

Jettax
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Everything posted by Jettax
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In previous version of DCS there were no problem with dots. This time it is. Is there any solution to disable it?
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Same here. Dots are very very big.
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Mission 10 Due South Part 2
Jettax replied to speed-of-heat's topic in F/A-18C Operation Cerberus North Campaign
One of the assumptions of the campaign is not to change the configuration of the weapons. In most missions, Mk-20s are used, which are what they are and, unfortunately, expose us to easy fire. But that's the point. -
Sometimes you are lucky but most often you are not. I managed this mission too but after many attempts. And this is mine Full video here
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M13 Part 2 - How not to Die??
Jettax replied to Teeps's topic in F/A-18C Operation Cerberus North Campaign
Yeah, this is difficult mission, even very. I got hit many times but I managed to finish it. What I noticed about the manpads or the SA-9 when bombing in CCIP mode is the attack speed. The higher the number, the greater the chance of survival. Of course, there are also other components: attack direction, etc. This is my try -
I probably found what causes that game stutters. This is turning on AA mode. When I turned it off, the game started to run smoothly, when I turned it back on, the game started to stutter a lot and the fps dropped below 10. Screenshots below. First screen shows when I'm turning on AA mode. Second, when AA mode is on. Third, when I'm turning AA mode off.
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Thanks for reply. I played it on ST and MT - worse is on ST (much higher fps drop) but no matter what it happens every time. I try to make a screenshot with fps/frametime window.
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Hi, I play this campaign and I have to say it's great, difficult but great. I don't want to create a new topic, so I'll write here because I also have a problem with this mission. First of all: after take-off, the whole flight is to meet at a designated place. And when I get there, my wingman, Devil 1-3, flies back to the airport and then returns, but he doesn't join me at all. Second: when attacking the main target, a low-flying target appears in the vicinity of it (on SA page). And as soon as I get close to him within the lock distance, the game gets a huge breathlessness, fps drops below 10, the CPU barely manages, it can be seen in the FPS and frametime window (I play in VR). If somehow manage to destroy this target, the game returns to normal. I checked it three times and the result is the same each time. It's as if some script has turned on and silted up the CPU completely. Regards and I look forward to the next part of this fantastic campaign.
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Sorry, my bad. Not your campaign
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Hello, I play this campaign and I have to say it's great but I have a few problems with it, more specifically in the third part of mission 16. First of all: after take-off, the whole flight is to meet at a designated place. And when I get there, my wingman, Devil 1-3, flies back to the airport and then returns, but he doesn't join me at all. Second: when attacking the main target, a low-flying target appears in the vicinity of it (on SA). And as soon as I get close to him within the lock distance, the game gets a huge breathlessness, fps drops below 10, the CPU barely manages, it can be seen in the FPS and frametime window (I play in VR). If somehow manage to destroy this target, the game returns to normal. I checked it three times and the result is the same each time. It's as if some script has turned on and silted up the CPU completely. Regards and I look forward to the next part of this fantastic campaign.
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Hi, There is a kneeboard bug in mission 13 regarding the timing of the Harms firing by individual Hornets. Namely, according to the kneeboard, I have to fire 17:23:45, and in the game everyone starts exactly 3 minutes later. In addition, the second target on waypoint 4 according to the waypoint settings is set a few feet above the ground (good) but ATFLIR places it in the air... Apart from that, the AI Hornets fly in a very strange way, but this may be due to the time of reaching wpt 1 and 2.
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DCS: F/A-18C THE SERPENT'S HEAD 2 CAMPAIGN
Jettax replied to Badger633's topic in F/A-18C The Serpent's Head 2 Campaign
Raven One is broken too... Can it be fix by myself if you give me the instructions? It's not a problem to redirect this mission to mission editor but if it's difficult I will wait for next update. -
Also all (AI) Hornet's seems to forget set a proper trim. They almost fall into the see. Fortunately they don't but you had to see it.
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DCS: F/A-18C THE SERPENT'S HEAD 2 CAMPAIGN
Jettax replied to Badger633's topic in F/A-18C The Serpent's Head 2 Campaign
No. As I wrote - this is not an isolated incident. -
DCS: F/A-18C THE SERPENT'S HEAD 2 CAMPAIGN
Jettax replied to Badger633's topic in F/A-18C The Serpent's Head 2 Campaign
I have a problem with mission 1, where after reaching wpt 3 I get a message to wait over it and wait for further instructions directing me to further wpt's but nothing happens. I don't get any information from the tower on the radio. I was flying around for 10 minutes and nothing. And that's not just my problem. K.J. wrote to me about this issue. I checked it myself and I must admit that it is the same for me. -
I have the same problems. Also please check this:
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I have a problem with mission 11. Every time when I try to complete it, a different problem occurs. There is also the one that revzin mentioned. I encountered a few problems in this mission: - first problem: right after take-off, the first pair was circling aimlessly over wpt 2, the leader was issuing commands correctly but was spinning in a circle; - second problem: after engaging the enemy's F-4, I get info from the leader to fly directly to wpt 3, which I also do, but STRIKE doesn't speak at all and doesn't talk about the new task, which at this point forces the mission to restart; - third problem: the wingman practically does not perform the task at all because for some strange reason he runs out of fuel too quickly and falls. The first target was attacked by me, the second by my wingman. But unfortunately he did not have time to fire JSOW because he decided to fly to the tanker. he did not reach it and fell into the sea. I took over his target and when I dropped JSOW, the wingman replied "Pigs away". The first situation happened to me only once, the second and the third almost every time. Additionally, the timing of this mission is very unfortunate - using Litening or ATFLIR during dusk makes the target virtually impossible to locate on the TGP. You have to get very tired to see anything. And I also play with the HP Reverb G2 headset.
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I managed to solve this. I moved this mission from Campaign to Mission folder where I could edit it in ME. There I changed cloud preset for Broken 4 (I like this one). Then I put this file back to campaign folder and now clouds don't look like a fog on the ground only like clouds. And finally I can pass this mission
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But maybe this will be some solution what I did thank's to my friend who solved this. Probably 99% of the problem was when downloading the update or installing it. The update was rolled back via CMD, then downloaded and installed again. From now on, the crash does not occur. Today I also checked and the problem stopped occurring, but I do not know if the problem was as described. Thank you for your response.
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Sorry, wrong file. dcs.20210701-125847.crash