Jump to content

GumidekCZ

Members
  • Posts

    779
  • Joined

  • Last visited

Everything posted by GumidekCZ

  1. We're important topic for hornet defense, to adjust FLARE effectiveness where it should be. Now with current engine heat signitures (even when idle) is Hornet one of most vulnerable fighter, against IR guided missiles, in DCS. Flare cartridge depleted very quickly even with effective programs. On top of that, Preemptive flare defensive ejection is not simulated in DCS.
  2. BUG =>When flying, Engine Crossbleed or APU bleed unable to produce enough RPM. Min 60% needed to run electric AC generators. On top, APU bleed shows AMAD PR warning (AMAD hydraulic pressure low) but at the same time, hydraulic 2A and 2B are well pressurized - even if I start to maneuver wildly and start to operate flaps. According to Hornet NATOPS manual, both ways are solution to drive AMAD system (fuel, power, hydraulic pressure) if engine is not operating and can freely rotate. A) Good Engine RPM above 84%, engage Engine Crank Switch - L or R of shutdowned engine to open ATS valve to pass bleed air to AMAD and rotate it. B) Hold 10 sec "HYD ISOL ORIDE", start APU - ON, Pressurize APU ACCUM by holding 10 sec "HYD ISOL ORIDE", engage Engine Crank Switch - L or R of shutdowned engine to open ATS valve to pass bleed air to AMAD and rotate it. By NATOPS instructions, the pilots are instructed to use (B) - engine crossbleed to drive AMAD of the failed engine (Right one), if are able to. A) - APU bleed, is last solution. CROSSBLEED_RPM_BUG.trk APU_bleed_RPM_BUG.trk Also I wonder, why we are missing RPM info here (rpm dispalyed on EFEI), another bug? Yes I guess.
  3. RAZABAM - KEEP IN MIND THIS IMPORTANT PERFORMANCE LIMIT, BEFORE MODULE RELEASED: Link to F-15E pilot talking about performance: Fighter Pilot Podcast - 076 - F-15E Strike Eagle F-15E with CFT have defined speed limit 700 kts or Mach 1.6 Plane have so HUGE DRAG - EVEN WITHOUT ANYTHING LOADED ON PYLONS, that pilots have problems to get there (probably shallow descent needed).
  4. That's the outer temporary solution, but we need from ED to fix it. They can take MG's or some of Reflected's Mustang skins as a good way to start. And when they will do that, they can also make new cockpit textures. Magic Zach wing texure repaint https://www.digitalcombatsimulator.com/en/files/3318767/
  5. Beside errors in Lua and old Specular textures, EDs fault is there in lack of blue channel for reflections, and less green for glossyer lacquer finish. Aileron and flaps must be less polished.
  6. Of course, it's very well know thing. I think that the paint was also oversprayed with glossy lacquer to protect the paint.
  7. But what we have now is almost white color, NOT glossy SILVER paint colored surface: null Some WWII/post war pictures: THIS MIRROR LIKE FINISH IS NOT HISTORICALLY ACCURATE:
  8. Example of old SpecularMaps textures (missing metalic effect): This Israely skin have wrong defined wings Roughmet files: Many other skins have wrong wing Roughmet without correct metalic effect: Wing Roughmet BLUE CHANNEL:
  9. As title of this toppic say: Main wheels rotates wrong speed when rolling. This bug dont need track I think. DCS 2.8.6.41066 Open Beta Im sorry if bug already reported.
  10. If the Laser would shine all the time pilot have target is designated, it would roast the ATFLIR pod quickly. 2sec flash of ranging after TDC pressed or in AUTO mode makes absolute sense. The way we have modeled ATFLIR in DCS is somehow simplistic from real operation (some DCS users can benefit from that) but it brings with it also nosense like this reported behaviour. Question is, what about the coordinates and elevation data, when ATFLIR is slewed somewhere and TDC button not yet pressed - Laser ranging not commanded. (Also if LASER is broken, can radar measure the distance to target if within of scan limits? just a side thought, not mentioned to discus here)
  11. @GGTharos AIM-7 will not loose it's guidance by transitioning to FLOOD, but by any attempt to regain new STT. Heatblure F-14 manual describes same behaviour present in Tomcat.: **Boresight Mode - the boresight mode uses the CW flood antenna on the AN/AWG-9 radar and will cause the missile to track the strongest target return within the flood area. In addition to when launched in boresight mode the radar will also switch to flood mode when a target is lost, either before launch or after launch, enabling the pilot to try and save the shot by keeping the target within the flood area.** Also the button would make absolutely no sense if pressing it would result in lossing guidance of Sparrow in flight. DCS Hornet is the only aircraft in DCS with FLOOD mode which would loose Semi-active missile guidance by transitioning from STT to FLOOD. Yes it's
  12. There should be same logic and process as in M2000C and 530D missile. When Sparrow is on the way and STT is lost, radar should Automaticaly start to FLOOD mode and try guide AIM-7 on reflected RF energy. By pressing this button, pilot have the ability to do so manualy for whatever reason to kill the enemy.
  13. AIM-7 Sparrow not guiding when target is at bottom or low half of 12° FLOOD circle. (DCS OB update 2.8.4.39731) null AIM-7_FLOOD_tgt_bottom_circle_BUG.trk Tacview-20230510-234818-DCS.zip.acmi
  14. As title says. After pressing FLOOD mode ... AIM-7 will fly straight, not guiding anymore and will everytime miss. (DCS OB update 2.8.4.39731) AIM-7_manual_FLOOD_BUG.trk Tacview-20230510-233243-DCS-AIM-7_FLOOD_BUG.zip.acmi
  15. Please, never steal other artist work. Somebody made Ukrainian camouflage based on my stolen livery. Was reported and his files deleted from ED userfiles page. I will do that Ukrainian livery myself as soon as I will find some time to do that. My: https://www.digitalcombatsimulator.com/en/files/3318869/
  16. Where is the FLOOD mode pushbutton?, cant se it.
  17. @HILOK AZ/EL is not top-down radar view, but something like radar first person view. Borders should change only by changing scan elevation, azimuth, #bars. NOT distance.
  18. So strange that except two people here in forum, nobody else including admins, nobody cares how major part of fighter defensive CHAFF countermeasure works and is treated in DCS high fidelity simulator. I have to admit that I expected more than just single user reply. That's just sad.
  19. So far No evidence found to be presented or unreliable. ATFLIR Laser ranging is continuous = BUG, which is wrong and IRL will give enemy warning about your presence and that you are targeting them. On top, if terrain will appear between your ATFLIR and target, firing computer will take this shorter range into your selected weapon to calculate balistic trajectory - this will totaly spoil any AUTO(CCRP) bomb delivery from behind the terrain cover. Also according to A1-F18AC-746-100 ATFLIR MANUAL, the LASER should work only if Laser Target Designator/Ranger (LTD/R) Switch is set to ARM - in DCS, the ranging Laser operates even if swith is SAFE (which inhibits the Laser) = yes another BUG It should rather work this way - which is decribed for other detailed Hornet simulation, which I cant mention here: The ranging function of the Laser FLIR is used to determine the ground altitude at target for weapon delivery. The ranging function happens automatically immediately after target designation (or anytime pressing TDC button). The ranging burst lasts for 2 seconds and only occurs when a compatible weapon (Maverick or LGB) is selected and the LTD is in the AUTO mode. LTD/R appears and is flashed in the HUD and LTD DDI formats while the laser is firing.
  20. AAA have wrong WEZ calculation, faster detected target inside of WEZ are miscalculated as not interceptable by AAA shells. In attachment I have add two ACMI file for comparism between targets flying M0.6 and M0.8 speeds. AAA_FLAK_Gun_aiming_tgt_M0.6.zip.acmi AAA_FLAK_Gun_aiming_tgt_M0.8.zip.acmi Track file: KS-19_with_SON-9_Bug_tgt_M0.8.trk I guess that same issue is present also with other AAA (S-60) guns - best if ED team check it. The target flying at 30k feet is on the very endge of WEZ ... I added it only for my check.
  21. If you ask anyone who knows about flares something ... he will just confirm my words, that physical SIZE of the flare have least effect on resulting countermeasure effectiveness among other parameters, like time and intensity of burning, radiated wavelengths, direction and speed of ejection ...
  22. So sad that mil-sim like DCS is getting so low priorities on very important problems like this one. DCS - one of best sims of its kind in the world, with best simulated combat aircrafts, is nowdays still based on just 20 years old simple core (one human generation, cars went to electric propulsion, PC are 10000x more powerful,...), where CHAFF and FLARES are just lottery game, FLAREs only big or small - nothing between, affected only by sun but nothing else from nature environment... That just sad. to have nice polished aircrafts, but behind that shiny mirror we have just guess game - so nicely shown, how ED treats InfraRed world in DCS, just on base of pictures and user reports, not on base of real physics and calculations.
  23. By adding custom_args, we were able to solve partialy this problem since day one. Not needed to delete all old cript lines. But font shown on Hornet will be the default one, not able to set Left or Right font I think.
  24. I have just changed date to 15th (instead of 13) of March and weather to "Scattered 1". The resulted NVG visibility allowed me to wipe out entire speed boat group.... of course with some difficulties and 1-2 times lost tally on them and needed to search by radar again. Also very useful thing is to decrease brightness of HUD to be just barely visible and declutter it. Play with NVG brightness a little before every attack. High zoom cockpit view from longer range (4 and more) make visibility even worse. Zoom out at distance, and zoom in for shooting in close range.
  25. As title says, after destroying APC and outpost, Venom is calling the decision to evacuate via last ship in harbour, but the team is just staying in front of grey warehouse on street, but not moving an inch. I didn't had any message about snipers. DCS OB (not MT) Just found same problem found in past. https://forum.dcs.world/topic/312208-mission-09-trigger-bug
×
×
  • Create New...