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Isegrim

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Everything posted by Isegrim

  1. :) https://forums.eagle.ru/showthread.php?t=181748 :happy:
  2. I noticed a significant *KLACK* inside the loops of 4 Soundfiles so i decided to fix it for me..... And this morning i thought ...no issues so far ... Hey why dont share. For sure JSGME ready. :flowers: I love this Plane. DOWNLOAD Let the Stage 3 Afterburner be with you. ISE
  3. Wenn dir die Viggen dazu noch Zeit lässt..:smilewink:
  4. Jaa der ME ist mal wieder völlig hinüber. Bei mir bleiben die Flugzeuge im vollen Nachbrenner bei auslösen einer Aktion sofort auf der Bahn stehn.... also von 300 auf 0 in 0.. Aber wenn du starten von Parkposition einstellst sollte der unkontrolliert Haken eigentlich auftauchen. Also bei mir is er da.
  5. Nervermind ... Happy about its working now for you :thumbup:
  6. There is no need to open a second discussion about this especially if some members have already answered. https://forums.eagle.ru/showthread.php?t=41220&page=122 Also a better description what you have already done or tried and where you did that would be very helpfull. Edit: Plug and play means that they will work good with the Software you intend to use them with. But this will not mean that the ingame setup is correct.
  7. You are correct in all of your 1>2>3>4 Points exept 1 and 4 are more detection range zones. Keep in mind the red means always friendly units inside the Abriss it doesnt matter wich Coalition side you are on. The units will not be shown in the Abriss as soon as they where made invisible inside the mission editor. If they are visible they count as known positions. The Abriss will not being updated during your flight> Destroyed units will still be shown and positions of moving targets will remain at the position where they have been when you joined the mission or connected as Client to a server.
  8. Yes this mod is in early stage should have added this to my post. And just saying.... sometimes i which people would be more critical with my mods too. And i really do not like to snipe Neros work here. Its amazing work i could not do this myself.
  9. I have no idea how so i try it with a little Story "An half year ago a young man parked his new Audi in the Backyard of the House iam living in. Some of his friends did where standing around his car and after a while he switched on a red glowing light underneath his Car, and everybody of his friends where like awsome and wow somehow ... impressed. After a short while the young man asked me how i like this and at first i told him that this is not allowed in Germany. And next i asked him how much faster the car is going when he is switching this lights on." This mod can be helpfull in the very beginning of flying the KA-50 especially without some peripherals like Track ir. But at the end its not really needed. For me personaly it feelt very loaded especially the Flight path pipper inside the HUD stressed me out. ISE
  10. Generators ?!? Maybe.
  11. Kommt ihr denn beide auf einen Server der nicht von euch selbst erstellt wurde... möglichst gar auf denselben... Also z.B. beide gleichzeitig auf den 104 er oder VA oder was auch immer für einen?
  12. Sind die beiden Versionen denn gleich? Steht unten rechts im Hauptmenü.
  13. Guys I really like Neros work and yeah...I missed the part about the LLTV not implemented anymore.. which is definitely the gamechanger here ... Iam currently not at home so please let me have a look again in 3 days.... Iam sometimes very worried about the module.
  14. +1 Sorry but i dont understand why any pilot would need all this stuff. Its a bit like having lights underneath your Car > Its shiny but nobody really needs it. This awesome work Nero (I have really big respekt of this) did here can lead to an Integrity check which may cause other mods like HD Cockpits will not work anymore in the future. This mod should be availeable for offline Players for sure. But in online matches the guesses and thoughts how it could be in this mod are simply to big. @ Nero have you ever thought about getting in Contact with ED to Create an Updated BS like an N or sh with real Data and information? Edit: The reason why iam writing this is Fairness everybody which has this mod not installed will have an disadvantage about those who have. And nobody should have to install an unrealistic mod into a first class simulation to have equal chances in Multiplayer! Edit2: Have to add this > This mod is awesome but it misses its Goal because its not realistic or not based on realistic Data. ISE
  15. Die Module müssen vor einem Neukauf eines Rechners oder grossen Hardware Änderungen deaktiviert werden. Das geht über die DCS_protect.exe über Eingabe des jeweiligen keys oder auch über den Modulmanager. Sonst weis DCS nicht ob sich jemand anderes versucht die Module zu installieren.
  16. Gesundes neues euch allen und VIEL GLÜCK und GESUNDHEIT. :flowers: euer ISE :angel:
  17. Uploaded a more smoothed Bravo Edition. Check it out at the first Page and choose wisely. ISE
  18. Keep the control display open and have a look what happens during your flight. If it's a loose connector or a short circuit you can see it best there.
  19. No The ABRIS just uses stored Data and the KA-50 to KA-50 Datalink system. There is no connection to other type of Aircraft in DCS because no other Airframe uses the same DL system and the ABRIS AMMS.
  20. Man kann leere Flugzeuge also als Struktur auf den jeweiligen Platz setzen und dann wenn ein Client einsteigt deaktivieren...
  21. Nein da sie deaktiviert sind bis jemand im Cockpit sitzt.
  22. Dann schalt mal Hören wie im Helm in den Soundoptionen an.
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