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Everything posted by Sr.
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OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
I think I accomplished similar earlier when I uninstalled Steam version of WMRP and just installed it from the Microsoft store. Prior to, I had bubbly while using reprojection, now I still have repro enabled, but very little to no bubbly. I would put it on par now with SVR motion smoothing. I'm running 110% render scale in OpenXT TK. After the reinstall earlier I decided to open the DCS settings menu and select the "VR" button, which lowered all the settings to near minimum... I was curioous to see what it "looked" like. I was shocked. So I went back to that tab and increased anisotropic filtering back to 16, and 2x msaa and left it at that. And DCS looks better, cleaner than I've ever seen it. Now, I wish to hell I could get the toolkit to work so I can dig further in to this. -
Xbox and PlayStation Gamepad Layouts | TEDAC-only
Sr. replied to Tuuvas's topic in Controller Questions and Bugs
I don't recommend using Steam Big Picture mode for anything controls related.- 51 replies
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Xbox and PlayStation Gamepad Layouts | TEDAC-only
Sr. replied to Tuuvas's topic in Controller Questions and Bugs
I can't speak for the PS5 controller but, the PS Dual Shock 4 only needs to be connected to a PC USB port via mini USB. Then it shows up in DCS controls setup as "Wireless Controller."- 51 replies
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OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
I just tried a rip & replace of WMR, and the entire HP G2 setup... still no dice. We have different GPUs, so at least I can scratch GPU or driver version off the list This is beyond aggravating. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
Nope. On a separate NVME. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
Yep...done that several times -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
Done Still no OpenXR toolkit menu. I'm not even seeing the random yellow texted info I started with -
As of last night, it was the A10-CII and Apache(though I wasn't expecting it to work at all with the Apache yet.)
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OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
Yep.. even multiple reinstall. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
nada Even if I run the demo screen from OpenXR tools for WMR, the demo runs and displays please press _____ to bring up on screen menu.... Does nothing, then counter times out. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
Anyone else tried the OpenXR Toolkit? I'm not seeing what I'm expecting... I press Ctrl+f2 and usually nothing happens. Then randomly I see several rows of yellow text related to frame rate and other CPU/GPU data. I've tried ctrl f1 & f2 but nothing. Last run: ] 2022-03-23 19:56:11 -0500: Using Direct3D 11 on adapter: AMD Radeon RX 6900 XT [OXRTK] 2022-03-23 19:56:11 -0500: Early initializeInterceptor() call [OXRTK] 2022-03-23 19:56:11 -0500: MipMap biasing for upscaling is: -0.000 [OXRTK] 2022-03-23 19:56:11 -0500: Config value 'disable_frame_analyzer' is assigned a default after being used [OXRTK] 2022-03-23 19:56:11 -0500: Config value 'menu_eye' is assigned a default after being used [OXRTK] 2022-03-23 19:56:11 -0500: Config value 'key_left' is assigned a default after being used [OXRTK] 2022-03-23 19:56:11 -0500: Config value 'key_right' is assigned a default after being used [OXRTK] 2022-03-23 19:56:11 -0500: Config value 'key_menu' is assigned a default after being used [OXRTK] 2022-03-23 19:56:11 -0500: Config value 'key_up' is assigned a default after being used [OXRTK] 2022-03-23 19:56:11 -0500: Config value 'overlay' is assigned a default after being used [OXRTK] 2022-03-23 19:56:11 -0500: Config value 'expert_menu' is assigned a default after being used [OXRTK] 2022-03-23 19:56:11 -0500: Config value 'font_size' is assigned a default after being used [OXRTK] 2022-03-23 19:56:11 -0500: Config value 'menu_timeout' is assigned a default after being used [OXRTK] 2022-03-23 19:56:11 -0500: Creating swapchain with dimensions=3152x3092, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x31 [OXRTK] 2022-03-23 19:56:11 -0500: Swapchain image descriptor: [OXRTK] 2022-03-23 19:56:11 -0500: w=3152 h=3092 arraySize=1 format=27 [OXRTK] 2022-03-23 19:56:11 -0500: mipCount=1 sampleCount=1 [OXRTK] 2022-03-23 19:56:11 -0500: usage=0x0 bindFlags=0x28 cpuFlags=0x0 misc=0x802 [OXRTK] 2022-03-23 19:56:11 -0500: Creating swapchain with dimensions=3152x3092, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x31 [OXRTK] 2022-03-23 19:56:11 -0500: Swapchain image descriptor: [OXRTK] 2022-03-23 19:56:11 -0500: w=3152 h=3092 arraySize=1 format=27 [OXRTK] 2022-03-23 19:56:11 -0500: mipCount=1 sampleCount=1 [OXRTK] 2022-03-23 19:56:11 -0500: usage=0x0 bindFlags=0x28 cpuFlags=0x0 misc=0x802 [OXRTK] 2022-03-23 19:56:26 -0500: Opening menu [OXRTK] 2022-03-23 19:56:43 -0500: D3D11Device destroyed [OXRTK] 2022-03-23 19:56:43 -0500: Session destroyed -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
Alt+Tab Desktop shortcut. oh great... -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
Managed to incorporate a poor man's motion smoothing using Radeon chill. it's not perfect, but it beats the hell out of the artifacting from openxr tools. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
Sorry. Resolved... I added an edit to my other post above. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
got it Thanks again -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
This line? ;To get the values for the hidden area mesh fix enable this and look in the log file for GetProjectionRaw logRawProjection=enabled All I see created is openovr_log but I don't see anything in it referring to "projEye1Left" etc. wait...maybe G:\Eagle Dynamics\DCS World OpenBeta\openovr_log (6 hits) Line 40: XrHMD::GetProjectionRaw:95 - xrLocateViews Line 41: XrHMD::GetProjectionRaw:146 - GetProjectionRaw Eye 0 Top -1.052055 Bottom 1.055923 Left -1.159287 Right 0.990254 Line 41: XrHMD::GetProjectionRaw:146 - GetProjectionRaw Eye 0 Top -1.052055 Bottom 1.055923 Left -1.159287 Right 0.990254 Line 42: XrHMD::GetProjectionRaw:95 - xrLocateViews Line 43: XrHMD::GetProjectionRaw:146 - GetProjectionRaw Eye 1 Top -1.043944 Bottom 1.060599 Left -0.990319 Right 1.157167 Line 43: XrHMD::GetProjectionRaw:146 - GetProjectionRaw Eye 1 Top -1.043944 Bottom 1.060599 Left -0.990319 Right 1.157167 -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
Is this info logged? ;To get the values for the hidden area mesh fix enable this and look in the log file for GetProjectionRaw logRawProjection= Got it... seems I was thinking backward. The the left edge of the right panel was actually encroaching over to the left fov. I edited both to match. ;Hidden area mesh fix for G2, may work on other headsets ... projEye1Left=-0.989877 projEye1Right=0.989877 -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
Using yours (I think) I'm not sure which of these would effect the left lens, 2-3 o'clock position. It's like that "view" needs to slide to the right just a touch. ;Hidden area mesh fix for G2, may work on other headsets enableHiddenMeshFix=enabled projEye0Top=-1.050609 projEye0Bottom=1.054611 projEye0Left=-1.162030 projEye0Right=0.988473 projEye1Top=-1.043035 projEye1Bottom=1.059019 projEye1Left=-0.989877 projEye1Right=1.156349 -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
Only issue I have is, during flight I can just make out the right edge of the LCD in the left eye, about 2 o'clock. I tried the DCS cross eye tool, no luck. I wonder if there's some where in the .ini to fix? -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
@ OP Holy *$^#!! Just finished the setup. I can't even imagine DCS could look this incredible in VR!! I do sorta miss motion smoothing, though it's not as necessary at Apache speeds. One issue, SteamVR still launches anytime I start WMR, even though I set it not to in WMR settings. I just close it and go, but is there something else I need to do? I do NOT miss having to load the other mods either. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Sr. replied to nikoel's topic in Virtual Reality
Nice... I'll try implementing this evening.