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Everything posted by Booger
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Auto-hover is one of those cyclic controls that you need to program into your HOTAS. Alt+T Edits to add: Ha, now beat by Snafu. I'll just edit my posts with "see above" lol Edits again: I honestly don't know. That's one of the many things on the to-do list to figure out after I knock out these campaigns.
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I'm confused. On one hand it definitely does not effect the campaign/mission logic. In the other, you're not sure. :doh: So there's still no clear answer?
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Adjust to where you want the controls to trim to. Click and release trim, then center controls. Actually, there's a (fairly recent) Producer's Note about trim that might be worth reviewing if you haven't already. Something else to consider also is getting your aircraft near where you want to touch down at, then engaging auto-hover vice wrestling the bull. You can still manipulate the aircraft, but it'll be more stick friendly as you move over the pad/space/whatever. Edits to add: Ha! Looks like Detroit is a faster typer than I.
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Detroit pretty much nailed it. When you trim, you should immediately reset your controls (cyclic and petals) to center, then they will be responsive again. It's a point that has been brought up in many topics, but that's basically what is needed. As far as the variance, if I read your post right, that's just the helicopter at slow speeds. I don't remember at exactly what speed it appears, but a line will display on your HUD basically showing your flight path...a very handy tool to help you adjust the attitude of the aircraft (e.g. You could be very well going 30, but pulling back will do little if the line is facing to the side--necessitating opposite cyclic in order to slow down).
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Cloud, Fog, Zero visibility. Tips and Help Needed.
Booger replied to Svetlano's topic in DCS: Ka-50 Black Shark
http://www.chproducts.com/retail/ -
Next DCS (US) Fixed Wing Aircraft Wish List
Booger replied to diecastbg's topic in DCS Core Wish List
While deployed (at sea) I spent a lot of time with the Harrier folks as well as observed flight ops every chance I could. Besides the obvious, it's quite the capable little monster. The pit reminded me of the A-4; you have room to breathe, that's all you need. Then again, in the A-4 you don't even get that lol. Although it's probably unlikely that this will be the next airframe (the forums will probably erupt, like Krakatoa erupt, if folks don't get their F/A-18 ), I really do hope it's on the list to be considered down the road. -
If I read slug's post right, it's not really problems with sounds. Well, one (the outside bug), but the rest are more "cosmetic".
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Yeah, more like.. "We're done with FC2, so let's offer it to the folks, then tackle the patch to DCS. Oh wait, bugs found...." ...dammit... "...ok, let's tackle those to reflect the high standard they've come to expect from us first since it would be pretty crappy to leave FC2 folks hanging when they've waited this long for our product."
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I know right? It's almost a careless frenzy to succeed. Anyway, yeah like I said, I learned that lesson the hard way. I mean I love flying the sim every second it's running, but restarting kind of sucked. The price of not thinking smartly.
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What's flawed is the suggestion that my message was: piloting is based on "gut feelings". I've been flying gliders since I was 15 lol. If you think that a desktop flight sim can replace learning (or being familiar with) the attitude of an actual aircraft or the environment you're operating in, you are sadly mistaken. There is no pause button for bathroom breaks, no slew mode and there sure's hell aren't any labels hovering over traffic. Do I honestly need to mention preflights? Will a flight sim give you the basic idea of just flying an aircraft? What did I say two posts ago? Again, the most a desktop flight sim can offer is assisting you to learn IFR. "The most", not "only". Edits to add: I can sit my 5 year old son in front of the XBox and watch him win at a grand prix game but most certainly wouldn't expect him to do very well sitting on my lap as he's steering my truck down a dirt road...even if he had "the general idea".
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This will vary compared to different checklists (it's the slow way), but generally you'll get the gist of it. Once APU has started and spooled up... Open Left Fuel Shutoff Valve Engage Left EEG. Switch Engine switch to LH (unlock rotor brake lol) Push the Start engine button. Now with this next part, as the engine is starting, watch the N1 gauge (Right panel). When it gets to 18%, flip up the Engine Cutoff Valve (red handle). That's for a "proper" start, but I (and I'm sure many others) flip it up right after pushing the start button. Once it's at 70%, THEN repeat everything for RH (minus the rotor brake). When the engine doesn't kick over for me, it's usually because I failed to open the shutoff valve. Another note I found somewhere--when the engine dies (as in doesn't start fully), it won't completely start up again until you... 1. Disengage Engine Cutoff Valve (red handle) 2. Switch to False Start (next to engine selector) 3. Push start button for that engine. 4. Let it spool, then die back down to 0% on your N1 5. Switch back up to Start (next to engine selector) 6. Start normally. Hope that helps.
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I didn't say "your gut", you did. What a sim like DCS and FSX can't do is replace what you feel, hear, smell, etc while inside an aircraft. My example above with my friend wasn't a "gut feeling", it is what he knew/noticed about the aircraft's attitude. Why do you think airline simulators look like this? Once again, the biggest thing sims like FSX (and the like) help you learn (as opposed to actual flying) is IFR. Honestly, there is a LOT more to flying than just yanking around a joystick. Talk to any glider (sailplane) pilot who don't depend on an engine, they're the perfect source to tell you that a huge part of piloting is attitude. Otherwise, everyone here who can take off and land your BS would be a pilot.
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will these be included in a future version of dcs?
Booger replied to polomeister's topic in DCS: Ka-50 Black Shark
I know right? Even modern day systems would be challenging. Hell, throw a generator or two out there with some large heating pads to mimic various temperatures....fooled, at least initially. -
Exactly ^ Some people just aren't happy unless they're complaining about something. I guess it's better to have a buggy FC2 as long as it's (somewhat) compatible with DCS? Not. Thank you for tackling the bugs in respective order ED. Some of us do know about man-power limitations as well as the QA process. I'm personally happy to know that once the patch is released, it'll be held to the DCS standard (as FC2 is currently).
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Indeed, they went to a flight school to "learn basic flying". That's actually common knowledge & a bit shocked at the ignorance of the suggestion of FSX. It wasn't even released yet dude. Hell, there was FS2004 before it ;) Honestly, where sims will help out the most is your IFR rating. Everything else will give you the general idea. An old friend was flying with another (not my friend's plane)...both licensed pilots. At any rate, the friend started to panic when an instrument (I forget which) started to act strangely. My friend simply held his hands up and said "leave her be, she's doing just fine". In short, nothing can replace the feeling of the aircraft as well as your own senses.
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will these be included in a future version of dcs?
Booger replied to polomeister's topic in DCS: Ka-50 Black Shark
That would suck. Imagine wasting a missile on a balloon. I would be -pissed-. -
I'm far from a guru, but my experience... Distance is your greatest ally. I can't remember how many times I've grown impatient and tried getting off another shot or two, knowing I was too close. A lesson learned the hard way. Second, the calls on hills or buildings are spot on. Lastly, don't forget that in certain situations, having a bit of altitude isn't a bad thing either. Some missions have a bit of hills that block line of sight of convoys or other stationary targets. I've found that this is the best tactic to use while starting to become familiar with the different controls. Once you fine-tune your HOTAS config where selection/employment is natural, then get fancy. Again, that's just my opinion of what worked for me. Just maintain situational awareness and have your exit strategy in the back of your mind.
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Enigma.
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Cloud, Fog, Zero visibility. Tips and Help Needed.
Booger replied to Svetlano's topic in DCS: Ka-50 Black Shark
For that mission, my advice would be.... 1. Get up to about 1600 ASL before WPT 1, and maintain that altitude. 2. Just before WPT 2, start increasing altitude (eventually to 2200 ASL, you won't need to be any higher). This way you can maintain the 200 kts per the mission brief (you won't have to slow down to optimize your climb (180), but you will have to do a 90 degree "blind" turn at WPT 2. Echoing what was previously mentioned, make your imputs small. At WPT 2 don't do a hard turn, round it off (turn slightly early) so you end up on the route line as you level off. -
LOL! Good call. Great video, thanks for sharing.
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Wasn't there a problem with ModMan when BS was installed in the default directory? I honestly don't remember the details, but I read something like that. Win 7 issue or something? Anyway, it prompted me to install BS in C:\Ka-50\ and I have no problems with it personally. Maybe try that?
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New to KA-50 and need Ramp Start help
Booger replied to Major SNAFU's topic in DCS: Ka-50 Black Shark
Honestly, the suggestion to get away from the keyboard is -very- good advice. Sure it'll take a little longer to get up, but knowing where the switches are at in the cockpit...I don't really need to reflect its importance. Expanding a little beyond the scope of the topic, watch the different producers notes (if you haven't already). Spend a week or so flying around or doing some missions, then watch them again. You'll see a few things that you can set "early" as part of your start-up instead of just prior to your attack (as covered in the videos). Mainly... Weapons systems Shkval scan rate UV-26 Laser standby To each their own, but the less I have to do enroute (besides a quick scan to double-check before flipping master arm) as well as coming right up on the FEBA, the better.