

Lekaa
ED Closed Beta Testers Team-
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Everything posted by Lekaa
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-- load the DCS ExportScript for DAC and Ikarus dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') dofile(lfs.writedir()..[[Scripts\DCS-ExportScript\ExportScript.lua]]) dofile(lfs.writedir()..[[Scripts\wwt\wwtExport.lua]]) local wwtlfs=require('lfs') pcall(function() local dcsSr=require('lfs');dofile(dcsSr.writedir()..[[Mods\Services\DCS-SRS\Scripts\DCS-SimpleRadioStandalone.lua]]); end,nil) This is my export. working perfect for a year now, had huge lag spikes when the apache starts. i tried to understand what the issue was and it was flawless without the exportscript.lua line. only in the apache in some server
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Hey, since the lastest update im having huge lag when exporting the dofile(lfs.writedir()..[[Scripts\DCS-ExportScript\ExportScript.lua]]) Only in the apache and only in some servers, how do i make exportscript log? I have found this but i don't know how to work with it --local lrename1, lrename2 = os.rename(ExportScript.Config.LogPath, ExportScript.Config.LogPath..".old") ExportScript.logFile = io.open(ExportScript.Config.LogPath, "wa") -- "W+" if ExportScript.logFile then ExportScript.logFile:write('\239\187\191') -- create a UTF-8 BOM ExportScript.logFile:write("ExportScript Version: "..ExportScript.Version.ExportScript.."\r\n") end --if lrenmae1 == nil then -- ExportScript.Tools.WriteToLog("Rename Error: "..lrename2) --end
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Same issue here.. I have 4090, 5800X3D, 64 GB ram. when i crack the einges it does that. I also have Streamdeck
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Thank you @BIGNEWY https://wiki.hoggitworld.com/view/DCS_func_addGroup like Apple mentioned, he uses the method above in the link. that's when they won't work in multiplayer, Dedicated Regards, Leka
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Could you try this miz? https://easyupload.io/ibr7oy Run it as a dedicated. Also there is multiple times ive seen in multiplayer server my self in sa SA page where i have a green PPLD symbol underneath me, and that is a player, not AI. There is something weired in the link when having a miz in the dedicated server. @BIGNEWY This is not a wish for something, this is an actual bug that only appear online and not offline, also the pictures from the editor is nothing that i have written. Its by it self got into the box letters where you your self said numbers from 0-7 How is this a wish?
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Hello, did you guys try to input the miz or any miz in the dedicated server and see if these work? Regards They work for me if I host a server, this miz works too, as soon as i start it in a dedicated server then it won't work.
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Hello, I regret to inform that there is still issue with adding AI to the members list. In multiplayer servers, I can't add AI to be part of my network as Members, checking the TGT group page will also tell the story that they get wierd STN numbers. Seen the issue where also players can't be added. In the F10 map, they both have different name, IE Colt11, Colt,21, Etc. but still fails. This video shows the same miz, on a dedicated server vs offline The guy at moose have made sure that when the unit spawns they will get a random STN within the 0-7. still nothing happens when trying to add them to the link while doing the miz on a dedicated server, works as intended when playing offline. My wish is that ED makes sure that this can not happen. Also strange things happening in the editor sometimes when creating new units : Multiplayer Trackfile : https://easyupload.io/s9if9r I stayed there for 1 min to make it as small as possible.
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Hello, if a flight of four and you are second, third or forth and you accidently clicked on membr on the SA page while your lead is under TUC, the A will go away from him but how do you make him lead again in the TNDL ? under stress it's quite useful to see your lead using your head Track https://easyupload.io/xc6w8l
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Temporary solution :
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missing track file RAID/FOV Button without Function (MAVERICK E)
Lekaa replied to ToastyBanK3nobi's topic in Bugs and Problems
Hello! The author is mentioning the mav E, the links you have provided is for the F. What does the Raid flir fov do in the E version? In the F it zoom in on the Mav IR screen -
Hello. When myself is spawned on the blue side, hot in the Air. Intention is BVR. I wanted to se how members and doners work so i spawn behind me 2 hornets on the same side ( Blue ) and i was going to spawn 4 red mig29S on the redside. only 1 friendly hornet was showing up in the LINK (SA PAGE). not 2. I saw sometimes the other one but they could not be both on the SA page the same time. My guess is that they share the same STN and PPLI Method of spawn ia script using moose. one unit spawn then it copy's the unit and spawn multiple. Dcs should give new attributes to the copied units. Friendly link.trk
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Or ar least to be able to have the list sorted by name when choosing additional people in the datalink list. And yes, dont have the Static in that list at all.
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Thank you for asking the team for me. But i urge you not to make it a wishlist, reson for it when doing case 1/3, the boat will assigne the flight for landing/take off, and not a singelship like we want to. I'm not talking about the Datalink group but the actual group. Sometimes if a group is taking off from the carrier and someone jumps inbetween, some catapult won't work until everyone is airborne in that group. That's why we want to have them separated in the group but in the same link. Secondly, there have to be away to assign someone else to be lead in the jet. Meaning, if someone adds me to be as 2 in their members, i should be able to be assinged ass B and i should see him as A. Just like the F16. I will send you evidence once i have it. thanks.
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Hello. When having 4 different groups and each group is a singelship. Trying to get them to be in the same network as members, I would like to be able to rank them, (rearranging them). Example, if I add members to the first ship, let's call it Hornet1-1. Add the rest of the flight, Hornet1-2 (B), Hornet1-3(C), Hornet1-4(D). Hornet1-1 will be A, etc. ONLY Hornet1-1 will have the members, while the rest won't have members att all. Hornet1-2 won't be able to have ABCD to the same group. Trying to resolve this, I tried to open Hornet1-2 to add the members to that group too. Again singelship, the issue now is hornet1-2 Can't be B, since it's second in that group. It will only be A. LONG story short. We should be able to rearrange the ranking, right now we can't.
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Hello, I don't think that the hornets DL should be able to make a tanker, in this case S3 a member, because trying to do so, the game crashes. To reproduce, airpspawn in the hornet and have a S3BT around and try to add it to members, you need to click it twice on the member.
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Universal UFC| Works with all modules | Simple Install
Lekaa replied to prestonflying's topic in Winwing
Are any of you guys planing on getting the F16 ICP ? More screen area to extract to -
Sounds good!
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Hello, do anyone know what is being developed? what is Radar Bump mode? Source is the Hornet Road map
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Maybe if @BIGNEWYcould check the track and ask the team if possible? I tried multiple more times with different altitude and it seams if they are close to each other it will do the priority wrong with at least 1, even If it's a 2 ship
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By this time, ED is tired of my bug reporting but i know they are working with the radar so it's now or in two weeks When having more then 2-3 targets, the priority in the rader is buggy, I have a video, trackfile and some pictures bellow. All the targets are the same, Mig29S, all 4 at the same speed and all at the same altitude. Maybe @Harker know something better but I think it's a bug. The sorting should be from me, 1,2,3,4 but now it's 2-3-4-1 and sometimes it changes but never , 1,2,3,4 like nearest should be 1 and furthest should be 4. priority.trk
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correct as-is Aspect to target in A/A is broken and B-scope in TWS Auto
Lekaa replied to Lekaa's topic in Bugs and Problems
Centroid tracking? cool if that's the case -
Hello, I have noticed since the 2.9 that there is something broken with the ATA. I might use wrong words here but i'll do my best to explain. When having a target at my radars gimbal, around 60 Degrees to the right, the Hud indicating where the target is, how many degrees, it suprasses 70 degress while in reality, according to my radar he is still within 70, more like 60 degrees. it's like this everytime, so it's easy to reproduce. Second problem which is also in the same trackfile, the B scope don't always center it self on the trackfile when using AUTO in TWS, I had DTT ( Dual target track ) and i thought it's something to do with it but when i deleted the second contact so i only had one, the B scope was not In BIAS, still in auto and yet it wasn't center on the target. That one happens but not so often but seen it since 2.9 maybe 4-5 times. it's also in the same trackfile. Thank you. Edit : I can't reproduce the gimbal problem anymore with the ATA. but it was the case with the trackfile and when i watched it it wasn't there anymore B scope .trk