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Everything posted by Qcumber
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It takes some practice, just all the warbirds. I am still trying to get to grips with carrier landings at the moment. With ground landings it is is somewhere between a P-47 and a P-51 so the FM does not appear to be completely out. The term "Dogfighting" is a bit abstract when looking at combat effectiveness. I managed to shoot down an AI 190 one on one first time. No great achievement but it performed pretty well. What other Warbirds do you fly?
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I just compared Marianas WWII and modern in the F4U. They both have the same performance. Good (stable 72 FPS in VR) out to sea but terrible over land and at low altitude (40-50 FPS).
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Whilst frametimes are more stable for me I am still getting worse performance than other modules.
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I have compared tracks on Marianas WWII and modern with an FU4 flying over Guam. FPS is 72 over sea at 6000ft. Moving closer to land FPS drops to about 60 FPS. At lower altitude it drops to 45-50 FPS with ground stutter. WWII Marianas looks great, and I am very pleased that it has been released, but for me there is no performance improvement. Update (25 June 25): I am finding that performance is better for me in VR without using QVFR. I need to do more testing.
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I need to check if this version is compatible. Last time the columns needed updating. I will take a look when I get a chance and update the spreadsheet.
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My impressions of this map after flying for a while is that it simply looks great. I am not noticing any significant differences in terms of FPS compared to the modern map. But FPS below VR headset refresh is much smoother for some reason. So the overall experience is much better. Edit: after more testing there is no difference between maps.
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F4U Corsair Cold Start - Engine Dies When Advancing Mixture Control
Qcumber replied to Pepper211's topic in Bugs and Problems
There are only three settings so there is no difference using an analog lever. It looks like an error!? -
Please post your settings. You may be using too low a resolution.
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Yes please. Not just for PTO. It works in the ETO too.
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Looking forward to that. I love the Catalina. There's one at Duxford which I see regularly.
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F4U Corsair Cold Start - Engine Dies When Advancing Mixture Control
Qcumber replied to Pepper211's topic in Bugs and Problems
Yes. It appears you have to keep the revs up or the engine dies. -
F4U Corsair Cold Start - Engine Dies When Advancing Mixture Control
Qcumber replied to Pepper211's topic in Bugs and Problems
According to Reflected's overview of the cockpit, auto-rich should be used for starting and auto-lean for most other situations. Full back is "off". That was the mistake I kept making too. -
The Corsair was consigned to use by Marines and Royal Navy at first. As I understand it, the delay in providing assurance for carrier ops meant that by the time the kinks were worked out Navy politics had decided that the Hellcat was a more sensible option as they had organized a better supply line etc.
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I had to add a curve to the pitch. I might try adding to roll too.
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F4U-1D Corsair Launch | DCS Update | FlightSimExpo2025
Qcumber replied to Graphics's topic in Official Newsletters
Thanks. I'll take a look there. -
F4U-1D Corsair Launch | DCS Update | FlightSimExpo2025
Qcumber replied to Graphics's topic in Official Newsletters
I have not really seen any significant improvement in performance over the previous map. I was hoping the performance would be more like Normandy or Syria. -
I think it is a fast aircraft on paper, similar to a P-51, but the comparisons are not really meaningful. The P-51 was high altitude and the F4U was designed for low to mid altitude operations.
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F4U-1D Corsair Launch | DCS Update | FlightSimExpo2025
Qcumber replied to Graphics's topic in Official Newsletters
Just want to say the WWII Marianas map looks great. Especially with water set to high. A big leap from the original map. Corsair is great too. Cockpit is to a good standard. In VR there is a good sense of immersion. It's annoying that the navy layout is so different to the air force standard but I can hardly blame Magnitude 3 for that! A minor gripe is that performance is a little bit worse than I hoped, but I suspect this will improve with optimisation and updates. -
My initial feeling is that it turns much better than a P-47 or FW190 and retains energy quite well, but I don't think it is up to the same performance as a 109. In the words of Harry Hill, there's only one way to find out....FIGHT!
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I agree with you there. I was referring to an air start. You have to quickly adjust trim settings otherwise it is twitchy, which might explain why people need to warbirds are finding it difficult.
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Yes. Constant trim adjustments. Once you get used to it, it's OK. I noticed that jumping into a flying start with the F4U the trim settings are all over the place. That might explain why people are finding it so "twitchy".
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Solved my issue. It was an eye tracking issue. Once I had rest QVFR and recalibrated etc all is ok now. There is a small performance hit compared to some other aircraft but the frame times are now more stable.
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Good point but I like to shave my bullets down so they are a bit lighter Oh yes!
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The 109 is much easier to dogfight than a P-47 (well for me at least). It has a good balance of speed, rate of climb and turn performance. Guns are nose mounted. The 12.7mm guns are surprisingly effective even if there are only 2, and the 30 mm canan packs a punch up close. I would like to test it against a Corsair. I'm not sure if it happened in real life though. Maybe defending the Tirpiz in Norway?