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Gütersloh Airbase Project (Screenshots & resources)
Thanatos31 replied to Ghostrida9's topic in DCS: Cold War Germany
It’s a great mod but it also breaks IC and it’s for a module that’s not supported anymore -
Dynamic Foveated Rendering - Everything in one page
Thanatos31 replied to mbucchia's topic in Virtual Reality
thanks! I believe we found the solution - It was a conflict with tobii software -
Dynamic Foveated Rendering - Everything in one page
Thanatos31 replied to mbucchia's topic in Virtual Reality
Hi team, I have a frustrating issue with DCS , Pimax Crystal and Dynamic Foveated Rendering / Quadviews & Eye tracking. My problems started after a recent patch after which I noticed that Quadviews/Eyetracking wasnt working anymore. Everything was rendered and performance was low. I had the typical setup: Pimax XR , OpenXR tools ( disabled) , Quad Views and Quad View Companion. After watching a video about how Quadviews are now native in the Pimax Play app (PP) I switched to the Pimax OpenXR playtime via PP and used the integrated DFR - While it worked , the quality was really not what I was looking for ( rendered area too small, outside area to low resolution being very distracting) THIS is where my problems started - I wanted to get back to the initial setup PXR,QV,QVC. Following problems: Sometimes eye tracking works, sometimes it doesnt. I cannot consitently properly recreate the steps to make it work - one consistent thing is that the Calibration via PP doesnt work ( it takes me through the circles, but it can save / identify my pupils) The frustrating thing is - it sees my pupils due to IDP settings, and it works...randomly after clicking around like the primate that I am and somehow it works (combinations of turning everything off, restarting PP, etc.) The layers are checked and are in the right order with the Layer tool. I've deleted the PIMAX folder in local/appdata without it working. What am I missing? I think somehwere there's a config that has some sort of false ID and doenst start up the right software.... Is there a log I can post or anything I can share with you that could solve this and make me have dynamic eytracking and foveated rendering ?! -
OH-6A by Tobsen and Eightball
Thanatos31 replied to tobi's topic in Flyable/Drivable Mods for DCS World
Team - has someone already modified the SIMSHAKER lua so it works for the little bird? -
Rob Johnson started following Thanatos31
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Thanatos31 replied to Admiral189's topic in Static/AI Mods for DCS World
she's gorgeous and adds a lot of immersion and "updated" silhouettes into the game A new "dress" would also compliment her greatly -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Thanatos31 replied to Admiral189's topic in Static/AI Mods for DCS World
@Admiral189 your ships have gotten better and better. Thank you very much! also your liveries seem to have gotten alot more realistic! Have you thought about revisiting some of your older ships , specifically the USS America ? Just seeing the deck IRL and then in game..theres a big difference : -
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reported LHA Lighting Levels & performance
Thanatos31 replied to Thanatos31's topic in 2D Video Bugs
Yeah. That falls in line with RZBMs overall commitment to the module. -
reported LHA Lighting Levels & performance
Thanatos31 replied to Thanatos31's topic in 2D Video Bugs
@Flappie - any news ? -
reported LHA Lighting Levels & performance
Thanatos31 replied to Thanatos31's topic in 2D Video Bugs
How long is it going to be that we don’t get updates and bug fixes in this environment? Until the Strike eagle is out of EA in 3 years?! -
Heya - did you ever end up making that non invasive design?
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Massun92´s Asset Pack - Official (update march 2024)
Thanatos31 replied to Massun92's topic in Static/AI Mods for DCS World
Thank you! follow up question- I wanted to place cockpit ladder, fire extinguisher and personnel under a shelter. They always spawn onto of it. how can I fix that? Thanks- 523 replies
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- ground crew
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great job!
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Massun92´s Asset Pack - Official (update march 2024)
Thanatos31 replied to Massun92's topic in Static/AI Mods for DCS World
Sorry, dont knwo if this was asked before, but the lights dont seem to be working. Is there something I'm missing ? any specific way to set them up ?- 523 replies
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- ground crew
- personnel
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When was VPC asset pack last updated? trying to decide between this and Massun92s asset pack that is seemingly kept up to date more (?)