Glide
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Everything posted by Glide
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You are correct, there are limits to how far you can go with terrain detail before impacting performance too much. The map is hardly finished yet as well. Check out Nanite Landscapes in the latest Unreal Engine 5.4 for the future of terrain simulation. This map is clearly not "more of the same" because ED has been announcing improvements to terrain for months now. I think this map has a lot of character and potential for historical and fictional mission building. Give it time.
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There is something funky about these shadows behind the fire pits on Minhad PG map in VR. I have all shadows on high and default terrain shadows with SSS, SSAO, and SSLR enabled. They change their angle depending on the angle of the camera viewport, and they don't look correct.
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This map is very large, and I would say too large for a comfortable 1 hr mission. However, as long as there are interesting reasons to build missions in all the various quadrants of the map, then the map becomes a hit. I am working on some ground action around Kandahar, but the rest of the map is pretty blank right now. So far, I'm liking the color map for the built up areas. Has great potential.
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I just picked up Combat Mission Kandahar, The Canadian Experience in Afghanistan, by Fowler. Got some mission building ahead of me, and I'll share what I find in the book.
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I would turn off "Prefer frame rate over latency." You can set the custom resolution to 66% and work up from there. Use TAA or MSAA x4 at first as this is the sharpest. If you feel you need to raise the resolution to say 77% or higher, then try DLSS to get you satisfactory FPS.
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I'm guessing you have the G2 Omnicept with eye tracking. Were you using quadviews? You should be uninstalling OpenXR Toolkit now, it is not compatible with new games. Without the boost from quadviews, you will need to lower your resolution a bit, everything else being equal.
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I highly recommend turning on all the eye candy now. Clouds and water max, shadows high, sss, ssao, the works. If that exceeds your VRAM limit, turn the resolution down until the mission fits. I don't use clouds much myself, so I hope this helps.
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It's right on his github site. I like the FPS counter too. Oh well.
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If you haven't tried the winter season yet on Kola, I recommend the full moon. Also highly recommended same date and time on Caucasus in the Kiowa. Oh boy, even better on the new 'Stan map.
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I noticed my old shortcuts don't work anymore on the Desktop. With the new launcher, they are not required anymore. FYI.
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I can go higher if I use DLSS. That's with TAA. I just did the Beruit test and the Lebanon mach loop in the F16, and wow, I'm amazed.
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I'm on the Crystal as well, and I say give it a try without QV. With my 3080Ti and the headset at 66% resolution I'm getting 60fps with everything turned up max. Perfection. No QV, no Turbo Mode, no Low Latency, 120hz refresh rate, no smoothing or headset foveated rendering. I even turn off eye tracking and position reminder.
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The G2 Omnicept version has eye tracking. The PG map is a good place to test, especially when the city lights are on. The lights show the quadviews effect quite dramatically with their aliasing.
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Do my old eyes deceive me or has Caucasus map become dead sexy with this update? I just went river racing, and it was the best flight ever. Just when you think it can't get any better. Well done, ED!
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Yep, anyway, this is reported in another thread.
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My bad, didn't mean Quadviews was not compatible, I meant the developer of Openxr Toolkit has stopped development and recommends uninstalling OpenXR Toolkit. I'm not using Quadviews right now, so can't speak to that.
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The developer recommends uninstalling OXRTK, but you probably know that. I was just marveling at the amazing performance without Quadviews. Turn on all the eye candy folks. Wonderful patch! Thanks so much!
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I find getting to stable trim takes more than one touch of the trim controls. It's like it takes two or even three touches of the force trim to get it stable enough for the holds. I love the Kiowa flight model as well, but so far all I can do is race around in it. I will add that having no doors in the KW really makes an active AO fun! There's a lot more sound in the sim than I realized!
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AI wingmen are frustrating. I never take one. Just put up a flight of AI AH-64D's, same flight plan, same mission, and form up with them if you want.
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What are your favorite airfields in DCS? Feel free to list a few so we can get a top ten list going. Kola Map: Kiruna., Severomorsk-3. Nevada: Tonopah, McCarran. South Atlantic: Rio Gallegos. Persian Gulf: Havadarya. Normandy: Channel: Syria: H3, Ramat David, Incirlik. Sinai: Ben Gurion, Ramon. Persian Gulf: Dubai Int.
