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johnv2pt0

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Everything posted by johnv2pt0

  1. I actually didn't have that part commented out. Any other ideas on how to get the error messages working?
  2. Ok, thx much.
  3. I'm having a hard time getting this to work. I've tried running this via do script on a trigger and also tried adding it to the advanced waypoint properties of the unit itself on it's last waypoint. What am I doing wrong? I get an "error in error handling" message.
  4. W definitely gets my vote. I was really dissapointed with the choice of the G and don't see any reason to own it. I'm sure it's already been said, but I can do basically the same thing in the Huey, plus I can do troop transport. And all that said, I rarely fly the Huey... KA-50 keeps me very busy on the other hand. So yeah.... if it's G I'm not buying. If it's W I'll preorder now! And on a side note, great job on the other modules! Love em.
  5. Sure enough...that was it. Thanks sir ~
  6. Hi gents, I'm building a simple mp mission where clients can activate certain aircraft opponents via the SLMOD parallel options system. (7.2) This really should be very simple, but I cannot get it to work. The option list works fine, but when you call the flag that then activates the group, the sim crashes. I have one option that generates a different flag for a sound to play, and that works fine. It also doesn't generate a crash log. I've searched for known bugs related to 1.2.9 and this forum for slmod issues, but don't see anything. Any help is appreciated. Dogfight Server.miz
  7. I used to have microstutters because of music playing in the background (pandora, wmp, etc). I was able to overcome this by making a RAMDISK for my temp folder in windows. No clue if any of this helps, but there it is!
  8. Bring it DP! :joystick:
  9. johnv2pt0

    ATC?

    Any talk of ATC improvements? I'm curious what kind of priority is has for being fixed or overhauled in the overall dcs product development (high, medium, low).
  10. Also, my thoughts real quick with the debate around jet trainers. I fly with some guys that are pilots, and I myself am a retired USAF pilot, so I feel I can speak a bit for that subsection of the flight simming world. I don't know a single rl pilot that doesn't jump at the chance to learn and fly anything new that's at dcs level. I've said the same thing about the usefulness of certain aircraft for combat, but then that's really just a matter of mission design. Example: P-51D doesn't fair too well vs. a T-90...so don't put a T-90 in the mission. Does it matter if you see a BMP explode versus a T-90 when you're buzzing around in the sky? For me, no it doesn't. Admittedly, it does complicate things when you're trying to make a stand alone dedicated server type of mission, but there are still ways to make it viable. And then there's the incentive for other developers to get their feet in the door as others have said. If only modern front line fighters are "allowed" to be developed...the number of developers with access to the information required and the dedication to complete a project like that would be far less than what we have now. By learning the coding and the development process for ED, the next airframe they create will be released faster and probably at better quality levels. So you will actually see many more aircraft, including front line fighters than you would otherwise. So, yeah, I'd love to see an F-18, but I also am really looking forward to all the stuff currently in the pipeline. When talking about the flight sim experience most of the learning process and skill development translates across all airframes and only a very little bit is about specific weapon systems. And not to derail the thread, but I think the most limiting thing in DCS isn't the airframe selection but the almost complete lack of ATC and instrument flying.
  11. Agreed, 101 has my vote. Also, I love the lines on the 101...I just find it very attractive for some reason.
  12. Thanks SD.
  13. Kind of off topic...but are those the clouds we can expect with EDGE? ...cause eeesh. :cry: I'm really looking forward to the 101 and really appreciate the communication from you guys. Great work!
  14. My vote; OV-10. Surprised nobody has mentioned it. Well, tbh I haven't read all 219 pages...
  15. Awesome mod, thanks
  16. *bump* Does anyone have a recommendation for a teamspeak overlay that DOES work well with DCS? I love project kryptonite, but if something else works well I'd check it out.
  17. https://projectkryptonite.com/home Does anyone use this with DCS? Mine works with every other game except DCS and I'm at a loss.
  18. I would much prefer to see a Mig-27 than a 23. I know nothing about systems similarities, but the ground movers are the things that get me excited! Just a datapoint for you LS. Can't wait to fly your 21 ~
  19. I also much prefer the A to the T. The only reason I will fly the T is if SEAD is required or I know I will be engaging MBTs (vihkrs). The only other reason I like the T is the autopilot system. The shkval doesn't add very much situational awareness for me usually. If I know exactly where a target is supposed to be, then it's useful because I can get a good look of the area further out, but most often my eyes do better and keep me better oriented to what's happening in the battlespace. That's not to say with proper techniques the shkval won't give you better SA but I usually see people cruise right overhead bad things because they're head's down in the TV trying to find that target that they just overflew at 600kph. And with the main threat being IR weapons, you'll never see that missile launch. Also, I prefer the HUD in A over the T. It doesn't have flight information (which would be nice) but the reticle is so far superior imo. Clean, capable, non-obstructive. I hate the reticle in the T. To each his own.
  20. SU-25 Weapons to destroy an Ammunition Depot Did a test: 2x KH-29T/L 2x KAB-500kr (which is odd since this has 100kg less explosive compared to 29T/L) 6x betAB-500 8x FAB-500 >8x S-25/25L (this surprised me...) approx 32x FAB-100 approx 20x S-13 So, if tactics allow, set yourself up and drop a couple KAB-500kr on it and call it a day. They weigh less than kh-29s and are fire and forget with the only downside being a fairly limited delivery window. For more flexibility in the combat area or if flying a su-25a I would take a full compliment of S-13s. Half will take out the depot leaving half for other things. Also, note I didn't test the betAB-500ShP because their accuracy is so terrible, I doubt I would be able to get enough hits on target from 1 su-25.
  21. I would try using S-25/S-25L or S-13s if you're in the 25A. Nothing will give a one hit destruction though. In the 25T you can use the KH-29, but still I don't think it's a one hit kill. I'm just working off of my memory atm.
  22. I wholeheartedly agree with your sentiment about the terrain. I think we all understand the difficulty in developing a new graphics engine, but after so long it's only natural to wonder to what lengths they're going to to finish it. Just saying "sit down, shut up, and bow to the ED gods" doesn't do much except aggravate the natives. The Georgia map is extremely tired. I don't have an issue with the geographic location as much as how it's never even been finished. Tons of space that's never been modeled, unoptimized objects that destroy fps, terrible airfield environments, etc. I don't agree with boycotting a third party developer's product because of something they don't have any control over though. Supporting their efforts can only help keep the sim alive and thriving. I will definitely be buying the Sabre on release. I'm excited for EDGE and hope they're making good progress on it. On a side note, I really hope they will address ATC as well though. This sim is awesome at detailed aircraft, but everything else is pretty lacking when looking at the entirety of flying IRL.
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