

Checkmate
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Performance issue after looking the F10 map
Checkmate replied to Colos1357's topic in Game Performance Bugs
It would be nice if ED could take a look at this in 2025. I do want to point out that when I go into a multiplay mission and select the F-10 map I would get 30 second pause after hitting F-1 again to get out. When I went into the F-10 map and selected the arrow at the top (Center on aircraft). Now when I go back and forth between the F-1 main view and the F-10 map view the pause is gone. Try it and let me know if it helps -
F-5E Remastered FPS issue after the last patch?
Checkmate replied to FZG_Immel's topic in Bugs and Problems
I see this problem when I get close to or in the visinity of other airacraft like the Apache or F-16. Could these aircraft textures be affecting anything? -
F-5E Remastered FPS issue after the last patch?
Checkmate replied to FZG_Immel's topic in Bugs and Problems
Just tried the F-5E remastered and the F-16 using the instant Action Mission on the Afghanistan map. I tried to fly around the same area of Herat base in map grid MT-28. What I notice was with the F-5E I was getting anywhere from 40 to 26 fps and 10 fps on landing and in the F-16 was getting anywhere from 90 to 45 fps. The only diffrence I noticed was in the F-5E mission there was aircraft moving around the base which can slow things down alot. I have seen this issues before with external textures of aircraft causing major FPS issues. I was hoping that this issue would get addressed some day. As for major FPS hits I not sure, but I will keep looking. -
Post update can't get deck crew to remove chocks
Checkmate replied to WurzelGummage's topic in Bugs and Problems
I had to Salute to clear the Chocks LShift + LCntrl + LAlt + S -
Post update can't get deck crew to remove chocks
Checkmate replied to WurzelGummage's topic in Bugs and Problems
I thought Wags said they would only be removed when taxi clearance has been given. -
Would you buy the F-15 module if you knew there was no further support and some content creators have pulled their support for the module? It’s pretty hard to want to buy a module knowing that they have a five year development cycle where they remain in early access until most of the bugs are worked out and missing functionality is added.
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Thanks you for your feedback draconus. I was wondering if you work for ED like @Nineline and @Bignewy since I see you respond to a lot of threads.
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I can't make an informed decision because we have not been told whether the module is abandoned or not.
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Did they fix the problem with NO BULLSEYE?
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I tried renaming the folder to "Contacts" and then deleted the folder and ran a repair, but neither worked. I have the standlone version of DCS. I'm trying the Dive Toss training mission and still do not hear Jester saying anthing. He used to say "Captured" when I hit the Context button in the dive. It seems to be locking on, but no voice overs from Jester.
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Unfortunately changing the Time and Date of your PC or installing a mod to get the radar to work is not a long term solution. I not sure but I think some servers will check for mods and not grant you access. Changing the time and date of your PC is just not a good idea since that is used in so many other areas.
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It was released in June of last year so that makes sense. Can something like this be fixed or are we looking at the first of many failures like this in RZ modules?
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Anyone else experiencing Radar no-longer sweeping?
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If companies had to pay for the amount of time consumers wasted on unfinished products then maybe they would not waste so much of it.
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Is this another example of an Early Access product where the company walked away from it or is their still support?
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First ever DCS: F-4E Phantom II Feedback Thread - May 22nd 2024
Checkmate replied to IronMike's topic in DCS: F-4E Phantom
To the entire team at Heatblur. THANK YOU for not only raising the bar, but for bring this iconic aircraft to life. -
I just figured it out and wanted to post that the F-15EX grips work just fine with the F-18.
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Does anyone know if Winwing will ever release a set of HOTAS grips for the F-18 with the feedback motors in them like they did for the F-15? I was going to try to use the F-15EX grips, but the controls are very different and I'm not sure the existing grip motors would even work in the F-18.
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Having same issue whenever I just hit the F-10 key to look at the map. The sim feels like it freezes for about 10 to 15 seconds before returning back to the F-1 view.
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missing info Rearm/Refuel on a carrier bugs when the carrier moves.
Checkmate replied to Kaiser_1-1's topic in General Bugs
What's happening is that I look out over my wing and I see all the ordinance loaded and when I get airborne I check the stores page and the inventory shows zero quantity even though the ordinance is on the wing of the aircraft. Were playing the MP mission Foothold and I'm wondering if the wind may be too high over the deck. I don't see the plane moving, but I can't seem to stop the ground crew from yelling at me, "Hey, what are you doing!" This seems to happen ever time we play this mission and I depart the carrier. Is it possible the flight model change may be affecting the mission? -
missing info Rearm/Refuel on a carrier bugs when the carrier moves.
Checkmate replied to Kaiser_1-1's topic in General Bugs
I’m having the same issues. The Carrier is not in a turn, I’m sitting in a new jet trying to rearm in a MP session and the ground crew keeps shouting at me “What are you doing!” I’m in an F-18C requesting a new loadout. I look out at the aircraft and see it’s chocked and engines are not running, no movement either. -
IMPORTANT First off thank you #BIGNEWY and everyone who has responded. I made some progress and I wanted to share it with the forum. I think the problem caused by the stuttering is multiple issues, I'm only going to focus on two. Forgive me in advance for typing too much, but their is a lot to share. When the DCS 2.9 patch was released I just assumed that the stuttering introduced was caused by the patch, but I may have been wrong. I think the 2.9 patch only brought to the forefront what had been lying below the surface all the time. First-off let me just say that I am not a programmer and these are just my observations. I am now currently running DCS 2.9 with all my settings turned back on and enjoying the sim again maybe even better than 2.8. Their are still some issues, but for me they are minor and I feel the fluidity of motion in the simulator that I have always loved about DCS. There were two stuttering issues that I was dealing with: the first was micro stuttering that I was seeing every second and this was driving me nuts. This is now gone. I was able to remove this by installing a piece of software called Lasso, which optimises your CPU for gaming. Just installing this software and making one setting change allowed DCS to run much smoother. I will let others smarter than me comment on what this software is doing. My understanding is that this helps prioritize threads sent to the CPU and increases the effienciency of hyperthreading going on in the CPU. Obviously, this is a very complex issue and we can't expect ED developers to understand what is going on inside everyones PC. But I would like to remind others that just because you are not having this issue does not mean it does not exist and should moderate your comments in the furture. I would also like to recommend that ED look into what the program Lasso is doing to optimise CPU usage and see if this would help with furture development. The second stuttering issues seems be caused by what I think are texture files being moved in and out of memory. I think this problem has always existed, but 2.9 being more efficient with Multi-Treading (MT) just brough it more to the surface. I think faster PCs with faster speed M.2 drives and ram can reduce this problem even more, but it would be nice if the developers in the future might be able to find a way to improve the efficency of loading and unloading texture files. You can see this stuttering when you flying low over the terrian at 1000 ft and pass over a bunch of F-16Cs or AH-64Ds taxing on the ground. Their is an Instant Action mission for the F-15E using the Syria map called Free Flight. Once the practice mission starts turn right to a heading 050 and descend down through the clouds to 3000 ft MSL. In about 20 NM you will see Tel Nof airfield with a bunch of aircraft taxing on the ground. Head for the aircraft on the taxiway and pass over them at 500 ft. and watch the FPS graph (CTRL Pause). As you pass over them look at the graph, if you see a bunch of green spikes and stuttering then you are seeing the issue I am talking about. I realize that many of you are not seeing this problem, but I would like to know if others are having the issue in hope that we might get this resolved in the future. I do believe that Lasso has reduced the severity of the stuttering a little and I would like to know if others are having any sucess in reducing it even further using diffrent settings either in DCS or Lasso itself. Like many of you, I have been pulling what little hair I have left to fix this problem. Yes, I am referring only to my hair and no one elses. I deleted DCS from my hardrive. Installed two new M.2 drives and reinstalled DCS on one and installed Windows 11 on the other hoping to improve my situation. Anyone looking to install Windows 11 over Windows 10 in hope of improving things should know that this is not what I initially found. Not sure why, but initally running Windows 11 with DCS 2.9 made all the stuttering much worse. I came across another thread on the forum regarding Lasso and as a desperate act I decided to install it. I am not recommeding a Thirdy Party solution here, but I did not know what else to try. But to my suprised it dramatically improved my stuttering. My hope is that others will comment here and help us to understand why it worked and to let ED know, so that they might be able to use this feedback in furture development. Again to summurize if your running a CPU with a high core count like a 12th, 13th and 14th Gen Intel Processor or AMD Threadripper and you are experiencing micro stuttering that nothing else seems to fix then this might help. If it does not work you can just uninstall the software. As for the stuttering caused by texture files being loaded in or out of memory, I am hoping that over time this will get better. For now I am able to fly again so thank you all for your help. Checkmate Ryzen AMP Threadripper 3970x RTX 2080 ti 128gb DDR4 Windows 11
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I'm using Windows 11. I went under System / Power / and set Power Mode to Best Performance, which had no effect. Are you running Windows 11 and if so do you no where to go to deactivate it?
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I went ahead an erased my harddrive and installed Windows 11 hoping that would improve the stuttering issue since I was running Windows 10. This seems to have made things worse. Now I have stuttering ever second no matter what I do. I have the same issue as #Vigo68. It does not matter if I run MT or ST or make any graphics changes. When I look at FPS graph I see a masive green spike ever second. I'm wondering if something in Windows 11 is running in the background causing the DCS stutter? dcs.log
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I tried disabling Hyper Threading which did not help at all. The sim is very fluid for me over water and open terrain, but just like the video Jabber showed, if I fly over an airport with AI moving on the ground and get close the sim starts freezing. If you want me to post a video let me know how. I was flying over F-16s and Apaches when the sim started pausing. This happens in any aircraft. My best guess is this must be caused by tectures loading. Not sure why this started happening with Patch 2.9. Watch the video link appove "VRAM Overflow."