

tripod3
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Everything posted by tripod3
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I'm glad to hear this! Yes, the conflict is also caused by the B-29, because the mod started as a new weapon for the B-29/Tu-4, and I did not change any entries in the files of DOL. I don't know exactly how to make a description, here is a list of main materials and their corresponding textures, I hope this helps: Fuzelage: texture fuz_Base_Color, material fuz Wings, aelirons, flaps: texture wings_Base_Color, material Material.001 Rudder: texture wings_Base_Color, material Material.003
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Douglas Sky Rocket, no active cockpit yet, but flyable. Now thinking about how to port HD cockpit from this model (created by Uenoshing). Or just attach FC4 F-86 in a few days.
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Me-163A Experimental mod
tripod3 replied to toninovak's topic in Flyable/Drivable Mods for DCS World
Still interested in testing it- 14 replies
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Great news!
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X-1 "B" variant and Douglas Sky Rocket with combined engine, WIP/idea. Roket-motor is a good thing to break some records (high altitude, speed or air accident quantity).
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Можно ли подсоединить самолет к пилону другого самолета через дополнительный скрипт? И по таймеру отсоединить и активировать
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waiting for it!!!
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I intend to make a simple cockpit for a simple airplane. Since the aircraft is from the 40-50 era, modern fighter cockpits are not suitable for me. Please share a guide or recommendations on how to insert gauges into the panel that I made in 3D. I want to take the gauges from a stock plane.
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Разработка миссии на основе Simulator Scripting Engine
tripod3 replied to BAntDit's topic in Треки, Миссии и Кампании
Мне надо сделать самолет с воздушным стартом, он открепляется от носителя и летит дальше. В DCS так нельзя. Может есть идея как это реализовать скриптом, через костыли? Аттач и детач, или симулировать модель носителя анимацией, или еще как-то -
I need to make an aircraft with air launch, it detaches from the carrier and flies further. This is not possible in DCS. Maybe there is an idea how to implement this with a script? By timer, or hotkey
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Yes, the plans include Vigilant, Il-28, Vulcan and several other aircraft, but after the break and at a slower pace. An old scud on tracks is also planned.
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The Cold War series of large combat aircraft is complete. There will be bug fixes. Now I have made a small set of experimental aircraft. I'm trying to attach a cockpit to them. Bell X-1, X-1A and perhaps Bell X-2, the plane that reached M=3 and altitude of 40 kilometers. By the way, June 27, 1952 was his first flight.
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I saw somewhere that Cubanace and Urbi are working on Fishpot
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I'm not sure. May be BTW who knows how to cut off 3d render parts of the model when setting up cockpit view?
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I posted this 1.2 version to https://www.digitalcombatsimulator.com/en/files/3339180/ and not going to continue it, with the exception of fixing bugs found by users, but rarely. Спасибо Вероятно в будущем приближу его поверхность к обычной алюминиевой.
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Не планируется ли выпустить карту+юниты, охватывающие период 50-60-х годов? Например, один другой сим объявил о начале разработки корейской кампании 50-х, но их реализация мне не нравится, поэтому созрел такой вопрос
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Думаю взять, как самолет, не квёлый, живой? текстуры кабины приемлемые?
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Топику уже лет 6. Как можно один самолет делать столько лет? Один человек делает + нет денег?
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It has awacs attribute in Lua so it should, but I didn’t check
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Ссылка в начале первого поста, в моде есть: Ту-4К Ту-16 Ту-95КД Ту-22Д Ту-22КД Ту-126 Ту-128М Як-28 B-47 B-58
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Flyable Su-22M4 (by civorodom)
tripod3 replied to CivorodoM's topic in Flyable/Drivable Mods for DCS World
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Пользователь walrusw скоро опубликует Ту-114 "Аэрофлот".