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Everything posted by RIPTIDE
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True that. Steam for example has full power to remove every game from your account at their whim.
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*puts head in... looks around* I thought the Blue Oyster Bar closed down back in '84 *leaves*
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In some US states for example, you could go before the judge and argue that the license agreement is null and void and then proceed to have it ruled that ED entered into a Sale (as opposed to a license agreement). Once a Sale has been established by the court then that frees up the customer's rights on what they can do with the product.
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Also depends on Jurisdiction. Anyone ever look at Steam's EULA? LMAO. Most of it does not apply in EU.
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When: Saturday 17-March 2012 Time: 18:00 – 21:00 GMT Blue forces comms will be hosted on the 104th Phoenix TeamSpeak Server. Red forces will be hosted at =RF= TS server Where: =RF= Dedicated Server. Password and IP address to be given during TS briefing How: This will be a closed password required event. In order to sign-up, please post in the =RF= 2012 thread on the 104th forums for blue side and on =RF= forum for Red side,that you wish to join. Make sure to include the names of all the pilots you would like to have participate including their 104th forum user name so that they may be setup with access to their respective planning room. Also include your preferred side to fly, the type of aircraft, and the airbase for every pilot. Note that you may not get your preferred plane slot and may be allocated differently in the interest of team balance. Participants will be accepted up to 48 hours before the event if there are available slots still left. All squadrons and individual ‘lone wolf’ players are welcomed. Once you have been signed on to the event, you will have access to a private planning room for your chosen side, either Red or Blue. If you are not sure you can make it to the event or stay the duration of the mission, then please do not sign up! For the next event, you may not be allowed to participate if you are a no show. People with older PCs and/or internet connections should consider if their PC is up to the task of handling this event. Make sure to turn down all graphic options. Event is limited to 64 players maximum. 32 (27) per side. Mission Description: TBA. The final mission with briefing will be available soon in the planning threads. The winning team will be the team to complete Primary Objectives, and to score the most points at the end of the 3 hour event). Intel on point values/mission goals to follow soon in this thread. Statistics and scoring for the event are tracked and will be posted on the 104th forum after the event. Legal payloads: (TBA) Match Rules - 1 Life per player. Players must exit the game server immediately after their death or a penalty will be applied. - You may exit flight after landing and coming to a full stop at a friendly base to refresh game or choose a new available slot. This will not be counted as a loss. Ask admin for permission to rejoin before exiting. - Pilots may land and rearm only at friendly available bases. Landing anywhere else will be considered a loss. - Assigned player slots can be changed between pilots of the same team, if agreed between both pilots or if an empty slot is available. - You cannot quit in flight intentionally during the event for any reason and rejoin. Players disconnected due to a game crash or internet disconnection may only rejoin if granted permission by an admin (as admin for permission to rejoin). You will not be allowed to reconnect at any time if you were engaged with any enemy. - All pilots must land BEFORE the end of the event. A notification will be given when there are 10 minutes left in the event. Any pilot still in the air at the end of the event will be counted as a loss and any points obtained by that pilot during that last flight will be revoked. General server rules as listed in –RF- mission briefings. Max ping 400ms will be manually enforced by admin. Turn down as many graphic options as you can. Even more than you would normally flying online. Turn down all but textures. textures high (for instrument readability) water = normal visib range = medium heat blur = off shadows = active planar Connection speed in MP options = ASDL 256/128 This event is hosted by the Russian Falcons Virtual Squadron, and supported by Wings of Russia Aviation Group, and 104th VFBS http://rusfalcons.ru/ http://www.wrag.su/ http://www.104thphoenix.com/index.php
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... the F-16 just keeps on smiling. gimme more grass nom nom nom.
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I get error when I try to register...
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Have you ever played S.T.A.L.K.E.R.?
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Peter... you're not one of those people are you?
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Ya, saw the same with B-1B on another video, refuelling with AB. :)
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Pick the younger one... :D
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Stop been racist, bro. :D
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The Klimov RD-33 engines smoked like hell.
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During a training event I fired 3xAIM-120C at a helicopter yesterday from 20-26nm spread. All 3 tracked. None hit, they just blew right past him in to the ground. Choppers was doing >120knts towards me. C'mon Son, fix the damn missiles.
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Dunno, but can some of you 'third wipes' buff up my mfds? thx. :D
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Imagine that. A non certain IFF system in MP play. Teamkill bonanza.
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hehe... Evil Dynamics hacking FC2.0 servers to make everyone buy FC3.0. I love it. :D As for hellboy... it's Bedlam in the Russian forums, everyone gets stuck in, developers and all. He'll be back. They do things differently there ;)
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Nvidia 680 GTX Inbound
RIPTIDE replied to Terminal Meltdown's topic in PC Hardware and Related Software
Left ATi in 2008 for their shite drivers. I'll never go back. I had them all from 9200 SE to X2900XT... then the inevitable driver issues that got so many before caught up with me. Around the same thime there was a good few games released... you know the "The way it's meant to be played" games ;) Jumped to green. Driver problems vanished. -
... in related videos is a childbirth simulator...
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Ya I bet that's exactly what happened...
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Any demo around here?
RIPTIDE replied to maturin's topic in Lock On v.1.0x and Flaming Cliffs v.1.1x
That card is weak. It will be a slideshow. -
Guess who banged the Generals' daughter... :D
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/thread