

Avimimus
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Trying to make a Cavalier F-51D weapons mod for the P-51D
Avimimus replied to Avimimus's topic in How To Mod for DCS World
FYI - This project is beyond me at the moment. So, I've given it up for now. -
Sure. The military version is higher priority. However, DCS level flight dynamics and systems modelling make civilian flying much more interesting than XP or FSX - you'll have to admit that. You can't blame us for desiring quality.
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Those are very cryptic responses for those who aren't itn.
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What is the transport/utility you'd love to fly in DCS?
Avimimus replied to thaisocom's topic in DCS Core Wish List
The Polish W-3 Sokół is pretty neat as well (advanced too). At the other end a Mi-2 would be fun! Mini-hip gunship! With fixed cannon, flexible guns and rockets (or anti-tank missiles) an Mi-2 can be surprisingly feisty. -
What is the transport/utility you'd love to fly in DCS?
Avimimus replied to thaisocom's topic in DCS Core Wish List
I'd be pretty tempted by a Kamov Ka-29 or Mil Mi-14! Naval transports! The Puma or the Super Frelon would also be kinda cool. So - it is hard to say. -
Hello, This is just a small mod to the helilcopter's file that adds a few historical weapons: UV-16 57mm rocket pod UV-32 57mm rocket pod S-24 240mm rockets Just place the attached file in [your DCS main directory]\Scripts\Database\helicopters Note that installing this might cause some problems in multiplayer (due to checks aimed at preventing cheating). Mi-8MT.zip
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Hello, I've been trying to mod the P-51 to have more modern weapons. In particular, I was thinking of the Mk-20 Rockeye, the M261 rocket pods, and the GUV-8700 30mm grenade launcher pod. However, I've only gotten the Mk-20, CBU-87 and Mk-82 to load successfully. These seem to have some fuzing problems. Any ideas why it rejects other types of rockets? Or how to get the Mk-20 to detonate?
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Can the rear turrets on Russian bombers engage air-to-air missiles?
Avimimus replied to Avimimus's topic in Sim Research
That is what I thought. However, it is worth noting that the terminal phase of most Air-to-Air missiles is often much slower than that of an anti-ship missile. Furthermore, the bomber could be retreating at extremely high speeds (>1500 kmh) which would further lower the relative speed. So, it would be quite common for the approaching missile to have a relative speed below mach 1 and be closer in challenge to intercepting a subsonic anti-ship missile. -
I agree in principle. However, none of the ECM options are modelled to their full fidelity in FC3 (for security reasons). It doesn't mean that there isn't a rough simulation of their effects. The same will be true of aircraft like the Ef-2000. The problem is that Black Shark was a flag ship high-fidelity product aimed at perfectly recreating one prototype and assisting bids on defence contracts. This doesn't apriori prevent an FC3 Ka-50 from being created - it is a matter of policy, choice, and profitability.
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1) Improved modelling of weapon effects (e.g. blast, incendiary) 2) Improved modelling of sensors (e.g. contrast effecting tv guided weapons, background effecting IR missiles).
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It is always nice to have input from a real expert. Of course this also applies to the AGS-17 in the GUV fixed forward firing pod (and various 40mm grenade launchers that were fitted to Western helicopters). I agree that it may not be a good idea. I would like to be able to adjust the elevation on the GUV pods. IRL this can be done by ground crew.
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It'd be great to have an FC3 level Ka-50 variant with some different electronics though (e.g. basic coding for LLTV and MWS implemented similarly to how they are in the Su-25T). After all - we have the A-10C and the A-10A in DCS right now...
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Other weapons (field mods from Afghanistan)
Avimimus replied to Avimimus's topic in DCS: Mi-8MTV2 Magnificent Eight
Thanks! For those interested... Just place the attached file in [your DCS main directory]\Scripts\Database\helicopters Mi-8MT.zip -
Sorry, I was thinking about the L-136 Mak IR warning system (which would hopefully spot a stinger launch and cue the pilot to release countermeasures). The thread title said MWS not RWR ...hence my confusion. An IR or UV MWS is much more valuable than an RWR for a combat helicopter.
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It is really those pesky stingers! It makes sense to use Vihkrs to engage targets at maximum range (thus keeping the enemy formation in front of you)... and if you need to make a rocket pass - to expend all of your flares during the pass. So, instead of persisting you basically get one good pass and a bit of sniping. Which is fine unless you are on an escort mission (or your ingress takes you over an ambush point). IRL, a missile warning system is desperately needed by pilots facing MANPADs. Yes, the Soviets didn't have them in Afghanistan ...but I think that proves the point!
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Other weapons (field mods from Afghanistan)
Avimimus replied to Avimimus's topic in DCS: Mi-8MTV2 Magnificent Eight
For some reason I couldn't find the CSLID for the UV16/UB16 rocket pod. -
Other weapons (field mods from Afghanistan)
Avimimus replied to Avimimus's topic in DCS: Mi-8MTV2 Magnificent Eight
By the way - The S-24 now works in version 1.5 ...and it is a blast ...quite literally. It has really impressive recoil. I've also added the UB-32 rocket pod ...however, I take it that I need to buy the L-39 or Mig-21 to get access to the UB16? -
Reminds me of the Lunar Lander game. I'm actually really pleased - a lot of civil flight sims couldn't keep my interest - but throw in advanced systems modelling and flight modelling... and it gets interesting! I really hope we get a fixed wing transport at some point :D
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I'd love a Su-35 or Mig 1.44 myself with some guesswork on the avionics... but that is me. I always liked the old sim EF-2000... and I want a realistic flight model and realistic radar model ...things which matter for combat and for the flight experience. But after that... I'm fine with letting the avionics have some guesswork in them. Of course the exception is in a civil flight sim - there I want systems detail to distract from the relatively peaceful environment.
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BS2 upgrade from Black Shark 1 key for 1.5?
Avimimus replied to heli3's topic in DCS: Ka-50 Black Shark
I'd be willing to pay to upgrade my BS1 upgrade license to BS2 proper... ...that is kindof a sad situation! -
They just need to replace the central hard point with a heavier duty one - correct? Shouldn't be that hard. The trigger mechanism is self-contained. So, it would just be producing graphical changes to one part of the 3d model. No changes to avionics, or other features required!
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Alternatively, you could get the A-10A or the Su-25T (a very good bird). These are cheaper and a bit simpler to learn. They should tide you over until the next sale.
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I have the original (DVD) and the upgrade serial for 1.27 - but DCS 1.5 beta is demanding that I already have the 1.5 version of the original installed? Any ideas for a work-around?