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Ramius007

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About Ramius007

  • Birthday 05/02/1981

Personal Information

  • Flight Simulators
    DCS
  • Location
    Warsaw
  • Interests
    military, politics, gaming, card games
  • Occupation
    card player

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  1. yeah, even Viggen and M2k we have in game are early 90's modernizations, but lets call this Gulf War like scenario, so no Fox3, no INS/GPS based munition, INS navigation, no omni datalinka but with awacs, peak of cold war technology
  2. Sweet spot for Mig-29A will be REAL 80's setup, propably on Persian Gulf or Syria map, we can get milsim like order of battle on those 2 maps, with Tomcat, both Eagles, both Mirages, Migs, Phantom and some older cold war airframes, excluding everything with datalinks (even Flankers) and Litening pod (maybe except Harrier) this would be healthy balanced DCS MP setup, what exact missiles type we get is irrelevant, becouse Mig in XXI centaury will be obsolete in every role, even with ER/ET, but against planes with similar limited situational awerness it will be competetive and blast to fly. Also small thing, but seems nobody noticed, our FC3 Mig dont have HD bombs except KGMU and antirunway one currently, with Mig crazy performance, low altidue strikes will be chellenging, but also fun if we get more unguided ordenace that can be fired just from over the tree line
  3. Poland ditched Migs-23 for Migs-21, it has nothing to do with plane performance, just much lower running cost
  4. Yes, talking about NATO upgrades, but Serbian or Belarussian one would be welcoem as well. Please prove me wrong, but iirc same Israeli company was doing MFD upgrade of HUD reapeter for NATO variants, of course there are more systems added to allow displaying data from those other systems, but wondering if there is non secret data about them, similar to NS-430
  5. We have NS-430 that is 3rd party addon that increase older platforms performance in modern times, I dont see reason why something similar cant be made by module developer, Gazelle is Mig-29A age mate, and get tablet with GPS few months ago, I m asking, becouse NS-430 is largely abondoned, and there is plenty of modules left behind that need them and are still in use today, Mig-29A is still flying, but nearly all operators did some upgrades to original Soviet variant, we also see things like HARM's being used from one, and given limited amount of redfor really modern planes, it's one of modules that make more sense to get those, so definitely "it's hard to grasp" it will be just early 80's A variant, becouse we have precedents to thing more than this is possible. If we have NS-430 added as cockpit feature, if we can have tablet, i dont really see reason why we cant have editor option for CTD being more than HUD reapeter in GPS/GLONASS time
  6. I wonder how much "mid fidelity" stuff ED can add later that plug Mig-29 biggest leak-lack of situationnal awerness. like upgrading hud reapeter to MFD on modernized Migs and ability to carry some guided A2G weapons. Can ED can add this as editor option to increase Mig-29 usefulness on modern servers? Currentl FC3 Mig-29 effectivness, even on 80/90 server is very poor according to large sample stats
  7. "At most, they have a commercial GPS unit stuck on top of the HUD repeater." I wouldnt mind commercial GPS on future FF Mig, but also current FC3 modules, but in 3d form inside cockpit, not flat overlays like we have now with NS-430 on FC3. Gazelle get tablet with GPS in one of latest updates, not bad idea for devs to follow IMO
  8. it's already simplified by making SARH missiles near useless close to ground, IMO it's heroic attempt from ED to make ground attack platform live better in usual MP enviroment, that is no cooperation, no friendly air cover, instead of limiting radar to LOS like it should be. Ground clutter indeed was making old radars useless, but not anything near 4th gen fighters. Mig 29 had it's issues, seeing double when there was single target, seeing single target when there was pair, not seeing cold targets at all, and propably some more, about not being able to spot relatively fast moving object near ground I never heard.
  9. Given how terribly implemented anti radiation weapons are, it's ridicolous to hear about those strict requirements, we can literally take missiles from alien space ship and they will perform more to RL than Harms and Chinese/Russian Eqiuvalents, based on data from various books and pilots interview on topic, it's safe to say they overperform by hundreads of %, if 3rd party dev have a chance to bring some order to this chaos, and give a lot of selling points to module as a bonus, it's an offer hard to reject. Hopefully members of this forum have some documentation that could help with this. Adding Armats to one of F1 version would still be less of a stretch than Sea Eagles on C-101
  10. I had similar experiance on BF in F-15C vs Su-25T, missed 3 Sparrows, 2 lost radar lock due pilot flying very low, 3rd Sparrow followed chaff, then missed 3 Aim-9M that liked flares more than plane. But I can confirm A-10 being somehow hard to hit also, think i missed several R-73's, there was a guy on Contention server who made 5 (five) A2A kills in 1 sortie, maybe nobody told that A-10 pilot it's "study level sim"
  11. F-5E Tiger II paid lifting with added late 80's European NATO variant would fit
  12. It's not contradict anything, IRL Mig's could not be spotted simply becouse AWACS was too far away, Yugoslavia is hilly tarrain, so it's easy to hide, also F-15's could just CAP for threats flying hi, rather than scanning ground, it's completely possible they were invisible on radars, point is that current radar moddeling of ALL FC3 modules treat radar as not doppler one, in MP this leads to hillarious scenarios where helicopters and harriers are more dengerous enemies for FC3 modules than Vipers, Hornets, and real air superiority fighters, but again SP only players never notice this, becouse even AI helos fly like few higher than humans, so i repeat again, broken radar dynamics may be not be easy to notice for them, if someone wants to hide from doppler radar, then as mentioned already, you should rather pick busy highway than forest or urban area, becouse radars are too sensitive, in game it's opposite. I would love to provide tracks, but all Blue Flag tracks cannont be opened, game CTD
  13. No, they dont, doppler radars see fast moving targets on ground clutter, no FC3 module can do it
  14. More interesting question is, do FC3 modules finally get doppler radars, I m sure FF Mig 29 get one (finally)
  15. gong to deck as A2A tactic used against Eagle in DCS would be suicidal in RL, but is fine with current radar moddeling, in game it's magic trick to force merge.
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