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Everything posted by HB_Painter
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[Resolved] F-4E Jester Question/Answer Dialogs not Visible
HB_Painter replied to DOMlNO's topic in Bugs & Problems
Hey thanks for the report! Please take a look here and try the HBUI resolution override -
[No bug] Screen export reverts to main viewport
HB_Painter replied to Raisuli's topic in Bugs & Problems
Hey thanks for the report! Currently viewport export is not supported! -
Hey thanks for the report! We are currently working on improvements to performance and hopefully it will increase for you with the next update
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[Bug] [2.9.5.55300] CTD after pressing fly in the mission briefing
HB_Painter replied to Broeils's topic in Bugs & Problems
Hey thanks for the report! We will take a look! Thank you very much for including the logs and videos it is a great help!- 1 reply
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So I found a small bug there that caused an inaccurancy in the sight calculation will be fixed next hotfix/patch
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[Not a Bug] Drag Chute doesn't refill on landing and re-arm
HB_Painter replied to Ian Boys UK's topic in Bugs & Problems
Sorry but I thought it worked for you? Ofc you have to put the handle back down after landing to rearm it -
As I said we are investigating So in your track you were aiming exactly where the pipper was, see my screenshot above. Keep in mind that its still manual bombing and it is influenced by many paramters. Also Casmo did seem to not fly TAS. As Zabu said it is important to fly True Air speed which is not the mach/speed dial visible left from the ADI but behind the Head Up Display Indicator
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Hey thanks for the report! We will investigate this
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Hey so I am not sure what exactly the problem is here. In the provided track the bomb falls exactly at the pipper with 195 mils setting. As you can see the in the picture. NOTE: The discrepancy here from impact point to pipper comes from me having to take control over the aircraft which disabled the pause function for a few miliseconds as well from my reaction time in pausing when the bomb was released!
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[Not a Bug] Drag Chute doesn't refill on landing and re-arm
HB_Painter replied to Ian Boys UK's topic in Bugs & Problems
That sounds quite weird because to be honest it works on my end and for our testers. Never heard that before so a track would be good to have otherwise we can't debug it if we can't reproduce it -
Hey first thanks for the report! Sorry I am a bit confused right now do you mean the Lock view option and Unlock view option here? Since I never used them would you be able to shortly explain what they should do? Thank you
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Hey thanks for the report! Please contact the ED Customer support for authorization issues
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Hey thanks for the reports! Looks like a bug we will investigate
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That sounds like a bug than! Thanks we will investigate
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[Bug] Lower Simulation Mode = Gyros never stabilize.
HB_Painter replied to XCNuse's topic in Bugs & Problems
Hey thanks for the reports! Just as a note lower simulation rate can and will introduce new bugs and we are on it to fix those. We will take a look at this -
Crash to Desktop During Training Missions 1 and 2
HB_Painter replied to aaronwhite's topic in Bugs & Problems
Hey thanks for the report! The logs would be much appreciated than we can take a look -
Hey thanks for the reports! We will take a look at it
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[No Bug] Cockpit gauges visibility on lower settings is unreadable.
HB_Painter replied to Hodo's topic in Bugs & Problems
Hey thanks for the report! As the other user states please make sure you use global illumination as the cockpit was tuned for having this setting on -
Hey thanks for the report! Were you flying supersonic by any chance?