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Leg2ion

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Everything posted by Leg2ion

  1. But custom logbooks still broken? Apologies but 4 RAF Sqns and 1 Flying School Sqn for the UK doesn't cut it (especially when compared to the USA - lost count!) - hence the need to be able to add our own squadrons and replicate all UKs aviation squadrons in the logbook.
  2. Is there any ability, or thought, to strip out the mission editor as a standalone utility, so missions could be created remotely away from the main DCS application on a different PC? Fully understand this would remove the ability to create then fly/test what you have created, but gives an ability to sit back and play with options and tinker before plugging it back into the main mission editor.
  3. Did you get this sorted ok?
  4. Few months late to respond but in my experience I only get this verifier message if I have moved the map around or zoomed in/out - so have a different map view when opening. If I open a mission but then bang out immediately I do not get this request.
  5. Yes - it can rotate a full 360 (shopping trolley wheel) and maybe not a spring/cam - but do believe there is a centering mechanism that aligns the wheel fore/aft once the weight is off the wheel. So if unlock is deselected, once centred the plunger will engage locking the wheel F/A under spring pressure, the hydraulic pressure used to withdraw and hold the pin in the dis-engaged position being removed. (As far as I believe(d) anyway - though everyday is a school day!).
  6. Hi! Not sure if this has been asked before and not sure if it is in the right place? Just (finally) got round to learning the basics of weapons on the AH and jumped into the Red Flag mission as a training opportunity. After an initial contact I returned to the FARP to refuel/rearm, and the other 3 members of the flight decided they had done enough so landed and shut down. First question - is there a way to keep them interested in the mission and rearm/refuel and go again? Secondly - after their main rotor had stopped the tail kept rotating (slowly). The tail drive is a direct drive from the main gearbox, so if one stops so should the other - so visually incorrect.
  7. - absolutely no problems with that. It's quite basic and I seem to tweak it regularly... Control wise I still have my TM HOTAS setup - throttles being the collective, and I had an old Logitech Rumblepad lying around - so have managed to map just about all the TEDAC controls to it with use of two modifiers...
  8. I uploaded my profile here: Helios Profile - AH64 - Pilot/CPG Swappable My setup is compromised by shrinking the KU in the CPG station, though I tend to use the pilot for nav/tgt inputs etc. Would be interesting to see how you did things. Also linked some keypresses to the Plt/CPG button, so when you jump into CPG it changes your view automatically and starts George.
  9. Hi @MadKreator - think it has been like this for the TEDAC for a long time. In my Helios profile I get round this by having my Pilots view display the MFDs top left and top right, and then the KU in the centre lower position on the screen. The TEDAC is set to display in the same position as the pilots KU when I swap to CPG, so then when I swap back to the pilots position the KU displays over the top of the TEDAC display so you can't see it. Rough 'fix' but it works for me...
  10. Easily proved by pulling into hover, and the tail wheel centering spring/cam will move the wheel back to mid position and lock.
  11. Apologies @Flappie, so if I add in a custom lua to replace the stock one as per my attached which includes not only the stock squadrons but all other UK Aviation squadrons - the logbook still only shows the basic squadrons in the logbook that your image shows. If I edit the basic lua you have shown, and say change 'troop' in one of the lines to 'squadron' - that squadron still displays in the logbook - even though the command line is incorrect - so is pulling in the squadrons from somewhere other than that lua? If i drop a different png into the 'MissionEditor\data\images\Countries\UK\Troops' location but named the same - so basically say replace the 11sq png with a different image but keep it named 11sq - the new image is reflected in the logbook - so that relationship appears correct - but the logbook for whatever reason isn't pulling in the additional squadrons. UK.lua
  12. Is the custom livery system 'broken'. Have been using a UK skin for the AAC AH, and noticed yesterday that the AAC eagle and Tactical flash have what looks like the 101st Airborne superimposed over the top?
  13. Just to expand this a bit - this is not just on the A10/USA - also have issues with other countries. In my UK folder I have all UK Army, RN and RAF squadrons (courtesy of @dreamingbadger - Additional UK Squadrons for Logbook) and same issue persists. So the lua file details all the squadrons in the correct format, but logbook only details the basic RAF squadrons. Thing is - if I edit the original lua and make some cosmetic changes to the spelling the logbook still picks up the original basic squadrons - so where are they being pulled in from? It still links to the png images though - and if I change a squadron badge (but name it as an existing sqn) this pulls through and is displayed.
  14. Hi @Boomer25wa - did you get anywhere with this. Just noticed the same - my custom squadrons and patches are still in their respective folders - but not being picked up by the logbook? Thanks in advance.
  15. Hi @MAXsenna thanks and good steer - found it in Norton quarantine (no bloody notifications from Norton though) - stating it is infected with an IDP generic virus? My last update was the latest drop on Xmas eve. Oddly it had locked my standard bin from having any files dropped into it as 1st thing I though was to simply copy across, but now I have restored the original I can copy files into it no problems. I am thinking latest Norton update may have caused some issues as have also been getting repeated warnings about Elite dangerous accessing my webcam... Anyhoo - all done. Thanks.
  16. Hi All, Did a quick search but cannot see anything the same. Flew a mission Sunday night - all good. Went to start DCS last night - and got the below. Appears my DCS.Exe in my standard bin folder has disappeared. Appears there is a DCS.exe in the bin-mt folder, but without an updater launching through to it. So I can either run the updater which doesn't launch DCS, or the .exe in the MT bin with no way of updating? Any ideas/assistance would be of help? Thanks in advance.
  17. Hi @GAJ52. Think there are a few of us the same - my main ride (though still learning) is the A10C, though learnt this after the Blackshark - which I have for the most part now forgotten how to fly/fight (took it up the other day and it was a disaster!) Agree with @rcjonessnp175 - slowly does it. The training missions bundled with the AH are OK as well, and get you used to taxi, hover, hover taxi and into fwd flight before starting on the weapons. I can now take off, land, hover (for the most part where I want and not where it wants!) and have just started weapons school - after an age - but its worth it - though with the odd dip back into the A10 to keep current (and just blow stuff up!)
  18. Go with @Yurgons response. There are a few posts detailing the same issue. And yes - you have the workaround - just nudge the throttle levers forward slightly, once you are up and running and then starting to taxi you shouldn't get any repeat issues...
  19. Yep - same here. Was OK yesterday 24/07,, but today - nope?
  20. And catapulted straight back to that cold war era - details of 'surprise and shock'. Even the force summaries is frightening when you look at the figures - interesting reading.
  21. As per @MiGCap1 - take your time - get it right. In the scheme of things with so many recent additions - what is a few weeks? Your efforts very much appreciated.
  22. This is a really good guide which should assist: Failing that - what are your 2 monitors resolution - assuming monitor 1 on the left and monitor 2 on the right and are they aligned with each other as per step 1?
  23. Ok - set up a mission out of another runway - no problems whatsoever. Then did the same out of Sochi - the MFD blanking re-occurred. Looking at the MFD there appears to be some type of tile mismatch on the MFD - almost as if different data sets have been used? So, and never having used them before, installed Flappies raster charts/maps for the region (and oh my god they are awesome!!). Minor blanking still occurred - not as severe though - but definitely still there - just slightly further out to sea. Just ran the same 'mission' in A10 - no problems -so guessing AH/Map/Location related? MFD6.trk MFD5.trk
  24. Hi @Floyd1212 - yep (and many thanks for the input - all suggestions appreciated) - emphasis on 'had' followed by slow repair with no improvement - so thus far have: Noticed issue. Reported. Removed Texture packs - no change. Slow Repaired - no change. Swapped to 'basic' 1 screen setup, no helios (viewports patched, viewports patching removed) no head tracking - no change. Included in this is no viewport exports at all - so no other screens involved. Moved back from DLAA to MSAA - no change. I am not using reshade - but if I recall the screenshots were with the CGTC pack installed so maybe that's why things appear different - re-installed after previously removing them with no change. My gamma - I think - set as 1.8. Used both the basic DCS launcher and the MT Launcher (though not sure if that makes any difference nowadays) - no change.
  25. Hi @Lord Vader. So - binned off head tracking, helios and dropped to single screen (1920x1080) using the '1 Screen' profile available in settings. Flew the same - same results. Then, had another thought and uninstalled all the helios patches - just in case. Restarted DCS, same results. So - screenshots with/without blanking. Two tracks - #3 before removing Helios patches, #4 afterwards, and 2 x logs - 'dcs' for MFD3 and 'dcs2' for MFD4. One thing to note - and not sure if you can pick it up in the tracks - but the MFD screens did appear to jump in terms of video realtime. MFD3.trk dcs.log MFD4.trk dcs2.log
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