Jump to content

diego999

Members
  • Posts

    587
  • Joined

  • Last visited

Everything posted by diego999

  1. It depends on the person really. Some can play at 36fps (I'm one of those), others will vomit with anything less than 90. I have a Quest 2, so 72, 90 and 120Hz. 120 was like a dream but totally out of reach for my pc. Tried 90 for a while but it was achievable only when flying high and alone, so most of the time I was locked at 45 with reprojection (totally playable for me by the way). But at the end I settled for native 72. That's a goal I can reach. When it goes down to 36 with reprojection (while flying over cities or in crowded missions) I see some artifacts but not that flickering you mention. Maybe because Quest's motion reprojection is better than other headsets? I don't know. Yes. There is a very perceivable difference between 72 and 90. 72 is not bad, but you can tell without looking at the counter because you 'feel' it much smoother.
  2. Quest 3 and Pico 4 are the newest "cheap" headsets. Both around the $500 mark. Quest 2 is an older model and it has fresnel lenses, which means good clarity on the center, blurry everywhere else. It's cheap. G2 is discontinued and about to lose official support. It has fresnel lenses too, but is somewhat better than the Quest 2 in image clarity (it has other problems). Owners seem to love it. It's cheap too. I don't know about the other HTC models. They don't seem to be very popular around here. Another thing to consider is how powerful your rig is. Buying a better headset only to find your pc doesn't have enough muscle to fill all those pixels at a reasonable refresh rate would be a waste of money. I'd go for a Quest 3, but my opinion isn't unbiased as I have a Quest 2.
  3. Oh I've seen worse. WAY worse Good to hear you resolved it.
  4. 95° is well within range of thermal throttling. Your card might be lowering frequencies to avoid damage, and thus performance is awful. Download GPU-Z, go into the 'sensors' tab and watch what happens when you run the benchmark again.
  5. From what I heard, the 2FA was implemented because people were abusing the trial program somehow. It's just for account access on the main website. The game itself doesn't have 2FA validation.
  6. No problem man. I was lucky enought to catch that thread before my own Oculus app updated to v63. But it's a serious issue for many people at the moment.
  7. This is solid advice.
  8. Get a 3060ti. As long as you don't go crazy with the settings, it will perform well.
  9. You can do that (to some extent) with voice recognition software like Voice Attack.
  10. Any of the big clean noses. For me the most beautiful Phantoms.
  11. This, or lower the headset refresh rate to something more reasonable, like 90 or 72hz.
  12. That's motion reprojection quicking in, or 'asynchronous spacewarp', as Quest calls is. You should be not getting that in the main menu though. Maybe it's a bug? The 120Hz mode on the Quest 2 was experimental last time I checked. What happens if you set the refresh to 90Hz?
  13. It works on fixed mode, same as the 'fixed foveated rendering' in OpenXT Toolkit. That's what I use (I have a Quest 2). You might want to try both and see which one works better for you.
  14. It's a trick for hybrid Intel CPUs: 12xxx, 13xxx and 14xxx. Tried, did nothing for my 10400.
  15. You are correct. Quest motion reprojection (with the fancy name "asynchronous space warp") is very good, or at least, much better than the other headsets. You only see bad artifacts inside the cockpit if you quickly move your head or with fast passing objects. As you say, Quest 2 gives you the feeling of being about to fall off your head all the time. It doesn't, but is very uncomfortable. You get used to it in the long run though. Quest 3 is supposed to improve on that front, but not bymuch. Sound is better on the G2 too.
  16. I'd really enjoy the ability to climb down the aircraft. When I land after a successful mission, do all the shutdown procedure and I remain in the dark cockpit with the engines off; I'd love to be able to get down and stand beside my plane. It's a stupid detail really, but I'd really like the idea.
  17. If you ever find yourself in that situation again, you can circumvent the 2FA by doing this: open DCS in main menu, go to the store (the top menu, not the carrousel at the bottom) click to "buy" something your browser will open with your account logged in go to your profile and disable 2FA
  18. A Quest 3 should be a good choice. It has decent specs, it's not very expensive, and it's new, so you will have updates and support for a few years down the line. Just make sure the site you buy from has a return policy if the headset doesn't meet your expectations. VR is a whole can of worms you have to experience by yourself.
  19. Both Quest 2 and Reverb G2 are quite dated at this point. G2 is better but not by much, and it's approaching the end of support.
  20. Welcome to the forum. Yes, you can play in VR with your PC. With medium settings, most eyecandy disabled and some compromises, you can. I play with an i5 10400, a 3060ti and a Quest 2.
  21. It works but it may be suboptimal due to your pc specs. QVFR is made for headsets with eye tracking and Quest 3 doesn't have that. It also comes with a noticeable CPU load and yours is not a powerful one. If I were you I'd use the 'Fixed Foveated Rendering' option that comes with OpenXR Toolkit. It's from the same author. https://mbucchia.github.io/OpenXR-Toolkit/
×
×
  • Create New...