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Everything posted by waterman
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I have attached the VPC fix file you could not download It contains the 2 renamed files. Might be worth trying these if you have any more problems as they may be slightly different. I use the lights around my DCS Train Depots they work great ! have fun VPC fix for 2.7 (by Shlee).zip
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Hi you could give this a try if you like i found it on the forum a while back when i had the same problem. ---- Easy fix for VPC not working (I'm assuming you're getting a fake omni light error). Navigate to: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Bazar\shaders\model use your installed path to find \Bazar\shaders\model Duplicate both: fake_omni_lights2.fx and fake_spot_lights2.fx Rename the duplicates: fake_omni_lights.fx and fake_spot_lights.fx respectively.
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Some long standing bugs do get fixed usually unanounced and without fanfair just a line in the changelog. I have created lots of DCS Train Mods and the wheels and valve gear bug not animating was fixed a while back thankyou However It is frustrating that the Train Deactivation bug that has Trains floating off over the city or out to sea still remains a feature of DCS. I just try to wait patiently for the fix so i can get my trains back on track one day in the UserFiles. ED seams to like users to behave in a way that shows tolerance of delays, problems, or suffering without becoming annoyed or anxious ! A big worry is " Cfrag a Very Clever Major Contributer to DCS " and creator of the fantastic DML that has not been updated for over 4 months the dml thread suggests DCS core bugs became too much to put up with .
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Its not rocket science like creating DCS Trains Its very easy - I have now converted and attached that rtf file as a plain txt file. Its not needed it just shows you how to add more Aircraft to the entry.lua file ------------------------------------------------------------------- If you do not have the folder \Saved Games\DCS\Mods\aircraft\Carrier Based Aircraft\ then create it and just copy the entry.lua file to it. Then in the Mission Editor Select your WW2 Aircraft you wish to land or take off on a Carrier Use "takeoff from runway" So have you got it working ok now ? make ai aircraft carrier capable.txt entry.lua
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Silver Dragon you have helped lots of users im sure the DCS community really appreciate your work here thankyou
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Current Asset Pack List (subject to change)
waterman replied to NineLine's topic in DCS: WWII Assets Pack
They can be made to shoot but not as a wagon on a DCS Rail Route - Actually all DCS models are as you say only beauty piece of 3D. Just do as i did with the German Krupp K5 Railwaygun. -
Current Asset Pack List (subject to change)
waterman replied to NineLine's topic in DCS: WWII Assets Pack
Why are the 3 WW2 Addon German Flak Wagons still hidden after 7 years from users who paid for them ? Flak 18 + Flak 30 + Flak 38 They are all are great models and even have animated Guns and German Gun Operators. For several years Trains cannot even be Deactivated anymore as they leave the tracks and float around - Reported but is this ever going to be fixed. Using Ai Trains is a VERY BAD user experience while this problem still exists. This does not showcase the fantastic map updates very well as you can see as the German Class 86 floats off underground on the Normandy winter update. Please can ED Fix This Problem. Here is a work around if you dont want to Die waiting to use your Flak Wagons - Anyone who wants to use them in Train formations its here uploaded by "titi69" in the user files section. Its very sad that users have to become hackers to use what they have already paid for 7 years ago ! https://www.digitalcombatsimulator.com/en/files/3345513/ -
Destroy Unit ( Train Deactivation Not Working )
waterman replied to waterman's topic in Ground AI Bugs (Non-Combined Arms)
Hi It would be a great help if one of you clever scripting people could take a look at this problem. The problem is reported however one of you smart coders may have a solution. It would be a huge help if i could Deactivate Trains. Road Vehicles Deactivate but Trains do not Deactivate. At present Deactivation just makes the Trains float off over the City and out over Ocean forever ! I need to deactivate Trains when they reach their destination. E.G. At London Terminus Stations. Also trains will be able to use the loops at stations and the train deactivated and an identicle train activated to continue the journey. At present I have to use an advanced waypoint action - hold. The Trains stack up on top of each other on Arrival and use up valuble computer resources. Have a look at my post above and can anyone tweek the very simple mission - Unit Destroy not working on Trains.miz to see if you can make it work please ? Thankyou Waterman- 1 reply
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Destroy Group ( Train Deactivation Not Working )
waterman replied to waterman's topic in Ground AI Bugs (Non-Combined Arms)
Hi It would be a great help if one of you clever scripting people could take a look at this problem. The problem is reported however one of you smart coders may have a solution. It would be a huge help if i could Deactivate Trains. Road Vehicles Deactivate but Trains do not Deactivate. At present Deactivation just makes the Trains float off over the City and out over Ocean forever ! I need to deactivate Trains when they reach their destination. E.G. At London Terminus Stations. Also trains will be able to use the loops at stations and the train deactivated and an identicle train activated to continue the journey. At present I have to use an advanced waypoint action - hold. The Trains stack up on top of each other on Arrival and use up valuble computer resources. Have a look at my post above and can anyone tweek the very simple mission - Group Destroy not working on Trains.miz to see if you can make it work please ? Thankyou Waterman- 1 reply
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Awesome thankyou for the C-130J User Manual
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ED User Files - please help me to better find stuff
waterman replied to cfrag's topic in Forum and Site Issues
Yes thanks i understand now It does work very well thanks i will use this method from now on. Just a quick Note A search for trains works if theres a space before trains site:www.digitalcombatsimulator.com/en/files/ trains but does not work if theres no space. site:www.digitalcombatsimulator.com/en/files/trains So dont forget the space -
ED User Files - please help me to better find stuff
waterman replied to cfrag's topic in Forum and Site Issues
I tried what you said and it does work now thankyou. -
ED User Files - please help me to better find stuff
waterman replied to cfrag's topic in Forum and Site Issues
That is the DCS " Understatement of the decade " I wish they would just wake up and listen to your ideas and wisdom before its too late You created DML that introduced features way ahead of their time that also Simplified and Improved the Mission Editor useability beyond all expectation I hope you are still adding ingredients to your DML Cooking pot and one day resume your regular " DML Updates " Very Sad that most recent DML update was FOUR MONTHS AGO i do hope you are still developing and having fun with DML I hope one day to be able to once again use my Railway Timetable you helped Me with using your DML Scheduler to clone declone Trains etc. The "TEAM" Broke the Trains Deactivation when they made everyone use the MT Version. Now when Trains declone or despawn they float off in the air ! Hope there are some constructive replies to your "User Files" repository request. Cheers Waterman -
Thanks for the New Tram Tracks in London i have found 3 The Bomb Damaged Buildings are also Great Tram Track Routes work the same as setting up a Train The very nice Red Tram works if Traffic is turned on - also i could not find it to place as a user Train. Also I did not see the Big USA Steam Locomotive as Traffic - and i could not find it to place as a user Train. If you build your own you could use either a 3d Model of an Electric Trolley Bus with Tyres or an Electric Tram on Rails to follow the Tram Track set up as DCS Trains. For now the closest thing i have to a London Electric Tram is one of My Woodhead Class 76 1500 Volt DC Electric Locomotives i built for MSTS 25 years ago before many of you were even born ! These Manchester - Sheffield 1500 Volt DC Locomotives were actually Tested in October 1950 between London Liverpool Street and Shenfield Lots of nice 3d Tram and Trolley Bus Models on the Internet that can be converted for DCS
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Press F4 then move mouse to rotate view and carefully press keyboard / to zoom out or carefully press keyboard * to zoom in. Position so when you zoom in camera goes through the side of plane then carefully move mouse to look around. Also works with Trains if you want to be in the Drivers position in the Cab or ride in a coach looking out of the window. The main thing is move mouse and zoom carefully and dont press all the keyboard keys you could start WW3 doin that !
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My Big German BR52 2-10-0 Locomotives are lovin the new winter update Great job well done thankyou for the Fantastic Update
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Yes that is what should happen but it does not ! Just a few words from the Moderators would have been nice for the Lancaster Team. But its just the same old Stone Cold Silence from Moderators for any user made New Mods. Very bad form to just turn your backs and put your fingers in your ears . " Wake up and smell the roses guys " this is an exceptional effort and great for the future of WW2 and DCS !
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Very Sad also the ED Moderators and Helpers and the DCS TEAM Must know about the Huge 4 engined Ai Lancaster Bomber project. But as usual they sit back and give ZERO HELP with information about the problems with development A huge bomber project done for free in spare time and theres a stoney Silence from the TEAM Wont hurt to Wake up and give some credit to users who build MODS once in a while
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LANCASTER BOMBER Ai Download is Live ! "AWESOME WW2 NEWS THANKYOU" You have made countless DCS users very very happy today Well done and a huge thankyou to the Lancaster Mod Developers for the massive amount of work involved Thankyou for sharing your Marvelous Ai Aircraft ! Download and do yourself a big favor Hit the F3 key. You will have a Big Smile as the Lancaster with those 4 Merlins roars past !
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It makes Me LAUGH some of the workarounds Users have to do just get basic things to work Your work around has real credibility as you can see in the picture the real live cow even used a ladder to get up on a roof I used to create Trains and do lots of tricks with them but got " FLAMED I WAS WRONG AND I WAS JUST USING WORK AROUNDS " I learned my lesson so i do not share anything now Have the Cows got pet names like " Daisy, Doris, BigMewEee, NineLines" or just id numbers ? Do you put fences around the roof tops to stop the Cows from wandering off and getting hurt before you Vapourise them ?
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The Locomotive and Mk1 coaches picture is from an old 2022 picture. Looks Very Nice but was probebly Early Click Bait to buy the Map . Maybe its baked into the map as theres no smoke . An Hideous bake Example is on the DCS Marianas WW2 Map - "The Huge narrow gauge Locomotive" A baked in Monstrosity that is even taller than the German Class 86 ! Better to Build your own ""Private Collection"" of Locos and rolling stock like i have You can Scenery Remove the baked in ones on mission start luckily its not rocket Science.
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Maybe its a new trend if users let them get away with it. Generate More EA sales and even more unhappy users get burned. After all they break perfectly working Modules and then say they are low priority and they never get fixed and the threads get locked. Trains are a sad example. Its a big dissapointment.
