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Everything posted by Sr.
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Yeah the sweetspot is rather small, but with some use you will find the "just right" spot and position on your own face. Wearing it too tight for example can make it harder to align properly.
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I would start with the SteamVR UI/Video and click reset page to defaults, global and per app pages. Also check the entries under the WMR settings pages.
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I force if off via the Mixed Reality UI (or via the default.vrsettings file), but enabled via the SteamVR per app (DCS) video settings.
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This is actually working. Long story short, it allows you (me anyway) to run SteamVR SS at 100 and MSAA 4x with no frametime loss. https://forums.mudspike.com/t/openvr-fsr/12743 borrowed from another poster My current config file: { "fsr": { // enable AMD FidelityFX Super Resolution "enabled": true, // Per-dimension render scale. If <1, will lower the game's render resolution // accordingly and afterwards upscale to the "native" resolution set in SteamVR. // If >1, the game will render at its "native" resolution, and afterwards the // image is upscaled to a higher resolution as per the given value. // If =1, effectively disables upsampling, but you'll still get the sharpening stage. // AMD presets: // Ultra Quality => 0.77 // Quality => 0.67 // Balanced => 0.59 // Performance => 0.50 "renderScale": 0.75, // tune sharpness "sharpness": 0.75 } } Worth a look
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The PD slider will align the "sweetspot" to you eyes, but staring from a 60 PD myself, I usually slide mine about 61-62 and it's fine. I stop when the 2 centers start to converge. I bet you can get by with 60.
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See my post above referring to Speed of Heat's guide. I have applied his 1080ti to my brother's system (also running a 2070) with great results. He's running a Vive Cosmos Elite, so yours should do well with the G2. You might however consider an additional 16GB of RAM. You can get there, it will require some tweaking, shader mods etc. The "blur" you're seeing is likely EDs way of reducing shimmer. This is a great mod for increasing the clarity. Especially great for systems using reduced SS. My current settings: SteamVR SS 80% DCS PD 1.0
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What is PD set to under the VR tab on your end? best to start at 1.0 Also, don't confuse DCS "IPD" with actual IPD. In DCS it refers to "world scale" (cockpit size). IPD (inner pupillary distance) is controlled via the button/slider on the G2.
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Ah!... thanks!
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Curious what commands are used to open some of the other tabs on the kneeboard? I have tried multiples but can't seem to open the AAR, AOCS or REF tabs. Or are they simply not yet implemented?
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Thanks... I may have actually done it without breaking anything But the day is still young...
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Is there a thread available for how to daisy chain with Bailey's. I only just recently started using VA/Vaicom(licensed). Prior to that, I tried Bailey's and hoped the 2 could be used together. Or would it be easier to just find a separate profile to do other tasks like "lower launch bar", "formation lights" or "landing configuration?" I'm really exited to get to using VaicomPro...but man it can be overwhelming.
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Same And lately I'm getting solid 45 w/ 15-17 frametime over Syria
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Current implementation. I have the rear end of the cable firmly attached to the back part of the frame using thin velcro tape. Add a slight counter clockwise twist and the loop stays vertical and off my head.
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Definitely a poor design. At least where the cable port plugs in to the headset. Just the action of unhinging the head "strap" causes a 90-90+ degree bend in the cable at that point. Done several times a day over the course of several weeks, few cables could stand that kind of bend radius and fatigue.
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Just under a month. Got my new cable today
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whew... I thought I had broken something, again
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Start here: He also has a link for 1080ti (what I used to run). My brother has a 2070S and his looks great on a Vive Cosmos Elite (with lens mods even better)
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Man! I've had nothing but crashing trying to use the Radeon software. Seems no matter what preset I try to use, it will eventually crash with some message referencing "Wattman". While DCS itself wouldn't crash, it would crash WMR, another game I play (Rocket League) and even Chrome would stop while simply reading a page or watching youtube. Often, a black screen, complete restart crash or blue screen with "IRQL_NOT_LESS_OR_EQUAL". I have since done a clean uninstall/re-install of the DRIVER only and now use MSI Afterburner to control fans, clock speeds etc. No more crashing. Welp... turns out I actually had a RAM configuration this new motherboard doesn't support. I had 4x16 DDR4 2666 running at 3600 XMP. After several mem test failures and cross checking the ASRock compatibility list, I'm back to 2x16 DDR4 same XMP profile. I think I still prefer using MSI Afterburner to handle the OC, fans etc.
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I will say, there appears to be LESS horizontal jaggy-ness in the distant clouds where they meet the horizon and against hill tops.(standard and high presets). Ultra look great, but come at a performance hit of 4-6 ms in frametime. VR specifically
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Agreed. Even the new one is still too cartoony for me.
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Any idea why I had to redownload 3 aircraft, Supercarrier and 3 terrains? And why are they ending up in these HUGE backup folders? I just finished a complete redownload/install 5 days ago.
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Works for me now... after the redo I've been through lol