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Logan54

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Everything posted by Logan54

  1. Looking good as for me
  2. Another AH-64D for playing Enigma Cold War 60s?
  3. This is multi choice voting And this is 2 seater 2k-5 that is using by HAF:
  4. Hello all. I searched for 2000-5 wishes, but didn`t found anything. So, if it possible, I`d wish to see this multirole with amazing cockpit in DCS. I think, 2 seater M2K with good A2G performance will be great addition. 2000-5 is export version, so probably its possible.
  5. Just a short flight with my friend:
  6. Yes, I want it in DCS. Very interesting aircraft.
  7. If you will try to fly any public server, you probaply understood my point. If you go Redfor, you automatically go as united red group with English style BRA. Not too good for me.
  8. Hello, is it possible to choose language preset for MiG-29A for using AWACS/ground EWR? I think that we can have this settings in special options. Would be much better for me to use original Soviet style BRA with range and target altitude in km. Its boring to converting nautical miles and feet all the time. Thank you.
  9. Hi all. We had so much hopes on Razbam`s Flogger, but what about now? I m absolutely sure, that we need at least MiG-23 and 27K as refresher 3d model asset for coming soon Western Europe map. Also would be great addition to have ground crew presented in video, because Supercarrier` crew would look a bit strange there. And probably MiG-21 better texturing cockpit after so much time in DCS?
  10. Omg, this is cool work, bro! I will wait your release Thank you. PS: I think ED should think about doing this beast in DCS, it will have a lot of interest, btw for guys, that are frustrating after F-35 was announced
  11. US have only 1 training range in this area, so what about to do this place with better quallity?
  12. I think will be interesting to have KM-1 or LUN-class ekranoplan in DCS. One guy already modded carrier and let it fly: Pandora for DCS World 2.5.5 only
  13. Can you explain what type of communication was in campaign? I heard that some devs used radio comms button without F-10 menu, this way is very interesting.
  14. Hello all. I not found thread with this wish, so decided to do this one. Would be really cool, if ED will add ground personell (as they did in Supercarrier) so, it will add much more immersion and new players probably will press Win+Home much more less then now. I really like Heatblur way with ground checks, but I think this option should be for all types of aircrafts. You guys will add F-15C and F-35 soon, you already have lots of non naval aircrafts, much more then Hornet+Tomcat right? So, why not to do ground crew for Air Force? This feature will be super cool for players that like to follow real manuals` procedures. I hope some day we will see this in DCS, thank you. and what about rock sign for pilot and ground crew? Looks cool!
  15. I have low light monitor (16/9 3440/1440) with VA matrix, so gama for me sometimes just necessary. Hope my report can help. Thank you.
  16. Same thing. I set gama 3.5 for better visual, also I did all steps from your advise (SSAO off, SSLR off, metashaders2 and fxo cleared). I think that some black details inside cockpit has low res roughmet layer, or something. For being sure, I did 1 more test with different aircrafts (F-18, F-16, MiG-29A). They all good. Thank you.
  17. Sure, thank you for your time @BIGNEWY This is how I saw in cockpit: Also during making mission found weird numbers at IRIAF textures: dcs.log F-5 low light test.trk
  18. I don`t know if this is correct or not, but when I was flying at night and using the max gamma setting to see something, I discovered something strange in the cockpit textures. By the way, the textures of the pilot and the exterior model were in good resolution. Can this textures be better?
  19. Very capable fighter-bomber imo, also there are 2 seat version. It can use Kh-23 "Grom", AGM-64 "Maverick", and Yugoslavian variant of Maverick, lots of dumb bombs and non guided rockets, up to 5 150l napalm bombs, CBUs,and even GBUs (on picture) It seems like very capable (red?) attack aircraft, Orao first generation was used during Yugoslavian war and have only 1 official shot down. It also equipped with 2 Gh-23 cannons, And this is what says wiki: General characteristics Crew: 1 Length: 13.02 m (42 ft 9 in) (fuselage length); 14.90 m (48 ft 11 in) (including nose probe) Wingspan: 9.30 m (30 ft 6 in) Height: 4.52 m (14 ft 10 in) Wing area: 26.00 m2 (279.9 sq ft) Aspect ratio: 3.33:1 Airfoil: NACA 65A-008 (modified) Empty weight: 5,500 kg (12,125 lb) Gross weight: 8,170 kg (18,012 lb) (clean) Max takeoff weight: 11,080 kg (24,427 lb) Fuel capacity: 3,120 L (820 US gal; 690 imp gal) Powerplant: 2 × Orao/Turbomecanica-built Rolls-Royce Viper Mk 633-47 turbojets, 17.79 kN (4,000 lbf) thrust each dry, 22.24 kN (5,000 lbf) with afterburner Performance Maximum speed: 1,130 km/h (700 mph, 610 kn) at sea level; Mach 0.96 at 11,000 m (36,000 ft) Stall speed: 185 km/h (115 mph, 100 kn) (gear and flaps down) Combat range: 522 km (324 mi, 282 nmi) (hi-lo-hi profile with 4× BL755 cluster bombs and 1× 1,500 L (400 US gal; 330 imp gal) drop tank) Ferry range: 1,320 km (820 mi, 710 nmi) (2× 500 L (130 US gal; 110 imp gal) drop tanks) Service ceiling: 15,000 m (49,000 ft) g limits: -4.2 - +8 Rate of climb: 89.0 m/s (17,520 ft/min) Thrust/weight: 0.45 at max takeoff weight Armament Guns: 2× GSh-23L cannons in lower front fuselage, below engine air intakes, with 200 rounds per gun Hardpoints: 5 (4 underwing and 1 centreline) with a capacity of 500 kg (1,100 lb) wing hardpoints, 800 kg (1,800 lb) fuselage station, 2,800 kg (6,200 lb) total, with provisions to carry combinations of: Rockets: BRZ-127 rockets, L-57-16MD (UB-16) rocket pods, L-128-04 rocket pods Missiles: AGM-65B Maverick TV guided AGM or Grom-1 AGM (based on Soviet Kh-23) Bombs: 50/100/250/500 kg general-purpose bombs, BL755 cluster bombs, PLAB-350 napalm bombs Other: Matra Durandal anti-runway bombs, AM-500 sea mines Very interesting to see combination of Europe` avionics and mixed european and russian weapons. In one resource was info about possibility to use 2 double racks for R-73 (need to check). Looks like good addition for DCS.
  20. I think it can be much better to use original Soviet maps when you based on russian AFBs. This feature can also help creators to have more detailed data for creating wire lines, roads, mountain hight, villages, island hights, rivers, etc. Now we have not moduled valleys on russian side of map. If creators will be interested, I can share source for it.
  21. Our prayers were answered
  22. Привет) С одной стороны интересно, зачем 24ке таскать грузы в высокогорье, с другой, а что за миссия?)
  23. В редакторе имеется наземный юнит "маяк TACAN", возможно ли по аналогии добавить радио маяки РСБН и АРК? Знаю что существуют моды на добавление этих маяков для L-39. Почему бы это не сделать игровой опцией? На некоторых картах вообще нет РСБН и АРК, и как на них летать на советской технике, не до конца понятно.
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