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Everything posted by Draken35
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@Maverick87Shaka not an empty mission list, just preventing starting any mission (last one played) . I was actually looking at a dummy mission with either a menu system or SLMOD but couldn't figure out how to always start that mission. Now, I don't see a server.cfg in my saved games / config or anywhere else. What would the location and syntax be ? And thank you!
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The reticle for the Eotech looks very washed out, almost white in all lighting conditions in VR. This is with an Quest 3. Most likely is some in my side. All other colors looks fine to me. Any ideas of what could the issue be?
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In-Game Scratchpad Mod Available - Works Great In VR!
Draken35 replied to Fubarbrickdust's topic in Virtual Reality
Can it? Yes... Will it? Maybe, perhaps, eventually ... The CH-47 is too new and I expect internal changes that will break the coordinates input ... It happened with the Mudhen several times and once, so far, with the Kiowa, so I will wait until it is more stable and I actually fly it to do it. -
Fly in hilly terrain and you will understand ...
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getDetectedTargets() & enableEmissions() issue
Draken35 replied to Draken35's topic in Mission Editor Bugs
No takers? -
In-Game Scratchpad Mod Available - Works Great In VR!
Draken35 replied to Fubarbrickdust's topic in Virtual Reality
No. -
In-Game Scratchpad Mod Available - Works Great In VR!
Draken35 replied to Fubarbrickdust's topic in Virtual Reality
Part of the issue, when the script outruns the jet, is that you might have wrong coordinates / altitude due to "missing" key strokes ... I saw this when I tested earlier in 2D with the Hornet and that was why I slowed it down to actually see the keypresses -
In-Game Scratchpad Mod Available - Works Great In VR!
Draken35 replied to Fubarbrickdust's topic in Virtual Reality
100 is A LOT.... In my PC anyway... The script has no way to detect if it is in VR or not, so it cannot adjust itself if that is what you mean. -
In-Game Scratchpad Mod Available - Works Great In VR!
Draken35 replied to Fubarbrickdust's topic in Virtual Reality
That depends on the specs of the PC running it... But 100 gave me like 10-15 seconds between presses... -
In-Game Scratchpad Mod Available - Works Great In VR!
Draken35 replied to Fubarbrickdust's topic in Virtual Reality
@Maddaawg , @Recluse is correct about the high speed issue... I was able to reproduce it in 2D, changed TICKS to 100, to slow it down to a crawl so I could follow the key presses and it is entering the data correctly... I must assume that the Hornet UFC key process got slowed down in a recent patch and cannot longer keep up with the default settings of the script -
I've been working on an ELINT script that uses getDetectedTargets() by the RWR of the unit and found an issue when the emissions of SAM's SR/TR radars are turned off and on with enableEmissions(). If the SR/TR starts the mission with emissions enabled, they are detected with out issues by getDetectedTargets() (with or without the RWR option), and stop been detectded, as expected, when enableEmissions(false) is issued. Problem is, that after that point it will never be detected again after enabling their emission again. Attached is a simple mission to illustrate this behavior. It has an SA-3 simplified site (1 SR, 1 TR and 1 LN) and an E-3 AWACS doing the detection. The radars start ON, and they are cycled ON and OFF every 10 seconds... This is the script driving it: RWR Bug Report.miz
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investigating F16 TGP slewing away and HAD cant select targets
Draken35 replied to Leichtester's topic in Bugs and Problems
Had the same behavior today, in MP and latest version to date. Only difference was that it happen with Moose Mantis and an SA-6 that I had selected going offline before I attacked with CBU-105's (tacviews shows all the units in the SA-6 group way after this happened, so, they were not destroyed). Cursor disappeared from the HAD and reappeared after TMS down. After that, the TGP moved away from any SPI I set about 20 seconds after setting it... Couldn't figure out where it was going... Unfortunately, track is not usable. -
little bump so we don't forget
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I'm running VD with VDXR as the OpenXR runtime... No issues with the controllers.
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Foghorn misses the period when typing the 147.4 frequency.
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In-Game Scratchpad Mod Available - Works Great In VR!
Draken35 replied to Fubarbrickdust's topic in Virtual Reality
Good catch! The role name changed from "pilot" to "Pilot" in the last patch... That affected the Apache and Strike Eagle as well. Attached is the fixed extension . 02-QWERTY_KB and Load Coordinates.lua -
Nock yourself out buddy, ... Meanwhile.. I'll continue to enjoy DCS 2.9.6 with with Quest 3 using the hand controllers...
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If you did want users answers in a public forum, then you shouldn't have posted here kiddo... And I'm glad you had been using VR for several years without issues... But since you are new to this forum I would suggest that you use the search function and/or browse the VR Bugs section, I'm sure you will be in for a surprise... EDIT... Well, not "new" , you have been around a few years here... But you don't visit often... Also, seem that you have issue reading comprehension issues... No where in my post I defended ED (I actually expressed my disbelieve that this issue was not caught in testing!) but I actually pointed out, that you are actually using 3rd party apps already... I will also recommend that you chill, your outburst and attitude will only give you an ulcer and will not speed up the fix ...
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Isn't Oculus a 3rd party app? ... BTW, in the last 3 years Meta, has broken DCS multiple times with updates in their software, making DCS unplayable for one reason or another. If you are going into DCS PCVR you are going to be constantly fiddling with setting in multiple places, so better get use to it and have backups and plan's B and C... What it is beyond me, is that none of the ED staff and closed beta users discovered this issue during testing. Hard to believe that none of them uses the hand controllers.
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PDF documents missing
Draken35 replied to Batman231's topic in DCS: AH-64D The Four Horsemen Campaign
Awesome! Thanks! -
FYI/A... An user by the name of "**Freelancer** Jaghammer" in discord, suggested using Virtual Desktop with VDXR as the OpenXR runtime. It works!
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PDF documents missing
Draken35 replied to Batman231's topic in DCS: AH-64D The Four Horsemen Campaign
I just got the campaign and the doc folder is indeed missing -
Mine are gone too
