

Furious
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Everything posted by Furious
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Hi, Turned on the FPS counter, and it also goes all blurry/triple vision as soon as it's overlaid on the terrain... I'll attach a track. OK I can see both phenomenon clearly on the track - tripling of aircraft at a certain distance and the 'jelly' outline of my own plane against background. I'm running the open beta, nvidia drivers up to date, have run a complete repair. Added a picture over water - the worst it gets blurry.trk
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Hi, I'm experiencing a weird issue since the last patch. In a ww2 dog fight, the enemy AI is blurry (like double vision) between 200 - 500 m. Outside that range its fine. Tried taking a screenshot, but no blurriness there. I'm also experiencing a millimetre wide distortion area around the cockpit frame, which is worse against trees or against the ground. Worst is around the green border of the spit mirror for example, but getting it around each panel of the cockpit. I've tried changing various settings to no avail. Running a 1080ti, i7 8700K Thx Edit: it happens with every module on every map
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Nice!!
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Download has failed due to server capacity twice now. Might want to invest in some decent hardware ED. Just saying.
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Failed to get authorization data. Error code is 502
Furious replied to epoch's topic in Installation Problems
same here. Was fine this morning... -
Bugs and problems
Furious replied to baltic_dragon's topic in A-10C The Enemy Within Campaign (legacy version)
Managed to finish mission 12. Jtac stopped communicating properly after the first 9-line, but I destroyed the AA, the road block, some incoming trucks from the north. Helo came in and extracted, diverted back to Kobuleti, mission success. -
this bug means I have to restart DCS every time I get killed. Made me want to smash my PC up a number of times now.
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I did it a couple of months ago and didnt have any issues. Probably not what you want to hear, and not much help, but it might be worth just doing it again...
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We tried the same mission in day/night, and it seems the AI is much worse at night. We managed to get much closer before being spotted.
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Would there be an interest for an Airmobile Event #3?
Furious replied to Charly_Owl's topic in Community News
im up for it Chucky -
Same happening with me.
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OPERATION SUMMER RAIN - MULTIPLAYER DYNAMIC CAMPAIGN
Furious replied to gregzagk's topic in Multiplayer
Maybe you're not registered or logged in Daniel. -
Maybe the server you fly on has it disabled. Some will let you record Tacview though.
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Have to agree with Frostie. It would be an extremely extremely useful tool, with no downsides whatsoever. I for one still cannot get a good grip of visualizing what my radar screen is telling me (or not telling me more importantly) and I've been flying this for 4 years. I may be particularly dumb, but my guess is I'm not alone there.
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I was having the greatest difficulty getting it to run for the openbeta. Switched to the vanilla and it worked after I deleted my user/savedgames/dcs folder (kept the input folder to reinstall after), and reinstalled tacview.
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Merge the 2 folders and rename ' aircraft'. Sort your mods. Takes 3 minutes.
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Cheesy? thats exactly how I evade SAMs... works every time.:huh:
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Chill Pingo. I know this WW2 debate is the most tedious one ever to grace the internet, and I for one am quite sad to see it resurface. Different planes, different developers, all in one simulator... revisiting the octane debate, the 50cal efficiency, the which version against which version... it's been round the block a few times, always won by people who shout the loudest... Balance should never enter the debate, it's simply too subjective. It should be based on what was there at the time. A 44 mustang against a 45 dora seems odd to me, but is there actually any chance whatsoever of seeing a higher boost 'stang in the game? So we have what we have...:huh:
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Thanks madcat, I'll be looking immediately!!! PS perhaps a slight explanation about which file this should be modified with your new lines wouldn't be amiss!
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Maico there is an assignment for the rockets/guns/bombs rotary. Its called the rocket gun bomb selector in your assignment list. The one missing is the off/radar/gun/missile rotary
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:smilewink:
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Wouldn't be posting if I could
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Could we please please please have an assignment for this selector knob, as changing from missiles to guns in the middle of a fight is a royal pain in the ass.:(
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me too. I find forgetting about it works quite well.:music_whistling: