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bal2o

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Everything posted by bal2o

  1. did we need to open a bug for "dynamic farp empty" ? or you can asked team also for that ? i use script to spawn farp many time and now i need to add code for stock... better if farp spawn with stock like before update. thanks
  2. I know what you mean, i'm the principal dev for french's communauty call "couteau", we have conquest mission on all map and it's really hard to maintain all code ... For farp, i always spawn invisible farp + static for fuel/ammo because we don't use logistic game (to hard to fine a well-balanced game play) For dynamic slot, i think is too early for "dynamic dynamic stuff", just need to wait for ED open API. All we need is just calling dynamic function. In a first time, i will try to make a script/program to help to set all dynamic slot in one time, because ED don't do that ... best,
  3. what i see is that dynamic slot is only in mission file level, so it's load at the beginning of the mission. pretty sure that is not possible to add dynamic slot dynamically :s let me know if you find something
  4. ya agree. in pve mission with airfield conquest, it's a problem. how prevent player slotting in red airfield to make pvp stuff ? without this option, i can't use dynamic slot edit: ok solution is using server coalition password
  5. @BIGNEWY hi, any new/info about that ? with update delay, possible to see first's sinai update ? thanks
  6. thanks for the information, but again, "soon" = ?
  7. i love this map, really and honestly even with bug, it's playable. BUT i'm done with all EA product. this and RB problem... done. i will pay only for finish product. that all. ED show us that we can't thrust them for EA product, so.
  8. Sinai was release 9th june in standalone version One year without update...
  9. sorry but after 1 year it's not valide. EA is an easy excuse... we can only wait ya i know, so i wait... i know also that i'm done with EA with OnReTech, it's lesson for me too. This + RB problem, it not easy to have confidence in EA, sorry.
  10. ya, totally. time to refund ?
  11. ask to ED for that. no money, no work
  12. @OnReTechAny hope for an update with next DCS patch (mai 21) ?
  13. Hi, i confirm it's fix with last update (2.9.4.53549)
  14. for information, no problem if you don't have release program set when you program your jdam Other think, bomb can be select if you unselect/select pylon in program page
  15. did you have same in cdip mode ?
  16. ya laser code is break : it's actually block on 1511 when you rearm, but your bomb are in reality on 1688. that is the bug. but ya without this bug, i many time used 1511 for GBU12 and 24.
  17. Hi, it's a old bug (since october i thnik) but i did see any post on it : when you have 9 GBU31, and set a single release program, it's not possible to select a bomb (bomd on left CTF at down position). You need to unselect/select CTF pylon on ARM page for that... See track (on nevada map)jdamselection.trk Best,
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  18. without bug, it's possible to use 1511 code. i use it a lot
  19. nop, i test every possiblity : it's all the time 1688, even if you set an other code in editor. It's possible de change laser code only if you spawn with weapon and don't rearm
  20. same here....
  21. same here
  22. yes but what does it mean ? it's not a bug ? it's too hard to fix it ?
  23. bug always here :s
  24. *their first update
  25. some official news/comm from dev are clearly necessary after 7 months ...
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