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Fjordmonkey

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Everything posted by Fjordmonkey

  1. Even if you COULD potentially stop a Viper in the space of the deck of an aircraft-carrier, the bird would never fly again even if it actually stopped and didn't rip itself to pieces before heaving itself off the flightdeck. The hook on a Viper isn't strong enough for that amount of stopping-power. If a Viper takes the arrestor-wire on a normal airfield, it will be in the hangar for a LONG time afterwards for structural checks.
  2. Eh, you learn to not care about the over-entitled screaming tosspots after a while. Hell, I actually find them amusing these days! It's the same screaming on every single module. I personally don't care if the RWR isn't 100% at EA. I'm MUCH more concerned about the flightmodel and general procedures of operating the damn thing, and I can overlook small issues like wrong symbology in the RWR. Besides, it'll get fixed in time, and it's a cosmetic issue at best.
  3. Welcome to the wonderful world of DCS :P This is nothing new, and just wait until the Viper actually launches. The screaming about trivial shit you see now is nothing compared to what you'll see then. So what if the RWR has ONE wrong symbology. It's Early Access, and completely WIP (Work in Progress for those of you that don't know your TLAs). It's a VERY minor issue, at the VERY best, and if you can't handle that something that isn't even out yet isn't 100%, then maybe DCS isn't for you.
  4. The Viper's stick moves because they've added a little amount of movement into it. In the early days it didn't move at all, which pilots found to be both weird and also that it made it far too easy to input unwanted commands. And the stick-movement has absolutely NOTHING to do with flightcontrol-input. Pressure-sensing rather than translating stick-movement into flightcontrol-actuation.
  5. Haven't heard of any specific ones for the aircraft-type, but each squadron has their own.
  6. Hasn't this been answered time and again in the last few months?
  7. You're asking for something that doesn't exist. And if you check, you'll see that the 370 Gallon tanks that the USAF (and many other Viper-operators) fly with, they're significantly smaller than the 600-gallon ones that you can find in other services. The 370's doesn't negatively impact performance that much. On the MLU-Vipers they introduce a 7,5g limit while there's still fuel in them, unrestricted when they're empty.
  8. From what I remember: No. There's a receptable for pressurized air on the left-hand side of the strake on the Viper, but as far as I know it's only used for cooling-air while running the electronics on the ground with the engine and thus also the ECS-system off. It's fairly close to the intake, which is a quick way to die if you get too close to it. Air-starts also use the accumulator, yes. It's the first thing that's pressurized once the hydraulics comes online after engine start, if memory serves me. On cold days it's not unheard of to have to give the T-handle a few hundred pumps in order to get the pressure up for start. The accumulator-bottles can be seen in this pic: Here's another view, with the gauges in the lower right of the image. JFS should be the heat-mat clad lump on the left, and the grey lump on the right should be the main 40/60kVa AC Generator. The view is taken from the rear towards the front, with the engine out. :
  9. On the Vipers here in Norway, Start 2 was and to my knowledge still is used to this day, every time, winter as summer. It usually carries less risk of a mis-start that way, but also more risk of a Crewchief-and-Assistant workout-session. Having to use the T-handle to repressurize the accumulators to 3000psi sucks MASSIVE amounts of balls, even more so when you have the fun combo of a mis-start on an RS15 scramble-launch. Been there, done that, still remember the noodlearms-feeling!
  10. 1.16 applies to ALL information about or pertaining to an airframe or its systems that may be classified. And even if it didn't, Norwegian law and the agreement I had to sign DOES prohibit me talking about certain aircraft features on the RNorAF Vipers, even after me being out of the service for 19 years. Just like it is for anyone that has or currently are serving on military aircraft. There's things we're not allowed to talk about, that we can be prosecuted for and that quite happily will harm ED or third-party devs' possibilities of getting the license needed for the module. You might think that my post is a cop-out. That's all on you. I know the oaths I've taken, and I hold myself to them.
  11. Don't expect an answer to that coming anytime soon. Upgrades like that are often classified long after they're rolled out, and talking about them is to invite a smacking from the forum-admins due to Rule 1.16. Not to mention the amount of trouble anyone in The Know™ might end up in for talking about it. There's still things on the Norwegian Vipers I'm not allowed to talk about, even though my info is 19 years old this year.
  12. Well, if there isn't already a AAA-server up, someone should make one :P
  13. Welcome to AAA (Aviation Addicts Anonymous)! You'll be in good company here :P
  14. We were told that having the 120's on station 1 and 9 eased wear on the wing attachment-bolts and fittings due to less fluttering. Of course, every time we had to hoist the 120's onto the wingtips, it ment offloading the cAIM9 and/or AMA and move them to 2 and 8. Doesn't take long, but it's a bit of a bitch, especially if you have to do a reconfigure between flightperiods. Was fun watching the Weapon-crew sweat, though, heh.
  15. This. DCS is way more than combat, and unless you can fly, navigate and operate the systems properly, you'll be dead long before you ever see what or who killed you. My advice would be to get the module that most interest you, and then spend time learning how to fly it, navigate in it, operate it and only then fight in it. Do the training-missions, view tutorials, study the manuals and procedures, and spend the time and effort to get to know other people that fly as well, who can help you learn. DCS World is fun in singleplayer, but flying with and against others is where the real fun starts.
  16. You completely missed the point of my post. The problem is that people see F16CM Block 50, and then start bitching about wrong performace figures, missing systems and missing weapons because they compare the ingame jet to what exists in the real world and current, real-world capabilities. THAT is the problem. Not whether or not it's an enjoyable esperience and has an authentic feel.
  17. I'll echo what Svsmokey has said, and add a bit of info on my own: 2: No separate EXE, the aircraft will be unlocked inside the sim. You can fly whatever aircraft you have online as long as the mission loaded on the server you're joining has a tasking for it. 3: Define what you want to do in terms of role on the battlefield, then choose aircraft from that. As to what modules you should buy on sale: hard to say without more info. I usually choose aircraft/modules based on what I want to do. For example, the Mi-8 Hip holds little to no interest for me, so it'll be an item I get when and if it comes onto sale for a price I'm willing to pay. 4: Easier to take it directly from ED, better access to the Open Beta-versions etc. Sure, Steam is a wonderful platform, and I've been using it for the better part of 15 years, but I'll keep my DCS World-purchases off it. 6: Other things to know? Well, just that everything is subject to change, and everything will be released in Two Weeks™ :P Other than that? Welcome to the boards, have fun, and never be afraid to ask questions. Also remember that DCS IS a study-level sim, which means that it's about as close to the real thing as you can possibly get on a civilian version of a desktop flightsim.
  18. They are accurate, yes, for the Block and for the year that they depict, and through what's possible within the DCS famework, which is usually quite a ways away from what's currently flown in the real world. The F16CM Block 50 we're getting in DCS is NOT the same as the currently-flying F16CM Block 50, and doesn't have the same capabilities of their current-day, real-world cousins. Just like the F/A-18C Lot 20's we've got in DCS isn't the same or has the same capabilities as the modern-day Charlies.
  19. Either way, the Charliebug we have in DCS is about as far away from an operational Charliebug in real life as the CM-Viper we're getting in DCS will be from the operational, real life Vipers.
  20. That's what ED has said, yep. But remember: CM from around 2007, so it's not directly comparable to a Block 50 CM from today.
  21. This! So very much this. People forget this so often that it's not even fun, and we see it a lot on these boards. We saw the same thing when the Hornet was announced, and people went nuts about different weapons, loadouts, systems etc. To give an example on how different things are: A friend of mine served in the RNorAF 6 years before me. He worked on F16's, same as me. Both of us have worked on F16 block 10 and 15's, and we've worked on the same tailnumbers as well. But in those 6 years, the same jet went from what we call OCU (this is the Block 15 upgrade that was done to our Block 5 and block 10-jets) to MLU M1. Sure, it's the same tailnumber, it's still an F16, but there's a VERY long list of differences, not the least the engine. Which went from F100PW220 to F100PW220e. That E means that it has a digital electric engine control (DEEC), which ALSO mean that the engine is pretty different and FAR less prone to hiccup when you introduce large changes in throttle at high AOA. And while there's little on the outside to tell that the bird has been MLU apart from a GPS-antennae on the spine, the birdslicer IFF-strakes in front of the canopy and that the landing/taxi-lights has been moved from the main landing gear to the nose landing gear, there's a LOT on the inside that's changed. For instance, but not limited to: - upgraded flightcontrol - upgraded, digital cockpit, with two MFDs, new UFC, new instrumentation, changes to switches etc. - about a kilometer and a half of wiring has been changed. - preparation for new pylons on the chin of the air intake (came with the MLU M4-tape) - incorporation of new weapons - new radar - wiring and prep for use of jamming-pod on the centerline This is only the stuff I can remember that's changed. There's a LOT of stuff that changed when the jets went from OCU to MLU, and we as groundcrew basically had to relearn and remember two sets of procedures, depending on the type of jet we were on. And this was basically MLU M1, which brought the jets from Block 15 OCU to Block 20's which again is roughly the same as your average block 50/52 albeit with some differences even there. It's the same story for all aircraft. They may look the same, but looks are deceiving.
  22. Bardufoss is lovingly referred to as the Devils' frozen asshole :P It's in the inland, in a dip in the terrain, so the temps can get down to rather low levels. -30C in january. Brr... At Bodø MAS we only had about -18 to deal with, but we also had high winds. I was glad that we had excellent coldweather-gear, facemasks and the same helmets that the US Navy-crews on carriers have, plus, of course, the best spaceheater there is: F100PW220e's :D
  23. Ah, sweet find :D
  24. Yep, those are fun. That shelter is a of a similar size but bigger than the older type we had. Our older ones were built for the F5, so while the Viper isn't really all that big, it was still a fairly snug fit. Here's an image of the older type shelters with a Jaguar in it. Quite snug: The door in those weighs in at about 25-30 000lsb and is hydraulically lowered and raised. About a foot or so thick. The newer type shelters are quite a bit larger, and can easily hold a Tornado with its wings spread. The door you see on the righthand side is a normal human-sized door, so that gives you a size-comparison. The door is still about a foot thick, but it weighs far more. It's also operated through wires and pulleys, and not hydraulic pistons like the old type.
  25. Yeah, that would be grounds for an ass-chewing here. Hell, the very fact that they've filmed the shelters would put your butt in the sling here. There were things in the shelter that you weren't allowed to film or photograph, and there would be hell to pay if you did.
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