Right now, if you create a Unit composed of multiple Type
Example:
Type1: APC
Type2: APC
Type3: Strella
Type4: T-55
Type5: T-55
Type6: Shillka
If i want to randomize my mission. Or later decide that the Strella makes the mission too hard and want to remove it.
My options are:
What would be nice, is if in said example, i could select Type 3 (strella) and simply "remove it" from the Unit without messing up the name, triggers, order and so forth.
Saves a lot of time when you have 3 layers of random in multiple configuration and you suddenly need to make a change.
Cheers,