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Everything posted by slughead
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All current orders are shipping out in the morning! There is no backlog, no waiting lists, and with some luck, I'll have some spare time to fly this weekend! Enjoy your Slugmice's fellow pilots!
- 350 replies
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- hand tracked cockpit clicking
- oculus
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I can certainly imagine the frustration and then the elation once you got it working.
- 350 replies
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Hey, fellow pilots and Sluggers! If you are using Virtual Desktop, you need to enable hand-tracking on the "INPUT" screen of Virtual Desktop for hand-tracking with HTCC to work. I realise this contradicts the instructions on the HTCC website, but something has changed in Virtual Desktop to necessitate this.
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The dcs.log file will show the DCS rendering resolution. Look for something like this: Line 1115: 2024-08-26 17:25:31.915 INFO DX11BACKEND (22648): DX11Renderer initialization (w:1920 h:1200 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) Or this if you are using DLSS: 2024-08-26 17:29:43.161 INFO DX11BACKEND (8696): DLSS successfully initialized, 1280x800 -> 1920x1200
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When running wireless, I use a power bank kept in a pocket with a short cable. It keeps my Quest Pro fully charged, which a cable couldn't, even if I use a powered cable running from a main charger. INIU Power Bank, 20000mAh Fast Charging Portable Charger, 22.5W Powerbank with USB C Input & Output, Battery Pack PD3.0 QC4.0 for iPhone 15 14 13 12 11 Pro Max Mini Plus Samsung S22 S21 S20 iPad etc : Amazon.co.uk: Electronics & Photo
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Reshade 6.0 gets native support for OpenXr
slughead replied to speed-of-heat's topic in Virtual Reality
Would you mind telling me what effects you are using? -
Hey @SewMac! It's great to hear that you're getting good use out of Slugmouse, regardless of how you use it. As they say, if it works for you, that's all that matters.
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If you are using the scripts from this thread, stop. That's not to say that the scripts in this thread have any performance issues; it's just that I no longer support them. The scripts have moved on significantly. Please go to this thread and follow the instructions:
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These scripts have no effect on the sim. They change no data only read and send to the thrustmaster script. Your problem lies elsewhere.
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Why don’t you try it and see?
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I'm sorry to hear about the Pimax HTM. You guys need to push Pimax hard on this to get a resolution. An offer to help them test changes may go a long way.
- 350 replies
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VD only works over wifi.
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Folks, all paid-up orders are shipping out tomorrow. I have a week of vacation next week, which means one of two things. If you place an order, you may get it sooner or later, depending on whether I manage to get away for a few days. The last order was processed, built, tested, and packed in one day, a new record time! However, I can't promise that for all future orders. Tally ho, chaps and good hunting! Slughead
- 350 replies
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Have you disabled Utraleap under DCS > Settings > Special? In HTCC you have selected "virtual oculus touch controller". You don't have an Oculus. Fred no longer recommends touch controller emulation so please try "virtual touch screen or tablet" mode. Try that. If that doesn't help, please reach out to Fred on his discord server: https://discord.gg/DRcwPFYU
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Meta acknowledges bug with OpenXR API layers in v68
slughead replied to mbucchia's topic in Virtual Reality
Yeah. It's fixed. Go ahead and update. -
Hey SewMac! I'm glad you solved your connection issue. I was going to suggest that if you have a motherboard with built-in Bluetooth and an antenna connection, you must use the antenna. I have such a motherboard, Gigabyte Z790 UD AX, and Bluetooth and WiFi reception is poor without the external antenna, yet once the antenna is connected, reliability is flawless. Regarding the cursor not tracking the hands, have you followed the guide for HTCC: Home | HTCC (fredemmott.com)
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I don't have an answer for changing the VD bitrate beyond what the configuration allows. However, it's worth noting that the AV1 codec is far more efficient and doesn't need a high bitrate. It has a 46% to 50% higher compression rate than x264, meaning it can do the same with fewer bits. From NVIDIA: "AV1 is the new gold standard video format, with superior efficiency and quality compared to older H.264 and H.265 formats." Improving Video Quality and Performance with AV1 and NVIDIA Ada Lovelace Architecture | NVIDIA Technical Blog Nvidia has demonstrated bitrates as low as 8mbps to be significantly superior to other codecs.