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Kerberos

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Everything posted by Kerberos

  1. This article here talks about the automatic bombing mode: https://translate.google.de/translate?hl=de&tab=wT&sl=ru&tl=en&u=https%3A%2F%2Fmilitary.wikireading.ru%2F54527 and Seems a little bit similar to the CCRP bombing in the SU-25
  2. yeah, from what I read they also tested the S-24 on the Hind. But you had to reduce power (even while moving) so that the engine wouldn't surge. In the end they determined that it was too dangerous and that the S-24 is not a suitable rocket for helicopters. you can google translate this for that information https://military.wikireading.ru/54527 (last picture is a Hind firing two S-24s) My guess is that the Hind can fire S-8 rockets from a hover most of the time but it is a little bit too risky so it is forbidden. EDIT: I remebered the article incorrectly. The S-25 was tested only a few times but deemed not suitable for helicopters. The S-24 has seen regular but very limited use and only by the experienced pilots because it must be launched under specific conditions.
  3. another version of this famous scene I made recently :)
  4. Kerberos

    Alyx

    yeah, the game is really phenomenal and finally a proper VR first person shooter. I absolutely love the realistic/grounded art style of the series' games and this one perfected that look. Its the only VR game i really enjoy (besides DCS of course.)
  5. Kerberos

    What is SSLR?

    you can see the effect of SSLR on this image
  6. found this new video. its about the mi-35p but it has some cool footage. for example it shows a shturm missile being launched in slow-motion
  7. I assume that you will aim using a regular axis or button mapping. Aiming using the be Headset would feel like cheating indeed. And I also guess that the sight will only be rendered on one eye of the VR headset because it is a monocular sight. But I can’t think of another way to do it properly in VR. DCS can’t simulate the optical effect of looking through a scope. And even if it was possible, you would have to place your eye in the exact position without the help of the head rest that a real gunner would have... One idea would be that you have to move your head close to the sight and only then you can go to the full screen view.
  8. Thats indeed a difficult problem. I was assuming that there would be a key-bind that gives you a full screen view through the scope. that would be a good compromise in my book. But I am also very interested in their actual solution
  9. This scene in the trailer really hyped me up! :D The blur of tail rotor looks a bit weird, though. It should have more of a circular blur. But its still WIP, I guess.
  10. I think it is very subjective. I remember being frustrated when I started learning the Mi-8 and thinking "it cannot enter into VRS that easilty in real life". Caused me to crash a lot :) But having seen real life videos and also considering the fact that the lead developer is an actual Mi-8 pilot, I think it is very realistic. So maybe those people are just as frustrated as I was in the beginning and looking for the problem in the flight model and not within themselves :music_whistling: One important thing to learn when you are new is that your loadout is a significant factor. When you have a very heavy loadout (like 6 rocket pods and infantry in the back) you have to be extremely careful when landing I agree with ricktoberfest that it might also have to do with the fact that it is not that easy to 'feel' your descent rate when playing in 2D. Keeping an eye on the vertical velocitiy indicator pretty much solved the issue for me and playing in VR also makes easier to judge your descent rate intuitively.
  11. here: edit: sorry, I understood real life VRS. I think the DCS Mi-8 is very realistic btw
  12. I think it just means that when you buy BS3 that you will no longer have the BS2 module. So you wont have two icons for BS2 and BS3 but just BS3. But with the BS3 module you will very likely be able to configure the Ka-50 in a way to make it effectively like the one in the BS2 module.
  13. new screenshot of the cockpit model :thumbup:
  14. On the russian forum the developers said that the Mi-24 is a bit more stable when firing rockets and generally its a little easier to aim because of the smaller rotor disk apparently. But i think the general feel will be kind of similar. Biggest difference for me is (apart from the atgms) the new gun sight which calculates a CCIP fo rockets and, as i have read, even a CCRP solution for bombs.
  15. that is indeed very funny :D The more i read up on the hind, the more I am totally hyped for this module! I am also very much looking forward to shooting the 30mm gun. I read that the vibration when firing it was so strong that, initially, the lubricant in the Raduga-SH missile guidance sight would leak and block the optics. Watching videos of the gun in action make this very understandable. Wonder if they will give us this awesome flame effect when firing the gun in the high RPM setting :gun_rifle:
  16. Found this image of the fixed gunner's sight. I had been wondering for a while what the reticle looks like.
  17. yeah, i am also extremely hyped ^^ I find it interesting to see some of the tactics they use in the video. It seems that they often approach pretty close to the ground and then do a popup maneuver, fire their rockets and then dive and turn away from the target. Makes sense to not spend too much time up high where you are more vulnerable to MANPADS
  18. just found this nice video of our highly anticipated buddy:
  19. I think that kind of implementation would be great and not much of a cheat because it approxmates the detailed instructions that a real pilot would be able to give his gunner. Furthermore, I am really interested in how the heatblur guys solved this problem for the Jester AI and the LANTIRN pod for the F-14. Maybe this will be indicative of what we can expect in the Mi-24.
  20. iirc they said that the AI will be able to guide ATGMs on its own and that you will somehow be able to tell them what to shoot. But they didnt tell any specifics yet and I guess they are still figuring it out.
  21. they said in the russian forum that you can fly the helicopter completely from the front seat because the flight contorls are doubled and then you can also guide the ATGMs. But there will also be an AI for the front seat if you fly from the rear seat
  22. I think we are getting a regular Mi-24P and that one does not have a rangefinder. The Raduga sight use SACLOS guidance and does not need range information to guide the missile. Since it uses basically the same sight as the SU25A, i suppose it will work similarly (without the ability to enable the laser). The SU-25A can also do CCIP without the laser, its just not as precise. Especially in the mountains. I think thats what the author meant. He also states that the sight gets more precise when you fly high above the mountains and that is the same in the SU-25A when you are not using the laser.
  23. Those of you who are also daydreaming about flying the hind and dont know very much about its avionics might find this interesting: I was looking into the Mi-24 to find out about its capabilities and found this excerpt from a russian magazine with reports from the combat use of the hind in afghanistan. https://translate.google.de/translate?hl=de&tab=wT&sl=ru&tl=en&u=https%3A%2F%2Fmilitary.wikireading.ru%2F54527 The author writes there that the hind has CCIP capabilities for the gun and rockets as well as CCRP for bombs. But he mentions that those not very precise in the mountains (because of the lack of a laser rangefinder, I guess.) That will be awesome because right now I am avoiding to use bombs with helicopters because i am terrible at aiming them. edit: i guess the cross to the bottom right here is the CCIP Also, the Raduga-Sh system for guiding the Shturm missiles seems to be gyro stabilized (i was wondering if that was the case) The whole article is a very interesting read and I highly recommend it
  24. Looks mediocre and its pretty weak that they ripped precise3d's yak-130 Image... http://precise3dmodeling.com/gallery/yak130_1_large.jpg
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