

Lekaa
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Game crashes 5-6 times a day going back to the editor from the mission.
Lekaa replied to Lekaa's topic in Game Crash
Same- 7 replies
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- crash
- mission editor
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Game crashes 5-6 times a day going back to the editor from the mission.
Lekaa replied to Lekaa's topic in Game Crash
Hey @BIGNEWY I still have the issue with no mods, and after a slow repair. Here is the log. Cheers. dcs.log dcs.log-20250618-095648.zip [C]: in function 'WidgetSetVisible' [string "./dxgui/bind/Widget.lua"]:69: in function 'setVisible' [string "./MissionEditor/modules/me_debriefing.lua"]:469: in function 'show' [string "./MissionEditor/modules/me_debriefing.lua"]:171: in function 'selectReturnDialog' [string "./MissionEditor/modules/me_debriefing.lua"]:166: in function <[string "./MissionEditor/modules/me_debriefing.lua"]:153>- 7 replies
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- crash
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I live in the editor and doing script, more then flying now a day working on the missions I work on, Daily, there is at least for me 5-6 crashes and if I need to test more, I would have more. It's random, often happen when I quit the mission and go back to the editor, it would take me there automatically. That is the idea anyway. This happened after the last patch, not the hotfix but the one before it. I hope @BIGNEWY or any of team can check this, sorry for the tag but I can't stand it anymore. dcs.logDxDiag.txt dcs.log-20250607-210652.zipdcs.log-20250607-202456.zipdcs.log-20250607-203821.zip Note : this happens in the loading screen.
- 7 replies
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- mission editor
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Happen to me. I use editor few hours everday and between starting the missions and going back to the editor, the game crashes going back to the editor few times now everday, this was not an issue before the last patch. Not the hotfix, the one before it.
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Same issue here
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reported trigger.action.outSoundForUnit() not working as intended in multiplayer
Lekaa replied to RED's topic in Multiplayer Bugs
Happy Easter @BIGNEWY could you check with the team? Thanks -
Hello. When you plan do to a flight with friends. It's often that you spawn further from your friends, I think such a future would be a quality future for the dynamic spawn system.
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Dear all. Since dynamic spawn have been introduced, it's pain in the hornet to setup a link between 4 ship. A specially if you are Flight lead and you want to select 2 as B. Which does not work since as soon as you select a member he becomes automatically A. It would be gold to be able to select your own link numbers in the DTC. OR at least to be able when spawning, to get the question to join another flight, setting everything up. Thanks.
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Hey, in the Scripting world, we have been missing the possibility to have a menu built for a unit. Today we only have it for coalition and also for group. Could we have one for a unit as well? Thanks.
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Hello. A while ago, when a client selected a hot start module, heli or plane. That triggered engine start and birth, now it only trigger birth event. Is there any alternative to that? I would like to present the player with a welcome message but only when the engine is started, if I select the message to trigger upon engine start, it will not trigger if the engine is already started.
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F/A-18C Modern MPD v 2.1.54 - Updated 25/4/2025
Lekaa replied to CapnCoke's topic in Utility/Program Mods for DCS World
Ah okey, i use a different mod, that broke as well. That fixed it for me, but still a lot of stuff have changed in the code- 208 replies
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- grayscale
- situational awareness
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F/A-18C Modern MPD v 2.1.54 - Updated 25/4/2025
Lekaa replied to CapnCoke's topic in Utility/Program Mods for DCS World
Try remove this lua file from the mod, mods/aircraft/fa-18c/cockpit/scripts/multipurpose_display_group/common/indicator/mpd_pb_defs.lua Let the default one run.- 208 replies
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- grayscale
- situational awareness
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Your video is private
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@BIGNEWY Is this something that are currently being tuned or something for the future? Will give us a hint if it will be this year or in the unknown future.
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Hello, A lot of roads cutoffs in big City's and some bridges don't work as intended. any ground moving unit will fall through the bridge nullnullnullnull
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Hello, How Can one limit the distance where the carrier will do a 180 turn? AIRBOSS12901.CarrierTurnIntoWind((AIRBOSS CVN-72 | Carrier steaming into the wind (8.8 kts). Heading=224-->260 (Delta=36.0), Speed=16.9 knots, Distance=404.5 NM, Time=16 sec))
- 4 replies
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- carrier
- carrier ops
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anyone having issues with to bright in the ingame mfds?