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tripod3

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Everything posted by tripod3

  1. It seems that you need to install 2.5.* version https://www.digitalcombatsimulator.com/ru/files/3319459/ or https://steamcommunity.com/sharedfiles/filedetails/?id=1181423311
  2. Megakill fab device
  3. Не знал, что VSN так обновили всё, спасибо за наводку rybik69
  4. SUFA mod creators do not want to do Arrow because of small war theatre in DCS. So I will do. System is complete but I’m waiting for intelligence report about Arrow effectiveness during last large missile strike.
  5. Несколько я знаю, в создании карт участвовал очень опытный художник Спектр. Я детально изучил его сообщения везде. Опыт Спектра идет из бородатых годов, видение того «как надо», тоже, вероятно, устаревшее на лет 20. Плюс с возрастом нет времени на эксперименты и на развитие. Так что пользователи продукта Орбх являются заложниками ситуации, когда карту рисовал скуф (или дед) из начала 2000-х.
  6. This is Badger-G variant (also Badger-B looks almost the same, and many other variants too). ”C” variant doesn’t have glass nose because of large radar. “C” variant is in future plans
  7. Among other missiles, there will be improved KS-1 Comet with 130 km launch range.
  8. Completed, please run and test (and enjoy). There is Tu-4K in Mission Editor. Weapon is strong but has large RCS and slow speed (~1 Mach) Distance of attack is up to 90 km, cruise height 400 meters. It is better to have recon unit near enemy vessels (for example Tu-142 or any ship with sensors). Credits goes to DOL, Currenthill, Hawkeye60, Stonehouse, whose mods I learned before assembling KS-1 weapon.
  9. Выпустил аддон Ту-4К для Кольского https://www.mediafire.com/file/ogtasawng09lfp5/Tu-4K.rar/file Тушка честно взята у DOL, ракета и пилон мои.
  10. v 1.2 (actual) DOWNLOAD LINK https://www.mediafire.com/file/0jfmq1akxec3q4x/Cold+War+Assets+mod+v+1.2.rar/file 24.06.2024 Tu-126 AWACS aircraft with Liana radar (predecessor of A-50 Shmel). Detects ships and aircraft at a distance of 200-300 km Tu-128M Long-range interceptor, works in pair with Tu-126 R-4TM and R-4RM AA missles, IR and SARH, 25-30 km range. Added simple collision shell for Tu-95K and Tu-126 so they could be shot down with a gun. KSR-2D decoy missle by Beldin for Tu-16. Readme in Doc folder. KSR-5 speed corrected B-58 wing tips position fixed No new liveries and numbers BANO and landing lights for Tu-126, landing lights for Tu-128 Material names are now unique for Tu-95K, Tu-126, Tu-128 18.06.2024 Tu-95K Kh-20 (AS-3 Kangaroo) long range AShM/Pinpoint attack missile B-58 Hustler Bombing and recon tasks. Mk-83, B-43, B-53. Yak-28 Interceptor and bomber role AA missiles, unguided rockets Various FABs and tactical non-conventional weapon No gun for now Tu-16, Tu-22KD, Tu-22D Shaders/Normals 3D issue fixed (thanks uJeka forum user) RDS-37 H-Bomb added B-47 Bomb bay with Mk-84 and Mk.53 H-Bomb added Textures improved slightly recon task added v 1.0 11.06.2024 Tu-4K KS-1 Comet (AS-1 Kennel) missile Tu-16 KS-1 Comet (AS-1 Kennel) late KSR-2 (AS-5 Kelt) Antiship and anti-radar missile KSR-5 (AS-6 Kingfish) Antiship and anti-radar missile FABs from 250 to 9000 kg Tu-22KD Kh-22 Antiship, antiradar and anti-surface missile FABs from 250 to 9000 kg Tu-22D FABs from 250 to 9000 kg RN-24 and RN-28 munitions B-47 work in progress GAM-63 AS missile Note: for antiship tasks use both antiship and anti-radar missiles. Credits Tu-4K based on DOL's B-29 and Stonehouse Tu-4 Scripts based on Currenthill's, Hawkeye60's, JSN64 mods. FAB-9000 model and texture by Marco1985_IT.
  11. Почему-то ракеты стали неточными, приземляются не долетая до цели. Речь про ракеты Поверхность - Поверхность (wsType_Weapon,wsType_Missile,wsType_AS_Missile), особенно это заметно во множестве модов. Планируется ли фикс, или так надо?
  12. ED temporarily made the missiles from the mod inaccurate, there is a Missile Technology Control Regime in our world)) It seems they are getting feedback from different players and creators of mods and modules, they will probably fix it.
  13. Вспоминается "вар тандер форум инцидент"
  14. This is exactly how I needed to see the process, through the eyes of another master, thank you Doughguy
  15. Malfuctioning of all CH's ballistics assets are sad news. There are few parameters in config to change, and I tried but can't fix nothing. It seems the creator needs to change the whole scheme of imitation of ballistic missiles. And Currenthill what do you feel about Cold War era assets? It would be cool to see the Tu-16, RB-47, many ship units of that era.
  16. Давно не было новостей про динамический ИИ, может быть планируется что-то?
  17. Модель древняя, в качестве Локона, но хоть что-то. Еще много работы, может за пару недель сделаю. Будет носителем одной ПКР/КР.
  18. How do you draw small details: smudges, rust, dents? Is it better to take a photo and use it as a basis for texture and roughmets? Screen_190317_213655.bmp For exaple this is bad texture, without neccecary details
  19. How to paint them?
  20. Bots don't attack SAMs too(
  21. Bots are ignoring pinpoint tasks when HOBOS loaded Bots shoot Shrike missile directly into ground, ignoring the position of SA-2 site. Module is not obtained, AI testsed only
  22. AGM-12A Bullpup missing model (after launch). Module is not obtained, AI-plane only.
  23. Орион есть здесь https://www.digitalcombatsimulator.com/en/files/3307071/ Канберра в так себе качестве здесь https://www.digitalcombatsimulator.com/en/files/3335077/ На Ту-95МС есть мод на новую модель и мод на полностью новый самолет с двумя типами КР (currenthill.com). Хотелось бы конечно Ту-22К и Ту-16К.
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