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Bowie

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Everything posted by Bowie

  1. Zombie Track: a Wing and a Prayer... literally. Bowie
  2. Agree. Seems that an Armament option w/ the MG 151/20 "Motorkanone"/200 rounds, and either the OEM MG 131 or the older MG 17 with the appropriate ammo upgrade. The MG 151/20 already exists in the program. @NineLine Please advise. Bowie
  3. What are the odds. @NineLine Bowie
  4. This becomes apparent with the Canopy open and the Pilot's Head out to the side, while taxiing. As every mission starts and, hopefully, ends with taxiing to and from the runway, there are several minutes having this gap flash the ground, where the engine would be. Don't know if this is a big or small problem to fix. Please advise. Bowie
  5. Moved/Delete Bowie
  6. Sure. The Track function has gone "Zombie" on me, as reported on another thread, so attached please find an Omni Mission (no player designated). Allied Airfields, as well as Caen Rail Yard, fave batteries. Bowie OMNI - Cricqueville - 0800.04v0804-Disp-F.miz
  7. Any info on this? Systemic or a problem w/ the install. Please advise. Bowie
  8. Poor Butter-Bar Fillmore. Stalled/snap-rolled/augered in, scissoring in the weeds with a coupla veteran bf-109 pilots, after being jumped while attempting to finish off kill #75. Hell of a pilot. Bowie
  9. ... of which there are exactly - none. Starter pack - P-51D-25-NA/357th FG: (not like you don't already have the liveries) Bowie 357th Fighter Group 362nd Fighter Squadron 363rd Fighter Squadron 364th Fighter Squadron
  10. Yes, a very nice effect. Thanks DCS/Dev. Bowie
  11. Came here to post on this very problem RE: the P-51D-25-NA. @NineLine Please Advise. Bowie
  12. It gets worse. The track runs with the invisible "kills". But the Player A/C Takes New Damage. This was an unscathed, Four-"kill" Track. Zombie plane came back on the same Track, shot to hell w/ a dead engine, lands and taxis on phantom landing gear. Please advise. Bowie Four-Score.trk
  13. All the personal "kills" in the missions are now Invisible, just shooting into empty space. WTH, Over. On MT version. Please advise. Bowie Ace (Killer)-in-a-Day.trk
  14. Have the "Allies Rangfinder (DRT)" added, and resupply truck in range. Neither the QF 3.7 In. nor the 40 MM Bofors Activated for "Fighter Sweep" fighters. When some Sections were changed to "Ground Attack", Both activated. The OF 3.7 Tracks, but does Not Fire. The 40MM Bofors Does Track and Fire. Guess would be the "Allies Rangfinder (DRT)" unit. The Axis AAA is working just fine, both heavy and light. This Bug is relatively new, could be since the last big update. Please Advise. Bowie
  15. Moved/Delete Bowie
  16. Logitech EXTREME 3D PRO. $30 at the river. All ya need, nothin' ya don't. Bowie
  17. Think this one is fixed. Have run several multi-Section missions, and there is now a little, natural hunting for station, that looks good. They probably just missed a decimal point or something and corrected it. Thank you, DCS/Dev. Bowie
  18. Now that DCS/Dev has the tote board workin' correctly again. Flew Ten(10) combat missions, 12 v. 12, from Cricqueville, meeting the enemy somewhere around the town of Clec'y, in the mountains along the Orne river, between Caen and Flers. - One Flight (Player) with 1 Section of P-51's - One Flight with 2 Sections of P-51's - One Flight with 2 Sections of bf109's - One Flight with 1 Section of FW190's Section Skill Levels: First Section - Ace, Veteran, Veteran, Trained. Second Section - Veteran, Trained, Veteran, Trained. Started from a cold, dark aircraft: - fight started @ 12,000 feet, 15 minutes away, with takeoff/climb/patrol. - No Cheats (zoom/labels/map), just instruments, terrain, Mk.1 eyeball. - RTB'd Seven missions. - Dead-sticked Three, into either a river beach or tree enclosed "bocage" field. Thirty-Five kills. Lived to fight another day. Bowie.
  19. When the F4U and F6F get fielded - you'll be qualified. Bowie.
  20. Have recently run the Gamma down from 1.7 to 1.5. Really likin'it. The instrument panel is now flat black, instead of what was assumed as gray, and most of the mid-day glare and haze that would obscure and mask aircraft at distance is all but gone. Even at dawn/dusk, there is more detail of A/C in low light, instead of them disappearing in the shadows. The lighting appears as a ~ 15 minute shift toward darkness, but otherwise the same, with better detail. All together a visual win. Bowie
  21. Am seeing some stable formations of late, on some new missions set up on the old format. Was this a stealth resolution? Whatever, am likin' the formations either way. Will continue to investigate to see if it is systemic. Bowie.
  22. Optimists - are constantly disappointed. Pessimists - are pleasantly surprised. CFS2 got me wedded to the PTO. But with all the work on the P-51D-25 N/A, both the DCS upgrades such as flight and damage mdl's, combined with the new 40-30deg view settings and 1.5 Gama, the Mustang has become an outstanding piece of fightin' machine. And that's what matters, the gun platform performance. With this setup - no zooming/labels/maps. Jump into a cold/dark A/C, navigate by instruments and terrain, find and fight with the Mk.1 eyeball and the seat of your pants, and them make it back home in one piece. 98% of the simulation. Bowie
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