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henshao

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Everything posted by henshao

  1. Ok let me be more clear: Source?
  2. please elaborate
  3. At what weight, speed, and g-load should an Eagle break, and what should the nature of the damage be?
  4. Probably not news to some on these forums but it seems 1 squadron of 18+ F-15Cs was equipped with JTIDS at least by the early 90s https://apps.dtic.mil/sti/pdfs/ADA383389.pdf https://apps.dtic.mil/sti/citations/ADA437368 ->https://apps.dtic.mil/sti/pdfs/ADA437368.pdf https://apps.dtic.mil/sti/pdfs/ADA404334.pdf kind of reminds me of a comment I saw regarding LOMAC's "easy radar" menu setting...in some ways it was actually the more realistic way to play
  5. Not only dish size, but even PRF mode. Even optimized for MPRF, it should not match an HPRF radar all else being equal. It's just physics. all in all between the various over and under performing radars in the game it is strange to me they need decades to sort this kind of simple thing out
  6. Ok which jet has an AESA in DCS
  7. ok help me out with this. From memory: "F4" wildcat "F4" corsair "F4" skyray "F4" phantom
  8. Look at it another way, the KLJ-7 is way newer than the AWG-9 but we know for sure which of them can detect a fighter further
  9. remember only the USAF operates the F-15C, not Israel or Saudi Arabia, they never bomb or anything... USAF before the mudhen never bombed with f-15c either...
  10. Let's not forget the Su-30 in reality, especially with stores is going to have a colossal RCS, probably at least 30. I think this is at least half of the problem with DCS radar implementation. Yes a hornet, jf-17, f-16 whatever might "only" be able to see a 5 m2 aircraft from ~50 miles but very things worth worrying about are actually below that 5 m2 rcs mark and even then only clean. Hang a bunch of nice reflective pylons missiles and fuel tanks etc off a nominally 20m2 Flanker and even an F-16 should be able to see it from the moon, let alone a Tomcat or Eagle. But I digress
  11. Well, Quaggles is saying it, anyway. "MPRF has become identical to HPRF meaning it's lost some low closure rate capability and ILV detection range has been boosted" I didn't see anything on the patch notes for 2.7.5.10869 and I don't have the Geoffrey but I believe the source
  12. The Jeff no longer has a medium PRF, it only "appears" to but functions as high PRF hence identical performance
  13. with first flight and introduction dates only 2-3 years apart, the Typhoon as powerful as it is, is more of an analogue of the Raptor. Typhoon is technically newer than AMRAAM, for reference that being said, the fact the Eagle is even in the conversation with a Typhoon is testament enough. if charlie eagles ever got -229 engines the advantages would be narrowed further
  14. Funny how the most optimistic value possible is used for every jet except one, even if it is reigned in later
  15. the F-15 drinks from all three tanks almost equally, so the situations where you would want to drop some tanks but not all seem few. in answer to your question I don't think there is any way to accomplish this in game (drop only centerline) although I believe on the real eagle you could jettison even individual pylons themselves if you wanted
  16. i don't know why developers like to be the "fun police" about these kinds of things. even if the USAF never does it, what harm is there in letting players bomb with the F-15C...when the F-15E comes out I doubt you'll be able to remove the CFTs and for similar reasons
  17. yes and no I don't think the OWS accounts for every possible store configuration though
  18. i have big giant dead zones setup and mine is still very unreliable but also bear in mind I'm comparing it to the way it was in LOMAC-fc2 when, if you press altitude hold, your airplane will freaking hunt that altitude down to the foot. it used to allow up to a ~2.6g turn while holding altitude, fairly significant bank. this was a major workload reducer
  19. this function is still broken for me, my jet will wander wildly in altitude. it has been reported many times but somehow they don't believe us. My personal guess is that the autopilot is looking at inputs without deadzones so unless you have exceptional equipment IRL the jet will wander in the game even with autopilot on
  20. the chart has the new and old f-16. as some smart ass responded in this thread a few comments ago, the apg-68 has been adjusted
  21. I don't think the Eagles bombed in that one...definitely in Operation Wooden Leg though
  22. yeah yeah we know that you know.
  23. just to maintain the proper level of frustration around here with another outside source of research...proof so to speak that not only the Su-27 and F-15 have identical radars in game as mentioned previously but also that the F-16 outperforms them both (lol). IDK if the F-15 should be "literally tomcat level" but certainly it should be in that ballpark from here
  24. Yes, Chizh...I don't know how it works in the Flanker. in the APG-63 as well as most US jet radars, interleave is what it sounds like. You have a high-PRF bar, and a medium-PRF bar, and a high-PRF bar, and a medium-PRF bar, and a high-PRF bar... you do not lose detection range, only it takes more time to complete a scan pattern because it will hit every area twice. Perhaps in the Flanker it interleaves between pulses instead of between scan bars?
  25. all I want to do is simulate a long range strike against an enemy with 6x500lb bombs on my single seat Eagle, then my life will be complete "Two single-seat Bazs would trail the two-seaters as Nos 7 and 8 all the way to Tunis, where they would drop unguided GP bombs." is that so much to ask, world of flight sims...
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