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deltatango

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About deltatango

  • Birthday September 22

Personal Information

  • Flight Simulators
    FS (98, 2000, 2002, 9, X + Various PMDG addons), F4.0, Flanker2, FC, X-plane 9, IL2 Sturmovik (all versions), Jane's F-15, Longbow2 Gold.
    Operation Flashpoint, OFP2, ARMA, ARMA2.
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    citizen of Earth

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  1. Ack RTFM Great Success! (There was just no prompt in campaign to turn engine switches off) null
  2. Great Success! (There was just no prompt in campaign to turn engine switches off) null
  3. The after landing checklist is complete. I do all these steps and get the big "Mission complete" splash across the screen. I think the problem is with me not switching the engine master switches off. Just saying above that that checklist isn't in the campaign. The checklists end here: null
  4. Okayyy! That's it then. I'm following everything else in the campaign to the letter. Taxi in, shutdown by pulling the throttles back over the humps (I have fingerlift throttles), having chocks put in, but not turning the engine switches off. The checklists stop with the after landing checklist. There's no engine shutdown checklist with the campaign. I do now see that in the Heatblur checklists (which are identical to the campaign ones up to this point. Engine Shutdown (Pilot) Step System Action 1. Wheels CHOCKED 2.UHF Radio OFF 3. Ejection Seat RAISE 4. Defog-footheat FULL AFT 5. Temperature 12 O'CLOCK 6. Air Refuel Switch EXTEND if AAR was done 7. Right Throttle OFF 8. AVTR Tape REMOVE 9. Spoiler Actuator CHECK (RIGHT) 10. Left Throttle OFF 11. Engine Master Switches OFF
  5. Ok thanks. Will do. I’m away from my computer for two weeks now though. FWIW, all the checklists seem to have finished and there were no other bugs or triggers that didn’t appear to fire. I even hit the target
  6. I flew mission 01 and didn't get the debrief, but I though it was because I got dhot down by a Smoky SAM. Flew Mission 02, didn't get shot down, but again didn't get the debrief chalkboard. Just as I was stopping at the dearming bay, I got "mission complete. Screenshot from when I quit the mission. Great campaign BTW! Loving it so far. null
  7. Chur Bro! Bring it on.
  8. Pretty sure it intentional that you have to open the air refuel door to fill external tanks on the ground. Opening the door depressurises the ext tanks, allowing them to fill.
  9. So nobody is getting this issue? I just tried again and gave it about 5 min to load. Still getting 8-15FPS. Quit the mission and joined an MP server and getting 60-90 FPS. There's no other mission, campaign, or MP server where I get performance anywhere near this bad.
  10. I'm getting really low frame rates ( about 13-15FPS) with the Once Again, Closer missions that came with the Kiowa. This is in both the Syria and Caucasus versions. I don't get it any other time with the Kiowa or any other module. I typically get 60-100FPS at all times. But as soon as I load into the two Kiowa missions, it's a slide show. Anyone else getting this?
  11. Any chance you can add this to the DCS Documentaton page? Took me a while to find it here. (Yes I know it's included with the module, I just don't have access to my gaming PC, so I want to brush up on the manual). P.S. Great Chopper! I love flying her.
  12. Don't know. But I can't connect to any servers.
  13. The approach lighting at Aleppo RWY 27 goes all the way up to the piano keys. And if you clip it you die instantly. I know ED 'owns' the damage models (in this case for the F-16), but any fittings on airfields are supposed to be frangible. And approach lights should finish before the sealed surface of the runway starts anyway. Pics attached. You can see the crater in the runway I made with my last aircraft. PS I love the Syria map! Thanks Ugra.
  14. How do I get tracks from an MP server? (Serious question) Also, this happened after about 1.5hrs and 3 landings/rearms. The track would be massive.
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