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Everything posted by Bruce_D
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Please make Radar elevation usable with rotary an option
Bruce_D replied to falcon_120's topic in Wish List
I have programmed the 3 rotarys of my joystick to press a button instead of use a axis. In one of then I use the radar elevation and works perfectly. Check your joystick's software to see this possibility. I know it is possible to do that with the saitek software. -
My first semi-successful AAR. Do you guys have wake turbulence on?
Bruce_D replied to S. Low's topic in DCS: F/A-18C
I've tried Chuck's curves (he uses 15 for x and y), but the best for me was 25 x and y with a dead zone 4 For throttle (very important) I use slider with -14 . Chuck's manual does not give his throttle's curve on the manual. For rudder I use 25 with a dead zone of 4. After finding this curves for my joystick the AAR become easy. Waste a little beat of time to find the best curves for your joystick, you will fell the difference. My joystick is a X52 Pro -
My first semi-successful AAR. Do you guys have wake turbulence on?
Bruce_D replied to S. Low's topic in DCS: F/A-18C
Hi, Because we have a toy joystick at home it's fisical movements are different from the game stick a throttle movement. To correct this problem we have to tune the axis of the joysticks. At leats 90% of the problems that I used to have with AAR was due to the fact that my joystick config was wrong. With a wrong tune even a small input on your joystick increases the plane AoA more than necessary to hit the basket. The same happens with throttle. Even a small imput increases dramatically the speed. This video shows the way to tune your joystick's axis: Remember to input a curve on your joystick and a slider on your throttle. Hope This can help -
Check this tutorial at 18:05 minutes:
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My first semi-successful AAR. Do you guys have wake turbulence on?
Bruce_D replied to S. Low's topic in DCS: F/A-18C
Hi, Did you tune the axis of your joystick correctly? That's the best advise that I can give you. After I manage the correct tune AAR become so easy. I spent 2 months without playing and had no problem to come back and do an AAR on the firts attempt. It's amazing the difference between a good and a terrible tune can do. Good luck -
I've contact support and ED solved the problem, now it is working!
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Upgrade Steam Ka-50 for use with DCS World
Bruce_D replied to Frakin Toasters's topic in DCS: Ka-50 Black Shark
Tks! Problem solved! -
Upgrade Steam Ka-50 for use with DCS World
Bruce_D replied to Frakin Toasters's topic in DCS: Ka-50 Black Shark
Hi, I'm a Steam owner of BS1. I didn't find where I have to send a screen shot to upgrade my BS2 key. Can someone help me? Tks -
Hi, It does not work for me because I have a steam version of BS1. I was playing with BS2 before the last update. Steam does not give me BS1 CD Key, so I cannot use the link and update the key. Does anybody has the same problem? Tks
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Same
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Hi, For the situation described I use 'Search Then Engage' or 'Search Then Engage In Zone' on the "Advanced (Waypoint Actions)". Here an example, the F-14 will only attack when the enemy reaches 10nm distance from the F-14 waypoint. F-14 Engage Test.miz
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Hi, I’ve improved again and correct an error. Now it works for the 4 wingmen: On the function 'Qfuel(Gfuelplane, numero)', 'Gfuelplane' is the group name, 'numero' is a number between 1 and 0 that represents the % of fuel for each unit of the group.
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Thanks! It worked and the game didn’t crash.
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Hi guys, I came back to this tread because I managed to create a function that checks when the runway is damage and you can use it during the entire mission. Function CheckBase: And here is an example on how to use it on a script: I’ve attached a mission for the Persian Gulf as an example. Runway attack test.miz
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I’ve improved the function, so now if the group is destroyed the script will not give an error message.
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F117 precision strike how to (Im pulling my hair out)
Bruce_D replied to PSYKOnz's topic in Mission Editor
Hi, I’ve changed Grimes test and add a tanker on the mission. Now the F-117 bombs the target. It’s not a bug. Sorry for that! NZArmA TRANING_edit2.miz -
Hi, Tks for the answer! The reason why I didn’t index numerically the task table is because every time I do that DCS (at least on my PC) crashes. It works without index the task table. Here is the code that crashes the PC: Logs.rar testeCrash.lua AA TestCrash.miz
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I’ve solved the problem! I’m 100% sure that it is a bug! If the AI plane goes to refuel automatic on the tanker, all the engage tasks don’t work. Viper’s mission gave me the insight! What have I done to fix? I’ve created the follow function: function Qfuel(Gfuelplane) local fuelplane = Group.getByName(Gfuelplane):getUnit(1) local fuel = Unit.getFuel(fuelplane) local PlaneName = fuelplane:getName() local Controle = Group.getByName(Gfuelplane):getController() if fuel < 0.21 then local Refueling = { id = 'Refueling', params = {}, } Controle:pushTask(Refueling) end end Then inside the mission I’ve created a “CONTINUOUS ACTION” that does the script “Qfuel('Blue')”. I’ve attached the script and the mission. teste2.lua AA Test.miz
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F117 precision strike how to (Im pulling my hair out)
Bruce_D replied to PSYKOnz's topic in Mission Editor
Hi, I’ve tried your mission. It looks like a bug with the F-117. If you change the plane for another aircraft the bomb is released normally. My advice for you is to try another bomber until they fix it. I’m sorry! -
Radar locking on ground targets (Ships)
Bruce_D replied to NightstalkerNOR's topic in DCS: F-14A & B
Hi, This is a normal behavior. Check the link: https://forums.eagle.ru/showthread.php?t=235005 -
F117 precision strike how to (Im pulling my hair out)
Bruce_D replied to PSYKOnz's topic in Mission Editor
Hi, Post the mission here, so we can take a look. Maybe if we see the mission we can help. -
You have to use scripts for that. Use the getfuel function: https://wiki.hoggitworld.com/view/DCS_func_getFuel And the event handled that can be refuel start or stop: https://wiki.hoggitworld.com/view/DCS_event_refueling_stop I posted a mission on the forum that has the script that you need. Download it and feel free to use it: https://forums.eagle.ru/showthread.php?t=237991
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Hi, Tks for the tip! I'll try it! PlaneController is a controller for ai, I just put part of the code on this tread, but it is specified above the mission1. What I'm not sure about is this parameters in engage in zone : targetTypes = {'All', 'Air', 'Planes', 'Fighters', 'Bombers'}, I think this is the problem, but I am not sure. Tks