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Draken35

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Everything posted by Draken35

  1. Don't what you are doing, but it is working for me. But it seems to be some sort of bug with the Harrier that does not allows to select T10 in the EHSD if T10 is the only target point in the system. My first test was loading one target point T10 and I was unable to access it from the EHSD, but the point was there in the data page. Not something I have control over. BTW, you are linking my profile on this site and that does not notifies me... Use the @ function...
  2. Good catch! Thanks! Fix attached -- SEE a few post below for an update
  3. Depends on what you mean by "well"... But it will load the coordinates faster that any of us can do it manually... The procedure and requirements are in the read me and there is a video a few post above, that demonstrates the functionality #1 In 02-QWERTY_KB and Load Coordinates.lua , function loadInF15E local F15TimePress = 8-> change 8 to a lower number to speed it up or higher to slow it down... Originally it was 15, and TBH, don't know why it is so high #2 is actually a good idea...Thanks! Additionally, I also change the the default sequence start to 2 in the F-15E until such a time when Razbam make WP 1A read/write Attached file goes into <your saved games folder>\DCS.openbeta\Scripts\Scratchpad\Extensions Obviously, this works only with my fork of Scratchpad, posted here: https://forum.dcs.world/topic/195700-in-game-scratchpad-mod-available-works-great-in-vr/?do=findComment&comment=5296239 (See a couple of post below for an update)
  4. Don't know if it is possible or not or what kind of change to the base code that would entail but it is not a modification I would do.
  5. Nice! Thanks for driving in the README first point
  6. The Answer for The Question is 42
  7. Those are labels. I don't use them at all but a quick search revealed this thread: I didn't read it, so I suggest you do a search and see if it is known bug and/or there is a workaround.
  8. Do you mean the F10 Menu? Labels? Sorry, I might be a bit dense today but I don't get that you mean with wingman text or target text ...
  9. I'm not really sure what you mean by "text"... If you are talking about messages that display on the top right, those normally appear in the message log and you can see them. Now, this is very immersion breaking in VR, so I have a tab in OpenKneeboard dedicated to the radio log. If you are talking about helmet mounted sight symbology, check the special options and you can change in which eye you want it rendered.
  10. No reason at all. PCVR does nothing with the Quest storage
  11. I shall await your report! Good luck
  12. I'm watching but I ain't beta testing it VR Compares says 110° FOV...
  13. Now that you mention it... Seems to be relate to ST... I was getting it several times in a row in ST, switched to MT and connected without issues... Just got it in MT
  14. The gist of my point was that you were quick in blaming the other endpoint because your endpoint looks good, forgetting all the stuff in between. The DNS propagation issue was an example but, could this issue be one that we are experiencing? Don't know, not sure how a 400 error would fit in it but, DNS issues do cause weird stuff like what you are experiencing with your 3 servers. I'm sure you are aware that the DNS IP you are hitting (all of them along the road) are, most likely, load balancers for pool of serves (that aren't identical and aren't updated at the same time) and your servers requests, even if origination from the same network and at the same time would be handled by different serves of the pool. So, if some of the server have the issue and others don't, you will experience those "random" failures that doesn't make sense ... Another characteristic of DNS propagation issues is that they seems to get worse over time (as more and more DNS get the bad records)... But your guess is as good as mine... Cheers and hope this issues gets identified and fixed quickly
  15. A-10C / A-10C2 added. Unfortunately needed another update to de base code, so it is a a full replacement. Read the readme for instructions dcs-scratchpad (Draken35)-0.7.0.230925a.zip
  16. Have ever hear of DNS propagation issues? It is perfectly possible that it is not ED servers or us... And, just because an event has a low probability of happening doesn't means that it won't happen as statistically unlikely as it might seems ... Ask all the lottery winners about it I'm using Google DNS. I experienced the issue briefly yesterday morning. Went away on its own. So, you might switch your DNS to 8.8.8.8 or even 1.1.1.1 (I have not tried that one...) from your ISP provided one, as an alternative as the provided by Bignewy
  17. Just in case, make sure that you are not trying to override 1A since it is read only. Check the read me for details in how to change the default start waypoint (WSS)
  18. https://developer.mozilla.org/en-US/docs/Web/HTTP/Status/400 This is on ED's side... Nothing you do will fixed it.
  19. @GremlinIV The most current version of the scripts, including a example of the target file is here: https://drive.google.com/drive/folders/1YEsJoAVIpACrSxkTH46zWkhlLGyHKkcG?usp=sharing Even thought it supports MP, the script was design for SP and is is not in active development and I will not add any more features to it. Sorry, I have a hard time following you but I will try to answer: I seldom use auto pass. It was an addon requested by a good friend. But, the current version has an option to toggle it on an off, under settings. I wish, but this is not an option for the LUA API as far as I know. Don't forget! . Sorry, no adding new features or changes on behavior. You would have to substantially modify the menu generation code to regenerate the whole menu every time to start or end a pass. They are in the last position of the menu for a reason. I use Voice Attack for comms... there is an option to respawn target units in the menu. place each target unit in its own group in the ME
  20. It depends if you are in SP or MP. In MP, in the context where the LUA scratchpad script is running, it is possible to determine that the player is sitting in the WSO or CPG seats and the coordinates input will be done from whatever set the "load button" was pressed. Unfortunately, in SP that "role" is always Pilot, no matter in which seat you are, so the coordinates input will be done from the Pilot seat, even if you are seating in the other.
  21. Right. ED unlocked "something" and the A-4 team was able to add AAR to their code that is in the DLLs.... Because they have full access to their source code and compile their DLL from it... Which, sadly, is not the case with the F-5E (Don't get me wrong, I wish I'm wrong, since I want AAR in the Tiger II, but chances are that I am not.) See StakeZIlla's remark above
  22. I think you answered your own question... The A-4 is made from scratch and added the fuel transfer code to their systems model... That is probably inside a DLL and it is not LUA code.
  23. No idea... It doesn't do that in my rig. I would suggest to make sure that there is no left overs of any prior install of any flavors of scratch pad in your setup, specially in the hooks folder.
  24. Let's try again... READ THE README's (117) Updated! Go to:
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