Jump to content

de.Impact

Members
  • Posts

    163
  • Joined

  • Last visited

Everything posted by de.Impact

  1. 3 AI F18Cs locking up 3 enemy L39s, supported by AWACS. more gifs: https://imgur.com/a/Y342JTf
  2. Problem: If you hide from the missile and the shooter aircraft behind a mountain after getting launched on, the missile keeps the lock. If you change direction while in cover, the missile changes the optimal intercept cource, even while the shooter aircraft and the missile have no line of sight to the target. The missile should either go straight or intercept last known target course after either missile or shooter aircraft loses line of sight. If the target e.g. pulls up while in cover from the missile and the shooter aircraft, the missile pulls up aswell. Works so far with AIM-120C / Aim-54A / R-77. Tracks are attached. Notice the green line turning red means terrain obstruct the view between units. 1. After shooter aircraft lost line of sight, the missile still changes direction. It goes to the right at first, then changes its course to the left, even target is behind cover. https://i.imgur.com/BNlEP0l.mp4 2. Same shot. After missile lost line of sight, the missile still changes direction. https://i.imgur.com/3tc0Nuu.mp4 3. Same shot. Notice at the end: The mirage pulls up while in cover, missile keeps intercept course by pulling up aswell. https://i.imgur.com/YvrZ0fW.mp4 This especially shows with the Aim-54 due to its long time of flight. Testing was done in Persian Gulf map. All tracks and gifs here are made im singlepayer/Mission editor, so the missiles desync should be not the issue. When reproducing, make sure you dont notch the missile and always stay hot aspect while behind cover. Notching works aswell while masked. tracking through mountains Aim-54A.trk tracking through mountains R77.trk tracking through mountains 120C.trk
  3. Just searching on google for pictures of "helicopter brownout" also gives an idea of the problem: https://www.google.com/search?q=helicopter+brownout&safe=off&source=lnms&tbm=isch
  4. Any plans here to increase the dust effect under certain conditions ? Especially with all those planned desert maps?
  5. Still love the new effects and hope they also will be affected by prop wash soon :> Just noticed while watching the following video that even at ~200kts (and heavy rain) there are still a lot of fine water droplets on the canopy...would be great to still see them ingame at this speed aswell when flying through heavy rain. Check out @ 11:02 I know its priority #4129 but I just love flying on bad weather in dcs.
  6. As far as I know, its like this in the F-16.
  7. Will we be able to set different default DDI Pages for the A/A and A/G mode ? So that if you are in A/G mode and quick select an AIM-120C via the Sensor Control Switch you automatically get the Radar page on the right after having set the another page on the same right DDI in A/G mode before ? Is this a thing in the real Hornet ? Right now you always have to reselect the Radar page after switching between modes. :/ https://streamable.com/tdi6z
  8. :( Loved your videos. Especially because they were completely uncut.
  9. Check the news :) https://forums.eagle.ru/showpost.php?p=3706594&postcount=170 "Along with the Mustang, we’ve also completing work on a fantastic new cockpit for the Bf 109 K-4 and a Fw 190 D-9 that takes advantage of both deferred shading and physically based rendering."
  10. I like my shadows :) And its totally fine a long as my head stays in the same position, which it does usually. Besides that, even at locked 45fps you could still see many artefacts close to the canopy frame, while using the flashlight and like mentioned, it made the F10 map totally unusable for me :/ Seems that as long as there is a uniform movement its fine, but when moving pixels suddenly "appear" from behind a canopy strut (e.g. in helicopter cockpits.), it needs some frames to smooth the motions, so there is always some lag/artefacts in those areas. Still a nice setting to try though.
  11. I just gave it a try. At high altitudes it worked and the cockpit felt amazing/absolutly smooth(locked 45fps), but I still have double vision on the ground. (~25fps) And when zooming in/out on the map, the whole image is garbage for me. :/ But I also had shadows on low and not on flat, so maybe that's the difference.
  12. Would be fancy if it depends on the year set in the mission editor. xD
  13. Anyone know what "TUCD Track" means ?
  14. Ships seem to be excluded. https://streamable.com/lj3x8 It just occurs with a wide FOV though.
  15. Hope this can be fixed :/ Same with huge Bunkers. https://streamable.com/puyi2
  16. Same. First crash after ~30 min of playtime on Blueflag PG. Then every time i try to get in a cockpit. Logs.zip
  17. What are the settings for the GCI coverage? Fog of War ? Everything ? EWR ?
×
×
  • Create New...