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Pillowcat

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Everything posted by Pillowcat

  1. OMG. up to ~2km of course, or exactly 1nm by definition, my bad lul from .miz file: start point ["y"] = -593983.73314055, ["x"] = 48946.089089157 target ["y"] = -703031.43400357, ["x"] = 25813.042834565 ["ETA"] = 212.63347472276, so ~60nm, ~4min, and "["Quality"] = 100" seems to mean good aircraft condition
  2. Isn't it just coordinates discretization error, as minimal operated by phantoms INS value is 1 arcminute, which is up to ~2nm?
  3. *Pictures with all trade is about painted black except skies* sorry i'm not very good with english, is it humor? daylight variant (pictures in linked post. warning! Can suddenly rise 'Operation Flashpoint:Cold War Crisis' nostalgia) :
  4. Проверял в режиме оффлайн - та же полная загрузка двух ядер. Клиент Steam загружает процессор менее чем на 0,04% т.е. меньше процента на ядро и работая в фоне не вызывает воя кулеров
  5. Будет. Одно постоянно на 100%, и попеременно пара ядер меняются полной загрузкой:
  6. Нет таких, tacview отключен. Просто главное меню после запуска (т.е. до запуска миссий или захода в какие либо подменю, 24 ядра=100%/24=4,16 полная загрузка): Само собой, ведь исчезает процесс который этим занят.
  7. Доколе главное меню в простое (даже с включенным Vsync для исключения ситуаций отрисовки миллиона кадров в секунду) будет жрать два ядра на 100%? Крипту майните чтоль?
  8. Нынче при первом спавне в мультиплеере у меня пилот всегда смотрит кудато в небо кст., а иногда и не при первом. Никто такого у себя не замечал? Возможно и с ракетами та же история.
  9. Because they trying to make this more like simulator than a quake probably. Making better cons dots/blips/whatever is right way, scaling is screwing a lot of real life useful and fun practices. A-10A pilots at least, as I heard
  10. Are we there yet?
  11. Did anyone with that problem tried to disable track file creation by adding "disable_write_track = true" in autoexec.cfg? Just curious if it can have any effect.
  12. It is. Wrong. disabled, turned off = отключен/выключен, disconnected = отсоединен. Everyday meaning: you asked for something and got rejection/deny on it, but in tech area meaning is failure only.
  13. Ранее гдето тут разрабы из HB уверенно утверждали что это проявление нехватки видеопамяти, качество текстур скрути в минималку, если почернения при этом пропадут - оно. Другое дело что нехватка 8гб для дефолтного Su25 это ни в какие ворота уже.
  14. "отказал"
  15. Switchable AI is better solution to the task and many others on things easyfication, and we currently almost have it in a form of Alt+J(?) relocations between units. Has read only first post here.
  16. 2.9.6, MT, W10, Ryzen 5900x 64G ram 4060ti 16Gb, tacview off, no mods, no VR, 'CPU Bound': ~75k of sync handlers is a bit hilarious imo. Next in frame time consuming to timers interthread mess are follows something about calculations with roads and terrain, but its not precise currently, maybe some misnamed anonymous functions in same module memory batch.
  17. I assume some misconception here. As I understand the problem is not about vision of particular units but about how they acting on the task: On the given tactical S&D order instead of aggressively searching and destroying enlisted targets on location they require a babysitting and comical level of micromanagement: " - Oh, Boss I cant see anyone here! - Turn your head to the right and step two meters south, Garry"
  18. Options>VR>Force IPD distance, my guess
  19. It depends on how ms visual studio redist installer works in couple with windows updater system settings, probably.
  20. "...сблизиться для вступления в контакт" более по-русски, мб встречный вопрос, что за Живописцы докончили убийство DCS?
  21. Why all (I mean literally all) aviasims has (at least initially) a problem with wrong (large) size of moon? Is where some systematic technical curse for this or what, anybody knows?
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