-
Posts
762 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Forums
Events
Everything posted by johnv2pt0
-
Disable Su-25T Shkval in cockpit?
johnv2pt0 replied to johnv2pt0's topic in PC Hardware and Related Software
This doesn't fix the issue with the 25T shkval unfortunately. It also sent me computer into a loop of opening up google chrome windows. Force restart took 5 minutes just waiting to close the 1000 instances of chrome that were up. -
I am using 2 external monitors for mfcds and have already disabled the cockpit views of these items in every other jet, but the 25t still duplicates the shkval. Anyone know what lua this is hidden in or if it's even possible?
-
Multi-monitor set-up guide & help (unofficial)
johnv2pt0 replied to MadTommy's topic in Multi-Display Bugs
I've been fiddling with this lua and cannot get it to work properly. I can stop all mfd from rendering, external monitor mfds off, but not cockpit view off with externals on. I'm assuming it's the "render_purpose.SCREENSPACE_INSIDE_COCKPIT" line that needs to be commented out, but it seems to act exactly like the "render_purpose.SCREENSPACE_OUTSIDE_COCKPIT" line. I don't get it. Also, before utilizing these 2 external monitors (Lilliput UM-80/c/t) I have enjoyed >60fps while now I get 20fps! Is this normal? Specs in sig... EDIT: I figured out the mfd. In windows I had the 2 external monitors set to 16bit color while my main monitor is 32. Would still love help increasing performance though... -
Flyable Su-30 with Su-27 6DOF cockpit
johnv2pt0 replied to Evilducky's topic in Utility/Program Mods for DCS World
Here are the two luas I messed with. Only changes/additions are: SU-30.lua: lines 5, 176, 177 CustomHuman.lua: line 95 Thanks ~ CustomHuman.lua Su-30.lua -
Flyable Su-30 with Su-27 6DOF cockpit
johnv2pt0 replied to Evilducky's topic in Utility/Program Mods for DCS World
Yeah, the picture is a bit misleading. I've tested many times while within proper launch parameters but I never get the LA. I fly the 25 and 25T all the time, so I know how things are supposed to work :) Would you mind posting step by step the process you used to get it functional? I think I will just start over from scratch. EDIT: Just the part not in your OP...luas edited and so forth. -
Flyable Su-30 with Su-27 6DOF cockpit
johnv2pt0 replied to Evilducky's topic in Utility/Program Mods for DCS World
Hey guys, I'm having a hard time getting the weapon systems working. I've added the lines for the ELINT and LLTV pods and I'm able to put them on the jet. I went in and added the skhval line to get my EO functional. For the life of me though I can't get the SEAD weapons working. Also I can't get the lazer to fire. Some pics: Skhval seems to be working, but never get LA because of lack of laser. This is what I get with the 31P. No target designator. And the 31A. No target designator. Also, a-a missiles work even though I added the line su-30=su25t. Any idea where I should focus my efforts to fix it? -
AI jets going to refuel with the S-3B Tanker never progress past pre-contact position. I'm not sure if this is a problem with the S-3 or both naval fighters. The tanker does not deploy the basket and the fighters don't deploy refueling probes. See attached .miz
-
I was poking around in the wrong file...sigh. Thanks for the response ~
-
Do you mind explaining how you're setting the server to pause when clients are not present? I'm guessing you're populating a table and then having a trigger set a flag that then runs a script to pause? What is the verbiage to "pause"...and more to the point where can I find all those types of commands (possible options for use when scripting). TYIA ~
-
Crash on mission start [not so important, just reporting]
johnv2pt0 replied to xxJohnxx's topic in Game Crash
I don't know if it needs it, but I can confirm this. -
Rog thx. Sent you the stuff.
-
wilco
-
Weird problem. I'm using SLMOD and MIST in a large dedicated map .miz for my group. I have 14 different SLMOD options that will activate certain areas of the map/populate units. When activating the latest area that I've added, all clients CTD while the server remains unaffected. Also, I changed an earlier option that previously worked fine (no CTD) and after changing it it now makes all clients CTD while the server remains unaffected. I'm wondering if there's just too much logic/map is too big. .miz is 11.3 MB large (i've added 45 min of radio). Anyone run into this? I hopped in to the server and activated the range to get my CTD to produce this crash log: EDIT: This has only been a problem post 1.2.4.
-
Ok, thanks ~
-
Is there a way to lock a mission out so clients connecting can't steal your work? (Open trk up in the ME...)
-
Lol. There's 5 minutes of my life I'll never get back.
-
Interesting, I have a command center on my FARP, but still can't communicate. I will have to poke around more and see what I'm doing wrong.
-
I don't know how to script myself, but couldn't you have your random spawn guy transmit a sound file (I've used "static.ogg") on loop and then home in on it with your ADF in the UH-1H? I've done this successfully in my missions. If you do go this route, just make sure that you account for the decimal in the freq box. In MHz, so a good ADF freq would be 0.210 etc.
-
+1
-
This works fine in SP, but if a client joins after the transmission has started it is not heard. I've tried with both the RADIO TRANSMISSION trigger and ground unit transmission. Anyone been able to get it working in MP?
-
Triggers - Radio Transmission - Loop problem
johnv2pt0 replied to xxJohnxx's topic in Mission Editor Issues
I'm having the same issue. -
I can't get my farps to communicate with, rearm, refuel, or repair the UH-1H. Also, the KA-50 can be rearmed/refueled, but can't communicate with farps since 1.2.4. Have the resources required at the farp for these processes changed?
-
Selecting 160*KOM in the dropdown list of the SU-25 refuel rearm window loads you with 160*TsM
-
By the way, here is the link to the photoshop dds plugin: https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop
-
Thanks for the reply guys. I'll get that photoshop dds plugin and hope they fix this bug at some point I guess! Cheers