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Everything posted by SilentSparrow
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F-22A Raptor mod enhancement mod
SilentSparrow replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
I think you can make a custom EFM by yourself that can replace Grinnelli's EFM. Grinnelli isn't in the business of F-22 simulation anymore, so maybe you can make your own EFM. -
F-22A Raptor mod enhancement mod
SilentSparrow replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Don't worry, I was not suggesting that your F-22 was stolen. It was borrowed with permission to make a few changes to make it more realistic. Also, yes, I know they are based on F-15 avionics, it's sad to hear that you can't add those IRL features. I think that TVC is also not implemented in the F-22. Could there be a way for you to implement it? There are also these new underwing pods that each hold 1 AIM-120 AMRAAM. Is there a way to integrate this on the external pylon that the DCS F-22 has? -
F/A18E/F Super Hornets block 1 and BLock 2 E/F ( lot 26)
SilentSparrow replied to Kev2go's topic in DCS Core Wish List
And this wishlist threat just will not die so maybe they'll listen eventually -
@aston-m777Is there new news on this?
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F-22A Raptor mod enhancement mod
SilentSparrow replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
@Nightstorm The real F-22 now has a Link 16 datalink and a Scorpion HMD. Do you plan on adding these features to your F-22 or are there technical difficulties to it? -
What F-15C suite/block do we have in DCS? How old is it?
SilentSparrow replied to SWPixivyle's topic in F-15C for DCS World
If we add a datalink we could simulate a late 2003 F-15. Is the Datalink locked behind the files? If it isn't, the community could make a tablet that shows the datalink. Probably January 2003 is the model simulated in DCS. -
F-15EX Mod
SilentSparrow replied to VR Flight Guy in PJ Pants's topic in Flyable/Drivable Mods for DCS World
It's ok, the DCS community wants you to keep making it. Why do you might have to start all over again? -
F-15EX Mod
SilentSparrow replied to VR Flight Guy in PJ Pants's topic in Flyable/Drivable Mods for DCS World
You could carry it on the outer pylons which would allow 2 more missiles to be carried. This is exactly what Hangman did near the end of Top Gun: Maverick: He was carrying something that looked like an AMBER on the outer rail. Also, replacing the BRU-33, 42, 55, and 57 as well as the LAU-115 would definitely help with maintenance. Since we're talking about strapping weird weapons onto aircraft do you think you could take an F-15EX and strap a GBU-57 onto it? It's 30 thousand pounds but that's only 500 more than the max payload capacity and it'll be below the max takeoff weight so you might want to add lots of weapons to this F-15EX (Smart ones could be guided by something else) -
F-35 A/B/C Community Mod
SilentSparrow replied to Tangent's topic in Flyable/Drivable Mods for DCS World
Question: @Tangent made an amazing mod even with the limited resources he had. Can he please share the code with the community so we can finish it up? -
in development Vought F4U Corsair
SilentSparrow replied to SeraphimGray's topic in DCS Core Wish List
Chill out I didn't say M3 was as bad as VEAO I just heard some things being floated around a long time ago about M3 doing bad stuff, so I was a bit worried. In fact, it was RAZBAM who I compared to VEAO not M3. On another note, I just realized DCS has its own campaigns (They're kinda like movies and series if you think about it), devs judged by the community on the forum (Like on the street) and other similarities to real life (Social interactions via servers), so it's nice to see DCS having such a large and active community. -
in development Vought F4U Corsair
SilentSparrow replied to SeraphimGray's topic in DCS Core Wish List
Ngl I literally just went to the very back of the Wish list and asked "What hasn't been implemented yet?" and I just saw the Corsair and revived a 7 year old thread. I already know Magnitude 3 LLC is working on it but I hope they're not as bad as VEAO. We all hope a VEAO-like developer doesn't come to DCS, nor does a current dev turn into VEAO. (Razbam was like VEAO at first but then we realized Razbam actually followed through on their many promises) -
F-15EX Mod
SilentSparrow replied to VR Flight Guy in PJ Pants's topic in Flyable/Drivable Mods for DCS World
Yeah, I know the LAU-115s, just thought my eyes saw the AMBER holding them closer together. Speaking of the AMBER, you have worked on it for quite some time so you may know it more than me, do you think the AMBER rack could replace the LAU-115 on the F-18 now that the AIM-7 is out of service and the AIM-120 is staying in service for some time? -
F/A18E/F Super Hornets block 1 and BLock 2 E/F ( lot 26)
SilentSparrow replied to Kev2go's topic in DCS Core Wish List
Ok, so the same weapons, same radar, but a few differences. ED's starting from scratch on this new module. Let's hope the Lot 25 F/A-18E/F happens. We can't get a Block II, so we will have to settle for the last model Block I. -
in development Vought F4U Corsair
SilentSparrow replied to SeraphimGray's topic in DCS Core Wish List
This is so old, but so true. -
I think the Viper and Venom early model could happen so maybe that's going to be nice
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F-15EX Mod
SilentSparrow replied to VR Flight Guy in PJ Pants's topic in Flyable/Drivable Mods for DCS World
It's still going along great! Amazing job on the cockpit! Do you plan to release the AMBER racks soon? Also, Will the cockpit be fully true to the F-15EX or still have some F-15 avionics in it? Do you plan on changing the pilot and WSO model to put the visors over their faces? Lastly, in the final picture, are those AMBER racks I'm seeing? -
F-15EX Mod
SilentSparrow replied to VR Flight Guy in PJ Pants's topic in Flyable/Drivable Mods for DCS World
This, like a few other mods, is important because it gives us something new to try. the F-15EX allows us to use a missile truck with 9Xs and good maneuverability. This is something special and likely why it's getting love. Thanks so much for making this, @Spino! @SpinoYou have said you want to make an F-15EX with a custom cockpit. Are you making that custom cockpit with textures from the F-15? Because the F-15EX has a JHMCS (And our F-15C doesn't), you might be wanting to use textures from the Su-27 for it, with a custom HUD. There's also the possibility of making a custom flight model. We would love a custom FM, as it would allow us to accurately sim the F-15EX without any differences from the real thing (The one we have has just a few due to the barely more powerful F110 and 2 seats). We'd also love someone from the community to come in and make a custom texture for the F-15EX. Also, would it be possible to add the 2 extra pylons? I think that basing the aircraft on FC3 aircraft allows you to do that. If not, maybe you can use the Su-27 model to add the pylons and a JHMCS analogue (The Eurofighter mod has an HMD based off of the Su-27s that you can use) as well as the aforementioned custom cockpit and HUD. Finally, I see a pod on the underbelly that I think is the Legion pod. Because using a custom cockpit with Su-27 elements is possible, would it be possible to implement a Legion pod analogue (The Su-27s IRST)? Sorry for the long post, just wanted to make a few suggestions. Sincerely, SilentSparrow -
F/A18E/F Super Hornets block 1 and BLock 2 E/F ( lot 26)
SilentSparrow replied to Kev2go's topic in DCS Core Wish List
So we will have to have Lot 25 after all. -
F/A18E/F Super Hornets block 1 and BLock 2 E/F ( lot 26)
SilentSparrow replied to Kev2go's topic in DCS Core Wish List
I think that the ACS that was aforementioned stops anything more than a Lot 26 -
F/A18E/F Super Hornets block 1 and BLock 2 E/F ( lot 26)
SilentSparrow replied to Kev2go's topic in DCS Core Wish List
However, can the ACS be split between A/A and A/G for Pilot and WSO in Lot 26 Hornets (I assume they are unclassified if I understand you correctly) with APG-73? -
F/A18E/F Super Hornets block 1 and BLock 2 E/F ( lot 26)
SilentSparrow replied to Kev2go's topic in DCS Core Wish List
A2A + A2G? The F/A-18F is OP! Now I get why there's no shot of a Block II Super Hornet, so maybe ED could make a Lot 25 (Most advanced Rhino that's entirely unclassified). -
F/A18E/F Super Hornets block 1 and BLock 2 E/F ( lot 26)
SilentSparrow replied to Kev2go's topic in DCS Core Wish List
Yeah, I'd guess that the ACS could be unclassified pretty soon and we can make a Lot 29 Hornet in DCS. But until then, we don't have one. ED could make a Lot 25 then a Lot 29 when things unclassify, but I don't think ED is interested right now in making a regular model plane, Super model of the plane, and a Super Super model of the plane. Way too much work. -
F/A18E/F Super Hornets block 1 and BLock 2 E/F ( lot 26)
SilentSparrow replied to Kev2go's topic in DCS Core Wish List
Are you sure that the ACS is the exact same? (I was talking about the inbuilt F/A-18E in MSFS2020 not the VRS one for FSX) So is the Block I ACS unclassified? If so, what are the differences between Block I and II ACS? -
F/A18E/F Super Hornets block 1 and BLock 2 E/F ( lot 26)
SilentSparrow replied to Kev2go's topic in DCS Core Wish List
The ACS I believe is only classified for the Block III. MSFS2020 has an F/A-18E modeled and has almost all of the ACS systems. Those that aren't there are used for combat and are already unclassified because the F/A-18C Lot 20 has a nearly identical cockpit to the MSFS2020 F/A-18E. Furthermore, what exactly is the AMCD? Also, in what page can I find the Lot 29 details? The link you shared only goes up to Lot 26, then pretty much left me in the dark.