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slughead

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Everything posted by slughead

  1. If you have turbo mode on, this is known to cause the fault when removing the headset.
  2. Are you using any add-ons such as OpenXR Toolkit?
  3. This sounds like the core parking issue. Disable core parking and try again. You can enable core parking again when you finish with DCS. This tool will help: https://m.majorgeeks.com/files/details/cpu_unpark.html
  4. What was the solution?
  5. Yeah I got that. Don’t ask me though. Ask the two guys that have said they have it working.
  6. Although other people have got it working. It’s one thing to draw attention to your issue but not really to suggest this is a universal problem based on less than a handful of people’s experiences. Maybe ask TFS and Sewmac how they got theirs to work. It could be a driver issue.
  7. Full details here: Slugmouse - a mouse button emulator for hand-tracked cockpit clicking. - Page 9 - Virtual Reality - ED Forums (dcs.world)
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  8. I wouldn't hold your breath. When has Thrustmaster ever released improvements other than new grips for their products?
  9. Ok. You may want to ask for support on the meta forums.
  10. Just uninstall and then reinstall. Can’t say for the headset though. Just try reinstalling the pc software first. Is the cable physically broken?
  11. I’m confused. I thought this was about meta over cable.
  12. Have you tried: a) restarting the Meta Link app on the PC b) disconnecting and reconnecting the cable c) rebooting the PC d) rebooting the headset
  13. Each to their own. I can feel the wobble near the centre. It's not right. It may not be noticeable with sticks on poles, but mine is desk-mounted. I don't get that with the WH, which was working fine for me with no sticking.
  14. It's highly unlikely. Slugmouse is a pure mouse button emulator. It is entirely an independent device, and there is no integration with DCS. As far as DCS is concerned, it doesn't even know it is present.
  15. Für die Slugmouse gibt es keine Warteliste. Die Produktionszeit beträgt ca. eine Woche ab Rechnungszahlung.
  16. Yes, I noticed that, along with an eye-tracking box. I think it might just be an indication to show that they are on or off as opposed to a setting the user can make in DCS.
  17. It's wobbly and like a jelly. Whilst changing the springs removes some of the wobble, it's still there. The original Warthog base was better and I expect I will be swapping back and selling the AVA at some point.
  18. Ah, yeah. My mistake.
  19. I can confirm that I do not experience a crash. You should remove all mods and scripts, do a repair, and then start adding everything back one thing at a time.
  20. It’s thickness. So small makes the ring size smaller and large makes it a bit bigger. They’re a push fit and snap into place. You have to be careful removing them. A gentle wiggle helps.
  21. Received. I will build your order this week and let you know when it is ready to be shipped. The gloves, whilst nice, are impossible to use reliably. I found that soon after switching from 2D to VR and quickly looked at various solutions.
  22. I’m fairly sure it is running without causing any crashes for me. I’ll double check and get back to you.
  23. I’m a little bit tempted by the Quest 3 for the improved cameras which brings the ability to have physical MFDs etc passed through to the headset image. But it’s not enough of an upgrade although the pricing is tempting. We’re all relying on someone be it third party or not. Take all the HP Reverb G2 owners and Microsoft pulling the plug on WMR.
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