Is there any way to permanently bind my original Black Shark key to my account? I still have to install it separately prior to the Black Shark 2 upgrade working!
I was thinking of a non-turboprop Cavalier Mustang from the late 1950s - maybe LAU pods on a hardpoint, or a few Mk-81s... but it didn't accept them when I tried adding them (I think it crashed when I actually tried starting the mission). So probably not worth your time :)
Wow! I've often felt the afterburner could do with tweaked visuals. Same goes for reducing canopy glare.
The one thing that isn't planned but which I desire is the ability to deploy flaps manually (not standard practice, but possible, and has been done intentionally by pilots on rare occasions).
I find it interesting the UB32 rockets from the Mig-21 weren't included for the Su-25! The performance of the rockets are also somewhat different. I assume MAC should sort this out.
As for the flight model - I'm sure the PFM would be quite noticeably different from the AFM... I'd love it but I doubt they have the resources. We can still dream though.
It'd be nice to have an aircraft that was also used by the Israelis' (another theatre with other types of opponents). However, my main priority is the JL-100 rocket pods (and the R.530).
So anyone have opinions on the IAI Dagger vs. Mirage IIIC?
I like the idea of a centrally mounted early model R-530 (they've been very satisfying to have one big stick in other sims! The limited capability of the missile really adds to satisfaction when it works).
Although to be honest - my priority is the JL-100 rocket pod. There is something hilarious about combining a fuel tank with a rocket launcher. Nothing like taking a half-empty fuel tank and lighting a rocket motor next to it!
Btw. Does anyone know if the CEM-1 pod was used operationally?
So to answer my question fully: It is a Rhodesian variant. You were right - they are pods with 7.7mm machine guns. The other weapons in the photo are a percussive bomb, a napalm tank, and a rocket pod.
Unfortunately, people don't have the good taste to ensure the Mi-8 sells well enough and the Russian government keeps enough of the newest variants classified that this is rather unlikely... alas...
So, judging from the hints we will get four out of the following: A-10C, F-5E, Yak-52, L-39, Mig-15, F-86F
Which means no Russian 4th generation or older attack aircraft either for a while (e.g. Mig-27, Su-17)...?
I'm curious if there are plans to improve sensor modelling (especially for air-to-air missiles).
I'm also curious if FC4 will give some burst height or ripple controls for existing aircraft (e.g. setting the burst height for RBK cluster bombs).
Few aircraft have centrally mounted optics (if they aren't mounted in the nose anyway). Might be concerns over the front wheel kicking up debris or gravel and impacting the optics?
True perhaps. However...
...there are no medium detail high fidelity jet sims (other than Flaming Cliffs).
DCS started out with high fidelity (for the time) but lower detailed systems modelling (Flanker, Lomac, Flaming Cliffs) - that is what I like. I don't think I should have to choose between an arcade game and a switchology simulator.
If simplified systems are too easy on the player - then program in time delays to simulate all the key presses - but don't take away 4th generation aircraft or accessibility from those of us who like these things!