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genbrien

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Everything posted by genbrien

  1. FINALY!!! Will test 12.1 ASAP
  2. Is it the same as with the Superbug or worse?
  3. where?:huh: do you have the link/quote please
  4. woah... so much ''click'' !!!:joystick: Is there a way to trim that fast if you dont have a FFB joystick?
  5. JDAM: HOLD the pickle button once your inside the drop envelope LGB: HOLD the pickle button when at about 6sec on release time (when the cue start to descent) :thumbup:
  6. Glad for you, tried to learn Deutsch but I failed:cry:, so stuck with French and English. On topic, was it said if the new EDGE engine will support multi-GPU and/or more multi-thread? Thx
  7. yeah, sorry for the French text... (it's 2AM, and it's my 5th night, so I dont have the will to argue with a French in English :music_whistling:;))
  8. Compréhension du ''comment le SIMULATEUR'' fonctionne = :doh: Pour faire une histoire courte, le moteur ACTUEL de DCS utilise DX9, qui n'est pas fait pour du multi-GPU et multi-core. Avec DCS A-10 ils ont transféré le son sur un autre ''thread'' du CPU pour facilité la tache. Ils modifient le tout progressivement. Comme tu te l'est fait dire, ils travaillent sur leur nouveau moteur EDGE, qui va être DX11. Il ne faut pas s'attendre a un changement extrême coté graphique mais c'est un début :thumbup: Ça coute extrêmement cher et prend beaucoup de temps retransférer tout le code d'un SIM vers un nouveau moteur. Et avoir tout les calculs d'IA et autre par le CPU + graphique a la Skyrim/Crysis est impossible, peut importe le moteur actuellement sur le marché, avec du hardware d'aujourd'hui
  9. anyway most people dont have what it take to have a flight sim with Crysis's 3d engine:huh:(me included:music_whistling:) I say, when new console will be out(in 1-3 years) than new games will take advantage of new hardware available(still old compare to PC though...:cry::doh:) THAN people will change their 5 years old P4/C2D 3gb ram and 512mb GPU. So I dont think we'll see major improvement before at least 5 years
  10. When a chopper flies faster than you on hover.....:music_whistling:
  11. Same thing with my CL-601. At idle, the TF34s are developing too much power and constant brake must be applied. This is a problem for us on hot summer days, as we land on short runways(as short as 4000') and it happened some times that we fused the tires while taxiing because of the excessive heat of the brakes
  12. try with 1800', should be perfect :thumbup:
  13. I havent test yet, but I think the OP is not refering to shadows, but canopy glare
  14. thx,must have missed that point :doh::music_whistling:
  15. thx alot, not even announced in the official news loll
  16. thx alot! that + removing ''center position joystick trim(or something like that:music_whistling:) made a HUGE difference on how the shark fly :joystick::thumbup: still not perfect, but much more enjoyable:D EDIT: just a question, at higher speed(280-300kias), let say I trim at 0 degrees, then I release the joystick, the chopper will lose like 5 or 10 degrees in pitch... is that normal? (like if I want to be leveled, I must trim at 5-10 degrees nose up)
  17. also,isnt there something like'' the sniper pod is still too much confidential'' ?
  18. there is a new download version wich IS working with STEAM. Havent test it myself but heard from many people that it works
  19. It can be done with no problem with only the left hand, leaving the right one on the joystick.:thumbup:
  20. would like to know how?:huh: I find that pressing CTRL+E is far quicker than clicking on any handle....:music_whistling:
  21. the manual is available online there http://www.digitalcombatsimulator.com/en/downloads/documentation/dcs_a-10c_flight_manual_en/ :book::thumbup:
  22. ok thank you. thx for your great work, it's appreciated :thumbup:
  23. sorry if it was answered before, but how does it work with the BS STEAM version ? I tried uninstalling and reinstalling it but it's still 1.02, will the BS2 upgrade work anyway? With the upgrade, is there now some kind of tutorials like DCS A-10 ? Thx
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