

tripod3
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Everything posted by tripod3
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Hello, my friend, dear ambassador of textures creation, any help appreciated!
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Loadout reminder: Kh-22MA for pinpoint strikes Kh-22P for anti-radar strikes (inculding ship's radar) Kh-22 stock ED for anti-ship strikes
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First post updated. If I find new 3D model, I will implement it. Tu-22KD with missile: Kh-22 AshM, ARM and land attack (pinpoint task). Powerfull missile but low accuracy. Also bomb loadout available. Eject anims and collision will be updated soon https://www.mediafire.com/file/g2znzpydlj3b7zk/Tupolev_Tu-22KD%2BD.rar/file
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I will look into shaders, thx!
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А почему он в разработке столько лет был?
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Где-то была инфа, сколько поднимает сторонний разраб на модуле? Например за год продаж, чистый выхлоп, за вычетом всех костов на разработку
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Hi, thanks! I'll leave the attachment of cockpits to enthusiasts, anyone feel free to do it.
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I also have Tu-22KD Blinder. But it's 3D model and texture are old, near Lock on level. I will release this plane as placeholder for Cold War scenarios, and replace as soon as I find or create proper textures and render. As for now, textures sligtly repainted and enlarged by AI-algorythms. There is only one weapon - stock Kh-22, so I think Tu-22 will be released in a couple of days.
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1) There is FAB-9000 in Hawkeye60’s Tu-23M mod. I didn’t rename this weapon so they are conflicting 2) Also old Tu-4K is to be deleted before installing new mod. And thanks all for the kind words!
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Братцы, я целую неделю возился, не имея никаких познаний, и сделал Ту-16 (AI). опубликовал в ветке dcs modding
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First post updated. Tu-16 with KS-1 late, KSR-2, KSR-5 ASh and ARM missiles and FABs 250, 3000, 9000 added. Please look at scheme how to attack carrier strike group. Use different vectors. Frontal battle order. Use Atniship and ARM (passive seeker) missile simultaneously. These are combat instructions from real manuals. To destroy one carrier strike group, it was planned to use up to an air division of Tu-16. It is about 80 aircraft. For many, it was a one-way ticket. Mind the flying height when plane equipped with ARM missiles, for 100 km it's 2-4 km, for 200 it's 7-8 km to see the target.
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
tripod3 replied to Admiral189's topic in Static/AI Mods for DCS World
Ha-ha, exactly. I hope there will come a time when we don't have to make mods -
А в чем вообще возникли сложности с разработкой? Нужны деньги?
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Animation, read arg from exisiting aircraft
tripod3 replied to grim_reaper68's topic in How To Mod for DCS World
Certain arg could be applied only for one model locally. -
Ищу мод от VSN на SR-71 (Y-12) с новым треугольным кокпитом, как на скринах выше, не от Ф-15
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I have this. But it's too old oliver_hazard_perry.lua
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It seems that you need to install 2.5.* version https://www.digitalcombatsimulator.com/ru/files/3319459/ or https://steamcommunity.com/sharedfiles/filedetails/?id=1181423311
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