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VR Flight Guy in PJ Pants

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Everything posted by VR Flight Guy in PJ Pants

  1. I won't, the video contents did not even mention anything close to the title...I am not questioning if there is any further motive of that YTuber, just be careful.
  2. One video, flight sim related and I am not naming who, says this headset makes "VR Changed forever". I would not agree on this statement at all and it is not fair. We still need the price to justify.
  3. Edit: watched ThrillSeeker's video on Steam Frame, 2 points to note: 1. The CPU is not VR-specific, rather, it is a mobile CPU. This is actually mentioned in other videos but some how I missed it. 2. No handtracking in-box.
  4. Gamer Nexus has a prolong discussion on the engineering behind the Steam Frame. If anyone interested in this aspect, please check it out. The eye tracking part is done behind the lenses, iirc. I am not sure how Quest Pro and Quest 3, they both have it but Oculus (cough) keep the price to be more reasonable (still not cheap, imo) by slashing the margin I for one would not install DCS World, or any serious sims similarly, onto a SD card. From my sad experience from Quest Pro, higher refresh rate may not help with the VR experience, so I still stick with 72Hz on my Quest Pro, but I could be wrong. As for the IR illuminators, I think it is in Quest 2 and there seems to be a lack of discussion on hand tracking without the controllers. IIRC, Linus Tech showed hand/finger tracking while holding the controller. Heat pipe is great but I rarely get my headset too warm but cool headset may be beneficial to electronics efficiency. For those who are into MR aspect of flight sim or racing sim, adding a colour camera, on the expansion port on the headset would be necessary So far from what I get from all the news and reports, first it is really light and it has tracking built-in, unlike BigScreen Beyond 2 and the less expensive edition Pimax Dream Air and SE. And the dedicated port for 6GHz Wifi may be a game changer, but i doubt it can beat Display Port at any time, but not everyone likes to be tethered. Just my £0.02.
  5. Wow! Picking my jaw! Frankly, I thought at first it was some kind of new sound system. Great for cinematic at the very least. Must be fun chasing the clouds. Great also for immersion. Don't be sorry, you have done great services to the DCS World and let the MSFS people jealous.
  6. Lower price or not, we shall wait and see about that. It is good to have competition. As for charging the headset on the fly (pun intended), I have a battery which can put around the shoulder if needed. It uses USB-C and works with my Quest Pro and provides roughly an hour worth of juice, but I never run it from full to dry to find out how long it actually lasts.
  7. Unless for a die hard Stream gamer, I feel there is little so far to be excited about. I recognise SteamVR has improved a lot since then, but it is still some time a pain in the neck. From the interviews I have watched so far, only talks about how the new one surpasses the old SteamVR headset, some time, HP G2 is mentioned but the world has moved on greatly since then...
  8. Pro: 1. About 100 degrees FoV 2. 6GHZ WiFi 3. Foveated streaming 4. No base station needed 5. Handtracking possible(?) 6. Eyetracking 7. Up to 120Hz, 144Hz experimental 8. Light weight 9. Basically it is Stream Deck -- VR edition, may be some non-Steam PCVR capability 10. Pancake lens Cons: 1. Price (at around US$1000?), not competitive 2. LCD only 3. Resolution subpar 4. Sound is not great by default 5. It is kinda a catchup Nothing Quest or Pimax (edit: or Pico) has not delivered, for quite some years. 6. No cable link mentioned from what I have watched so far. IMO. Agree it is a wait-and-see.
  9. In the F-14A (early), it seems that the RWR page tends to jump to the radar page automatically. Is there a way to make any page stay?
  10. Some how, I can only use keyboard, both in 2D and VR, but no mouse looking. How can I enable it as some how I have lost it along the way? Thanks in advance.
  11. Didn't AJS-37 have this back then, which is also by Heatblur? BTW, nice to know F-4E also have it now.
  12. Good luck. There are multiple factors which may contribute to visual problems which may require a lot more details, anyway.
  13. Noob first thoughts: have you cleared those "fxo" and "metashader2" folders after updated and before starting?
  14. I only got 50 marks and that was a better take... Yes, the CASE 1 Trainer gave the plane a bit too much fuel.
  15. I really have big issues, as you have seen in my video above, with the "groove" and the final touchdown. Either I "smash" the ramp or totally miss the wires. Any recommendations would be appreciated.
  16. Also, will there be an update to the training with the T-45 update, now with improved radio comm?
  17. I get 2 success landings in succession. Fun and great explanation on how the comm should work. But I am still bad in entering the "grove". More practices needed. No video yet...
  18. I use a small 6x4 programmable keyboard for my VR use since I cannot have a large keyboard in front of me. The small keyboard also helps the recording. Another one I could think of, correct if I am wrong, is using utility like JoyToKey.
  19. Oh, I notice that COM1 - PPT cannot be mapped to any HOTAS device except, keyboard. I have found a workaround but it would be nice to have it mappable.
  20. Thanks both @nibbylot and @Rudel_chw
  21. I can confirm anyone that it worth any currency you are paying for Kiowa. Shame about the state of the module is in.
  22. Totally immune to MP. I have no friends, none of them plays flight sim, I play the game the way I want, at my own pace, enjoy my own win and failures. I have games which have great AI, and play those when I wish to be on my own. I don't want friendly fire on myself and on others It was called Warbirds, irrc. Because I was there with a friend, and constantly get slaughtered. Then we moved on the Flanker 1.0 (Yes, I am this old) http://www.totalsims.com/info_warbirds.php
  23. Patiently waiting, eagerly flying...
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