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Everything posted by Gonzo01
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I miss the sounds of the fuel pump. At least I knew they were working when I turned them on. ED please bring them back. Gonzo
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So...will this patch be a game changer?
Gonzo01 replied to kingneptune117's topic in DCS: A-10C Warthog
I think the most important thing right now is to finish functionality and fix broken features, then concentrate on performance. I tend to loose interest in a product after reading the manual and hearing all the things they say I should be able to do, but never can. I have seen too many products die due to lack of funds or have to wait ten years for someone elses addons (i.e Falcon4) to make the product functional, but never stable. They always run out money. I don't want to see that happen here. A-10C has so much potential and hardcore realisim. Lets give them the time they need and hope for the best. -
I just had a random HUD failure on a routine Nav flight. I tried recycling the IFFCC which had no effect. I have two EVGA GTX 480 video cards with 1536MB each. Hope this helps. Regards, Gonzo
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You know when it's time to take a break from DCS A10-C when..
Gonzo01 replied to HAVOC131's topic in DCS: A-10C Warthog
ED see what you caused. Now fix this bug and get us out of this infinite loop. -
You know when it's time to take a break from DCS A10-C when..
Gonzo01 replied to HAVOC131's topic in DCS: A-10C Warthog
When your done reading this tread:) -
Please let me know if a hardcore A-10C squad starts up. Count me in! Gonzo
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Thrustmaster Warthog & Rudder Pedals?
Gonzo01 replied to Gonzo01's topic in PC Hardware and Related Software
There out of stock anyway and have been for a while. Need next best solution to go with Thrustmaster Warthhog HOTAS. This is going on a high-end Windows 7 gaming platform. I can't believe Thrustmaster did not think to include any rudder functionality with there HOTAS system. They don't even make a pair of high end rudder pedals to go with the stick. What were they thinking? Gonzo -
You know when it's time to take a break from DCS A10-C when..
Gonzo01 replied to HAVOC131's topic in DCS: A-10C Warthog
...when wife suggests more four play and you ask her to review engine startup procedures. ...when you write on the bathroom mirror an outline of Hud display with wife's lipstick. ...when you label toilet handle "Ext Stores Jett" ...when you convert car speedometer from mph to knots (indicated) -
Thrustmaster Warthog & Rudder Pedals?
Gonzo01 replied to Gonzo01's topic in PC Hardware and Related Software
It is not clear if Simped's sell to the US. It is only listed for shipping to Germany and United Kingdom and only excepts Paypal as their mode of payment. Anyone know of a company that will sell them in the United States? Gonzo -
How can you not want to read the manual? The manual itself is worth the cost of the Flight Sim... I just emailed the A-10C Manual to myself on my iPad and now I have it with me wherever I go. No need to print. I will still buy the full manual from ED when it's available just so I have a copy to write in. Gonzo
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Thrustmaster Warthog & Rudder Pedals?
Gonzo01 replied to Gonzo01's topic in PC Hardware and Related Software
I will send him an email and see if he replies. Thanks for the idea. Do we know if the new saitek combat pedals are using mechanical pots for sure, if so I diffently do not want to go that route. -
Thrustmaster Warthog & Rudder Pedals?
Gonzo01 replied to Gonzo01's topic in PC Hardware and Related Software
Thanks Callsign, I looked at both of these companies and it looks like they are all out of stock. I wonder if their still making them? Does anyone know how I can get Simped's from a company in the United States? Gonzo -
I have on order the Thrustmaster Warthog Hotas, since it does not come with rudder pedals I am not sure what to buy. Can someone suggest what would be the most compatible and reliable rudder pedals system to go with this Hotas. It would be great if it has been tested by ED for the A-10C. I am looking for a system that will stay calibrated and won't drift with use. You would have thought that Thrustmaster would have made a high quality digital rudder pedal system to go with the Warthog. Thanks in advance for the help. Regards, Gonzo:)
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Is there anyway to preventing MP aircraft from starting in the bunkers? I am working on developing training missions and I would like all the aircraft to start on the ramp. Depending on which field I use the aircraft will start in the bunkers. For example if I place an aircraft at the field near Babushara and set it to ramp start the aircraft shows up in the bunker. Gonzo:cry:
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Thanks guys for the help. I can't believe this has been a bug since 1.1. That means ED has had over four years to fix it. There is not a lot of hardcore sims left in the PC industry, I wish I understood better why ED choose not to fix something so significant like (i.e TAS in VSD, HSI, AOA gauge, Flight director in HUD, Backup speed meter, etc..) Is it just the F-15 or all aircraft? Combined with some of the new bugs like crashing occasionally while trying to select the ILS mode. I really like ED's work, it's just sometimes old bugs drive me away from sim for many years until someone has tried to mod the sim to fix what the the original developers could not. Unfortunally, this has the added benfit of making the sim too unstable to play online. Gonzo
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Wouldn't that effect your ground speed and not your True Airspeed (TAS)? A tailwind would actually increase your Ground Speed not your True Air speed. Just like a head wind would decrease your ground speed. The aircraft's True airspeed should remain unchanged due to wind. What I don't understand is what would cause True Airspeed to be greater than Ground Speed at times. Maybe acceleration and it's effect on compressibility above 200kts, but only during the acceleration phase not the whole time while cruising at 30,000 ft. Gonzo
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I notice at high altitudes that TAS in the VSD is greater than GND Speed at times, and changes depending on my heading. I thought TAS is CAS corrected for nonstandard temperature and pressure and should never exceed ground speed. I realize at these altitudes Mach speed is a more valid index to the speed of the aircraft. But it seems that TAS seems to be off or even reversed with Ground speed in the VSD. Can someone take a look at this in the F-15's VSD and let me know if I am not understanding this correctly. Thanks, Gonzo
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FC2 Freezes after switching between NAV and ILSN mode
Gonzo01 replied to Saeid's topic in Bugs and Problems
Same problem here. It always seems to happen when I am switch between Nav and ILS mode. Sometimes I am cycle through the ILS and complete freeze. Happens about 30% of time. -
I am seeing some of the same errors. (see below) Anyone else seeing these errors? 2010/5/22 06:42 V810271318 World::LoadPlugins: Loaded plugin module CockpitBase.dll Dispatcher: initial random seed = 4946945 Dispatcher: apply random seed = 4946945 Cosmos: Mission date assigned - Year:2009, Month:6, Day:1 loaded from mission Scripts/World/GPS_GNSS.lua loaded from mission Config/View/SnapViewsDefault.lua loaded from mission Config/View/SnapViews.lua loaded from mission Config/View/View.lua loaded from mission Config/View/Server.lua Map objects for inactive beacon site Мыс Айтодорский NOT FOUND! Ojbects created. Map objects for beacon site Ялта NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Кыз-Аул NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Сухумский NOT FOUND! Ojbects created. Map objects for beacon site Мыс Евпаторийский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Тарханкутский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Железный Рог NOT FOUND! Ojbects created. Map objects for beacon site Мыс Херсонесский NOT FOUND! Ojbects created. Map objects for beacon site Потийский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Анапский NOT FOUND! Ojbects created. Map objects for beacon site Батумский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Кодошский NOT FOUND! Ojbects created. ComplexTask::open_state(). Precached tasks data loading. ComplexTask::load_task_data(). "Follow_Line" task data loaded. ComplexTask::load_task_data(). "Follow_Vector" task data loaded. ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. ComplexTask::load_task_data(). "Approach" task data loaded. ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. ComplexTask::load_task_data(). "Level_Bombing" task data loaded. ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. WARNING: multiple connectors "smoke" in model ".\Bazar\Terrain\Structures\High\TEC_A.lom" loaded from mission Scripts/Aircrafts/_Common/CustomHuman.lua 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source 20100522 064230 ERROR SOUND: source_is_playing(-1): invalid source DXDefTexture: failed to load F-15-cockpit-reflection.tga, D3DXERR_INVALIDDATA. Dispatcher::Can't execute Lua file Scripts/Aircrafts/F-15C/Cockpit/device_init.lua - cannot open Scripts/Aircrafts/F-15C/Cockpit/device_init.lua: No such file or directory loaded from mission Scripts/Aircrafts/_Common/birds.lua DXDefTexture: failed to load A-10A-canopy-glass.tga, D3DXERR_INVALIDDATA.
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Update on the Logitech G940
Gonzo01 replied to ericinexile's topic in PC Hardware and Related Software
Depends what fine is for you. Mine is full of slop and if I take my hand off the stick it drifts all over the place. Even with my hand on the stick I cannot get it to hover correctly. I just spoke with Logitech support and they claim a Firmware and software update should be out in about two weeks. I won't hold my breath, but that shows their working on it. They even said that the firmware update would address the slop in the stick. I just hope they get it right. -
I would like to add that the problem about the slop or 20% free movement around the center with no force feedback to recenter the stick does not exist in other games like IL2. It only happens in Black Shark.
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Nice explanation Average Pilot. The only thing I can add is the the flop or deadzone with G940 is about 20 or more travel around the center of the stick. Also, this problem does not exist in IL2. But the stick seems to have a lot a wierd behavior with both Black Shark and FC which were both written by ED.
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Can someone at Eagle Dynamics let us know which HOTAS system they would prefer we use so I know which one to buy. I have the G940 which is a great stick if your flying IL2, but if your flying DCS Black Shark and Lockon I would like to know which stick they are testing so I can reduce the number of compatibility issues. As it stands now I can not get the G940 to work well enough without having to make so many trade-off in settings to get the stick to work. To much center freedom in the G940 when using force feedback. So again, I am asking ED to tell us which HOTAS system they will support moving forward so I know which HOTAS system to buy.:helpsmilie: