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Everything posted by waterman
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Here are the Historic details of the real D200 - https://aureol.weebly.com/d200.html Heres a pic of the real D200 locomotive. One in blender of the Model cab of the all green version as purchased and one setup and running in DCS. Done the Normal Maps now onto the Roughmets. https://www.turbosquid.com/3d-models/br-class-40-2324409
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I just did a quick test. If you set a simple route A to B that crosses a railway line the vehicle will not proceed the path is broken. This method works ok - So Every time the route crosses a railway line set a waypoint on the other side of railway line to offroad then set other waypoints to onroad untill another railway line needs crossing. Also advanced waypoint HOLDs and LateActivation will work ok but will not work if you do not set waypoints as above. See attached road test works ok.miz 1. You have a viewing vehicle. 2. Mission starts with a 10 seconds LateActivation (visable before activation) of a 5 vehicle convoy. 3. Convoy proceeds and stops before railway line Halts for 10 seconds ( Need to Watchout for my sugar trains ). Dont worry my trains are not in this demo ! 4. Then the convoy crosses the railway line and does the same at the next crossing. 5. then continues. Hope this helped you ? road test works ok.miz
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Here is a Very Nice Deltic Model i am converting for DCS it will be included in my DCS British Train Pack. Makes a Refreshing change to see british trains around London on the Normandy Map ! The Deltic Model was Created by OUTPISTON on sketchfab https://sketchfab.com/3d-models/british-rail-class-55-547e3edeafe44136b6317b3125bbba3c https://creativecommons.org/licenses/by-nc-sa/4.0/
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This is interesting - A WW2 Jeep fitted with Steel Wheels was a great way to explore the damaged sugar cane railway network. SeaBee Repair Teams with equipment up to a total weight of 10 Tons could be moved around the Islands. No need for the long time needed to fire up a Steam Locomotive. The Jeep works well as a small Locomotive in DCS and can go all over the network. https://en.wikipedia.org/wiki/Jeep_train
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Pre Invasion Activities - Japanese Sugar Mill Wagons for the busy harvesting time. Sugar cane is layed sideways so you can load more on the wagons. The Nanyo Kohatsu Kabushiki Kaisha (NKK), a Japanese corporation, primarily ran the sugar mills in the Mariana Islands during the Japanese colonial period.
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The Marianas WW2 Train Pack ( Narrow Gauge 0-6-0 Locomotive and 5 wagons ) The DOWNLOAD LINK IS HERE - https://www.digitalcombatsimulator.com/en/files/3345510/ I am now creating a few more wagons that will be uploaded later. Some interesting and unusual loads for The SeeBees Runway Repair and Construction Trains. I will update progress in this thread. 1- Crushed Coral Heavy Roller on a Flat wagon. 2- Ballast wagon that can be used for coral and rock transportation. 3- Sugar Cane Full Stick Wagon Loaded with cane can be used for prewar activities when the Sugar Mills were busy and still operational. So lots more to look forward to have Fun -- When the Japanese held the islands, the runways were little more than crushed coral, smoothed over with the use of rollers. After the allies took control, the runways had to be repaired due to the battle damage they sustained - shell holes had to be filled, and shrapnel had to be cleared. Initially, SeaBees also used crushed coral, but improved the stability of the fields through the use of reinforced steel matting
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Sounds like you had the final waypoint too close to the first one space them out more.
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Just a quick headsup incase you have not noticed this - Im Not Sure if DCS is going to include their Narrow gauge Locomotive as seen as usable in the upcoming pacific addon pack. Please Note That The Marianas WW2 Narrow Gauge Locomotive baked into the map parked in the sidings is Oversize. It is about 15ft 6in tall by 27ft 6in long. My Marianas WW2 Train pack Loco is 12ft tall by 22ft 6in long You can see the oversize problem in the pictures. Waterman
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So has anyone tried out My Marianas WW2 Train Pack yet. I have managed to use the German Class 86 Steam Locomotive Steam Sounds and Smoke for my Narrow Gauge Locomotive and the smoke position is just perfect Neat trick hey ! It is not included in the Download as i dont want to write any files to DCS and some users say smoke maybe affecting frame rates. It just means I cannot use the German Class 86 while using Marianas WW2 Map but thats fine by me as it dont fit anyway. Marianas WW2 Train Pack DOWNLOAD LINK IS HERE - https://www.digitalcombatsimulator.com/en/files/3345510/ Have fun Im off for another Smoky Tour around the Islands
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Just a quick note - My New Marianas WW2 Train Pack is now Uploaded and live for Download in the DCS Files. Its a quick very lean 9.64 mega bytes download Also Dont forget . Press Left Alt and z keys to make the valve gear slower in DCS and watch the slower train then press Shift z for back to normal speed. Lets See Some Nice Marianas WW2 Railway Action Screenshots Have a Nice Day out Touring the Islands on My Narrow Gauge Trains Theres a long coastal route on Saipan Island that runs all the way from Isley Field in the south up to Marpi Field It goes past the Saipan Sugar Factory at Charon Kanoa Have Lots of Fun ! Waterman DOWNLOAD LINK IS HERE - https://www.digitalcombatsimulator.com/en/files/3345510/
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I have Finished the Marianas WW2 0-6-0 Locomotive and the Five Wagons. Also finished the Destroyed Models. All working good A little more testing then sort out the package tomorrow for upload. I think you will enjoy them - Its time for you to have some fun with interesting Narrow Gauge Trains around the Islands
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Cheers Slippa - just built this Torpedo Wagon Now i have to do all the Normals and Roughmets for all the Marianas Islands rolling stock Just done the Gas Tank Wagon roughmet its paint looks nice N crunchy now maybe the US Marines found the tank at a local Sugar Mill Torpedos roughmet done 0-6-0 Locomotive roughmet done Only 1K textures used on all rolling stock Working on Destroyed Models now. Nearly Done
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I am working on Rolling Stock for the Marianas Narrow Gauge Railways. Some simple but interesting rolling stock. Great for moving supplies around on the Islands from the Jetties and Airfields. - 060 Steam Locomotive - Flat Wagon - Flat Wagon With WW2 Poison Box - Flat Wagon With Gas Tank - Flat Wagon With Oil Barrels - Torpedo Wagon. Just a few more wagons to make then i will sort out the upload. Wagon wheels - i got rid of the spoked wheels as they caused terrible wagon wheel reverse effects - the disc wheels work great and rotate real well. Usually an anoying feature of DCS trains is they reverse at the end of the route going back and forth on the route for ever. However on the Marianas Islands the routes are fairly short and all single track so push pull trains work really well in this manner with the small Locos struggling with the heavy WW2 supply trains. Just got to do the Normals and RoughMets for all the wagons and Locomotive and should be done.
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Thankyou for the Free Marianas WW2 Map its Great ! At present the Sugar Mill Locomotives and wagons are just baked into the Marianas WW2 map at the various sugar mill yards. They cannot be placed as user trains. Maybe the usable ones will be released in the upcoming assets addon. The Narrow Gauge Railway Tracks are now 3d and look great. The DCS Trains will run on the tracks but are oversize and are for the larger Gauge. I have a Narrow Gauge 060 Sugar Mill Steam Locomotive that has fully animated wheels and valve gear , i am hacking it together from bits and pieces for the Marianas WW2 Sugar cane Railway System. She needs a few more small tweeks before i upload it to the files section. If you like you can view the Locomotive Animated Valve Gear in the short video. I am hacking together a few narrow gauge wagons also. I am pleased so far as She is looking very nice and blends in very well with the Islands Scenery. marianas loco valvegear.flv
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Thankyou for the New Marianas WWII map its great. ( it was a 4.3 GB download on Steam ) Just a couple of quick notes - 1. At present the Narrow Gauge Sugar Mill Trains are just baked into the Islands Map at the Sugar Mills. 2. I cannot find the new Steam Locomotive or Sugar Train Wagons in the Mission Editor lists to place as User placed Trains or Static Objects. 3. Im not sure if ED have overlooked including them in all the excitement ? 4. The Railway Tracks are active and great for supply trains etc. The Full size DCS Trains can be placed and will Run ok on the tracks but will upset the Emersion Somewhat due to their size and wheel gauge. 5. Its not a big problem - I have a fully animated 0-6-0 steam Locomotive i hacked together that needs the wheel gauge adjusted for the Marianas WW2 Map i will see if i can sort it out into a Suitable Narrow Gauge Steam Locomotive and also 4 wheel Sugar Mill wagons for Marianas over next few days. You can see what im talking about see the Marianas Track Gauge in the picture with My Standard Gauge Garret Loco on it. Thanks again for a great WW2 addition to DCS !
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My New Low Poly LMS MK1 Coach is now 80% complete Easily converted to other Region Liveries. So can be used for British routes on Normandy 2. Total coach model is 5,600 tri`s 1K texture map Bogies are just very simple flat outline shapes extruded and textured with a bit of hand drawn magic to the height map then converted to a normal map. The picture shows the same bogie duplicated with the textures turned off and on. Each Bogie is 1100 tri`s
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Thanks for the info - a while back i did try tweeking the values on the ships and it did change the smoke on them. Sadly I think the lua file for the steam locomotive that i need to edit is locked up in the WWII units - manifest.bin or the dcs_module.pak.crypt files. I am going to check out the Deisel Loco CHME3T.lua file in - E:\SteamLibrary\steamapps\common\DCSWorld\CoreMods\tech\RailwayObjectsPack\Database\RailwayObjects I have attached the CHME3T.lua file in case anyone can edit it and show how to add where the Gt.exhaust etc goes for me to use smoke. I have now built 2 versions of the garret because they were often seen running in either direction they were too long for the local turntables. thankyou CHME3T.lua
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Hi its a bit of a long shot but - Does anyone know how to change the position of the German class 86 smoke e.g. the chimney output position ? I looked at the edm in the Model Viewer and i cannot find the connector or what it uses. Anyone have any ideas how the smoke effect is generated or where its located in the DCS files ? I have got the smoke to work on the garret by pasting my loco edm and renaming it DRG_Class_86.edm Just means i cannot use the German class 86 in Britain so no big deal.
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Hi I am in the process of building several interesting Railway items for DCS. Low Poly British Locomotives and Rolling Stock ideal to create a nostalgic atmosphere for Wartime 1940`s Normandy 2. I took this Photograph while i was cutting the long DCS grass around the depot ! My Latest Steam Locomotive 2395 She is a huge Garret 2-8-0-0-8-2 A banking Locomotive used on the Worsborough Bank and the Lickey Incline. The Wheels - i developed a technique using hand edited height maps converted to normal maps They are just flat discs with no modeled spokes but look very effective. So each wheelset is just 276 Tri`s theres 10 wheelsets total The total Tri`s for the Garret is just 19,800 The Loco is made of 2 Sections - Forward and Reversed with a join at boiler centre to allow the long loco to follow track on bends. All Wheels and Valve Gear are fully animated. I am working towards a "btp" thats the "British Trains Pack" for Normandy 2 Here is an interesting article about the Locomotive. https://en.wikipedia.org/wiki/LNER_Class_U1
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Mission Editor: Multi Select Static Template Export
waterman replied to InsaneHexe's topic in DCS Core Wish List
Yes that would be a really great feature to add to the Multi Select Tool. An advanced step further would be a feature that "Blender " has is called Append. The Append feature would enable you to select what items you wish to add to your mission from that saved Template or from any Saved Missions. Hey for now the "Export as static Template" would be fantastic. -
Cold War Sale | Currenthill Assets | Contention PVP Servers
waterman replied to Graphics's topic in Official Newsletters
Interesting they do look like it but - I just compaired the DCS class 86 and my work in progress Lord Howe actual size Loco in the Model Viewer and also in DCS see the pictures. Results are - 1. Fact - German class 86 Locomotive is 8 inches taller and 10 inches wider in real life. - 2. Correct - DCS class 86 is 8 inches taller and 10 inches wider in DCS and the Model Viewer. So the German Locomotives and rolling stock do look a fair bit larger than the standard British ones in the Simulator. -
Cold War Sale | Currenthill Assets | Contention PVP Servers
waterman replied to Graphics's topic in Official Newsletters
Just a quick Note about Trains im not trying to drift off topic - There was a problem with Trains being sunk into the tracks on some maps. This has now been fixed in an update. As far as i can tell the DCS Maps have had their Rail Track Database heights reset to zero . Decoded that means great news the DCS trains all run on the tracks at the correct height. If you want the Trains to be the correct gauge thats a different matter build your own i guess ? E.G. I have a cute little animated 0-6-0 Sugarmill Locomotive im hacking together and i will adjust it for the new narrow gauge track on New Marianas WW2 map. Marianas WW2 will be interesting with its narrow gauge sugar mill steam trains. Have Fun ! -
Awesome job thanks for fixing the Train height problem and the wheels Animations - Great Work Team thankyou. I only realised when i tried a test run of a new Locomotive that was set to correct height on Normandy 2. Interesting you can see how much the track data base has been lowered see the picture 47357 was on track surface before update and is a simple adjustment. So Great news the DCS Trains i have tested on Normandy 2 - Caucasas and Persian Gulf are all now running on the rails at the correct height . Also i can now run my Locos and rollling stock with the DCS ones as they are now the same height. The green Locomotive has her first run in DCS - I am building her in blender a Lord Nelson Class " 957 Lord Howe "