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Double Dutch

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Everything posted by Double Dutch

  1. checkdisk wat good, no issues In the log it seemed to have fixed some FA18 files? autoupdate_log.txt
  2. No errors, Checked and no issues. No report or anything to see what was repaired, can I see that anywhere? Some log somewhere?
  3. I already ran repair, what else can I do? dcs.log.old this is the old log, I see so many errors on that too...
  4. dcs.log 024-01-15 16:56:32.393 INFO APP (Main): Command line: "D:\DCS World\bin-mt\DCS.exe" 2024-01-15 16:56:32.393 INFO APP (Main): DCS/2.9.2.49940 (x86_64; MT; Windows NT 10.0.22621) 2024-01-15 16:56:32.393 INFO APP (Main): Application revision: 229940 2024-01-15 16:56:32.393 INFO APP (Main): Renderer revision: 24802 2024-01-15 16:56:32.393 INFO APP (Main): Terrain revision: 24741 2024-01-15 16:56:32.393 INFO APP (Main): Build number: 49 I see no reference to open beta other than in my username/saved games folder, there I have DCS and DCS.beta. When I do a slow repair, the end overview also mentions it repaired the open beta version (Successfully repaired version 2.9.2.49940@openbeta).
  5. I have an open beta folder in my saved games, but I dont think I play the open beta. Where can I see what version I play?
  6. Yes I did, a looong time ago. But after the hardware upgrade and moving DCS to it's own SSD drive, I only used the DCS.exe, and recently the DCS.exe in bin-mt
  7. The I do a slow repair and even though I don't play the open Beta, when he is done, the repair says Successfully repaired version 2.9.2.49940@openbeta. Is repair repairing the right thing here?
  8. Yes, Downloaded, installed and configured it together with BionicRaven last week. Maybe I should do a remove and reinstall of DCS, is there an instruction for that? What to save (saved games) so all setting, controls config, liveries, created missions stay intact? About a year ago I did a complete new PC install due to new hardware and I just 'moved' the DCS folder back to the new SSD D drive and am playing it. Even though I can play, it might be better to start again from scratch (except for the settings).
  9. You know what is really, really strange? If I start a training and my Vaicom pro is on... crash, tested it yesterday 4 times, 2 times with Vaicom, 2 times without. Today I tested again, without Vaicom, finished the training, all OK. Started with Vaicom on, DCS crashes. Start the training without Vaicom, turn Vaicom on 5 min into the training, crash. And when I look at the log or crash files, they all point to graphics and as far as I know, Vaicom does nothing with graphics.
  10. dcs.log.old I added the files. I have no mods concerning planes or similar, I do have Reshade running, is that a mod too? Vaicom? I have already run a slow repair 2 x. Windows 11 and Nvidia Strix ROG RTX3080 drivers are up to date. dcs.log-20240114-154048.zip dcs.log-20240114-154440.zip dcs.log-20240115-142043.zip
  11. Hi, I did a repair yesterday and now my game crashes upon startup: DX11 Rederer error. Shader "/shaders/missioneditor/gui.fx failed to compile Reason: WARNING x4717 followed by error X3004 If I look in my logs I see several errors: 024-01-15 13:51:30.487 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68G}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2024-01-15 13:51:30.487 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68_WP}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" --- 2024-01-15 13:51:34.930 INFO VISUALIZER (Main): render thread initialization... 2024-01-15 13:51:34.935 INFO GRAPHICSVISTA (20296): renderer: 'dx11backend.dll' 2024-01-15 13:51:35.055 INFO DX11BACKEND (20296): DX11Renderer initialization (w:3440 h:1440 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2024-01-15 13:51:35.335 INFO DX11BACKEND (20296): Driver Concurrent Creates - 1 2024-01-15 13:51:35.335 INFO DX11BACKEND (20296): Driver Command Lists - 1 2024-01-15 13:51:35.558 INFO DX11BACKEND (20296): NVIDIA API init OK 2024-01-15 13:51:35.559 INFO DX11BACKEND (20296): NVIDIA Display Driver Version 54633.r545_00 2024-01-15 13:51:35.559 INFO DX11BACKEND (20296): GPU count:1 2024-01-15 13:51:35.629 INFO DX11BACKEND (20296): commonPool: 48-128, cbPool: 4-14 2024-01-15 13:51:35.629 INFO DX11BACKEND (20296): samplerPool: 5-16 2024-01-15 13:51:36.226 INFO DX11BACKEND (20296): NVIDIA DLSS Minimum driver version was reported as : 445.0 2024-01-15 13:51:36.229 INFO METASHADER (20296): Init filesystem: D 2024-01-15 13:51:36.254 INFO DX11BACKEND (20296): DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo 2024-01-15 13:51:37.209 ERROR EDCORE (20296): Can't open file: /shaders/missioneditor/guiprimitives.hlsl. 2024-01-15 13:51:37.641 INFO DX11BACKEND (20296): DX11ShaderBinaries::loadCache done. Loaded 2438/2439. 2024-01-15 13:51:37.650 INFO DX11BACKEND (20296): DX11ShaderBinaries::loadCache C:\Users\rober\Saved Games\DCS\fxo 2024-01-15 13:51:37.706 INFO DX11BACKEND (20296): DX11ShaderBinaries::loadCache done. Loaded 121/121. 2024-01-15 13:51:37.744 ERROR EDCORE (20296): Can't open file: /shaders/missioneditor/guiprimitives.hlsl. 2024-01-15 13:51:37.744 INFO DX11BACKEND (20296): Compile shader: missioneditor/gui.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2024-01-15 13:51:37.746 ERROR DX11BACKEND (20296): Can't open include file: /shaders/guiPrimitives.hlsl. 2024-01-15 13:51:37.746 ERROR DX11BACKEND (20296): Shader "/shaders/MissionEditor/gui.fx" failed to compile. Reason: warning X4717: Effects deprecated for D3DCompiler_47 D:\shaders\MissionEditor\gui.fx(263,30-62): error X3004: undeclared identifier 'gs_cicle' 2024-01-15 13:52:08.977 ERROR DX11BACKEND (20296): Can't open include file: /shaders/guiPrimitives.hlsl. 2024-01-15 13:52:08.978 ERROR DX11BACKEND (20296): Shader "/shaders/MissionEditor/gui.fx" failed to compile. Reason: warning X4717: Effects deprecated for D3DCompiler_47 D:\shaders\MissionEditor\gui.fx(263,30-62): error X3004: undeclared identifier 'gs_cicle' Any idea how to fix this?
  12. Hi, time for a new gaming chair and I thought it might be good to have one that has the option to stop it from rotating when siming, does anyone know a brand that supports that? thx
  13. Ok pls don't shoot me (i am new to kneeboard) do I download the PDFs and place them in the kneeboard folder? Or do I download the userfiles and download them?
  14. And how do I do that? Yes
  15. There is only DCS A10 in there, I have read somewhere to select black sharks
  16. hello, I have a central Virpil mount (long one) for my MongoosT-50CM2. I am very interested in the MIP panel for the FA-18, is there anyone that has experience in the combination or is the suggestion go for monstertech (it has a custom MIP mount) and switch mounts? thanks for you input!
  17. Hi, - Yes - No - Not yet - pro clip, yes I also saw somewhere that I have to attach black shark (not DCS: A10) to the profile as well (besides making it exclusive), with try all variants.
  18. Hello, I have been picking up DCS again since I moved houses and I have an issue with my track IR, I have a profile called DCS 1, in which I have it set for the game but also so I can use a button on a controller to center Track IR. When I open TrackIR and select my profile, I go into the game and center does not work. When I close DCS I see that my TrackIR is in Default settings. How can I fix that?
  19. Anyone flying the FA-18 and want to share his settings for the 5 x 6? buttons?
  20. Hello, I am eager to use the 5-way mode selector to configure the buttons, I have found some suggestion online (in DCS) on what to allocate to them. However. when selecting for instance mode 2 of the 5-way selector does that mean E1, E2 and T5 to T7 also change functionality or is it only the 6 LED buttons? Ps. it it possible to have functionality double allocated in DCS, via a button on your Joystick and a button on your Throttle?
  21. Was hoping someone out there did it successfully and ride on that knowledge.
  22. hey! Thanks, but it didn't work (I was afraid of that, since in my non multithread version of DCS it doesn't appear. I also see the text in mission
  23. Hello, I use Reshade to make DCS look better. I have added Rshade to the multithread version of DCS but after opening DCS the text of Reshade on the top of the screen stays there (text saying pressing home gives you Reshade information). Even when I open a mission it is there, also after finishing the mission. Extremely annoying. Anyone know how to solve this? thanks!
  24. Hi, Isn't it time for an interface update, I have a 34" (3440x1440) screen and the GUI is so low resolution in parts that the logo and icons are being displayed very pixelated: or
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