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Irisz

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  1. It is important to know that when the ED publishes information about the R-27 ALAMO missile family and uses the currently available websites as a reference that this is the reality, it is actually talking about Ukrainian weapons and not about real Russian and Soviet weapons! I thought it was important to post this on the forum! "Насколько я понимаю ситуацию, после распада Советского Союза, «Артем» продолжал выпускать полную линейку ракет и работать в качестве поставщика для российских вооруженных сил и на экспорт для российских истребителей. После 2014 года было введено эмбарго на все оборонные торги с Россией, «Артем» был отрезан от Госмкб «Вымпел» в Москве, и в настоящее время компания опираясь на свои значительные проектные мощности разрабатывает новую продуктовую линейку на базе Р-27. В стремлении разработать новую линейку продуктов, независимых от российских компонентов, два украинских предприятия — Артем и Радионикс — вступили в кооперацию по программе создания новой версии ракеты воздух-воздух Р-27 «Вымпел». Получается, что цифра 1 используется для обозначения версии собственной разработки. Либо существует договоренность с Вымпелом о том что Артем будет самостоятельно выпускать только экспортный вариант Р-27 с цифрой "1". Чтобы не иметь претензий со стороны Вымпела. Но это только догадки." "As I understand the situation, after the collapse of the Soviet Union, Artem continued to produce a full line of missiles and operate as a supplier to the Russian military and for export to Russian fighter aircraft. After 2014, an embargo was introduced on all defense trades with Russia, Artem was cut off from the Vympel State Design Bureau in Moscow, and the company is currently building on its significant design capacity to develop a new product line based on the R-27. In an effort to develop a new line of products independent of Russian components, two Ukrainian enterprises - Artem and Radioniks - entered into cooperation on a program to create a new version of the R-27 Vympel air-to-air missile. It turns out that the number 1 is used to indicate the version of our own development. Or there is an agreement with Vympel that Artem will independently produce only the export version of the R-27 with the number “1”. To avoid any claims from Vympel. But these are just guesses." http://forums.airforce.ru/sovremennost/7587-mig-29um-ukrainskie-mushki/#post177450 It is important to know that EXPORT products are always WEAKENED and DOWNGRADED products so that they are not dangerous for Russia! It is worth noting why the R-27ER's range of 130 km was reduced to 95 km in DCS World. Let's not even talk about the other R-27... because they use Ukrainian Export data... In this case, it would be correct if the ED introduced the marking 1 for the missiles and there would be no misunderstanding! However, by using these export Ukrainian products, it is possible to introduce the active homing head, which is sold by Ukraine. This would be a very simple step from ED and the significantly disadvantaged FC3 product could also be revived because it is currently unattractive! Seen here from left to right are: passive optical homing head “203-T” for use on R-27 missile; passive radar homing head PRGZ Topaz for R-27P missile; active radar homing head Onyx for Coral missile; active radar homing head RGS-03R-X for use with medium-range SAM missiles Description of old original Vympel export rockets! There is a misunderstanding somewhere because it is a proven fact that the range of all R-27 ALAMO missiles has decreased in DCS World. Either a business decision or the use of Ukrainian export data instead of original Soviet data, where the range of the original Soviet R-27ER is 130 km range and Ukraine Export R-27ER1 95 km range! If I misunderstood something, I'm sorry, but at the moment there is official information available only about the weapons marked 1, and these are not real old Soviet weapons, but new ones! Edit: Modifying these homing heads is not a big task. The IR homing head only needs to adjust its detection distance. The active homing head can be created by rewriting 2 lines, where the semi-active homing head setting is changed to an active homing head. By the way, the J-11A also uses Ukrainian weapons, not Russian! There is no solution in the FC2024 product for the accumulation of problems that have existed for 15 years. These are real solutions here. Only the homing head setting needs to be modified or changed. No need for years of development, just rewriting numbers in the code line and creating an active homing head from a semi active homing head. It's not a lot of work, but in return FC2024 will have real appeal! Ukrainian missiles for the J-11A and the Ukrainian Su-27 and MiG-29, the Soviet Flankers and Fulcrums will remain as they are now! Basically, the R-27ER is a Soviet missile that was put into service in 1990. It has own advantages, for example, a launch range from 0.5 km to 90 km, or a semi-active radar homing head. However, according to open sources data, the State Joint Stock Holding Company "Artem" worked on the modernization of the R-27ER1 and R-27EP1 missiles before the war, the main component of the work being the improvement of the characteristics of the homing heads of these missiles.
  2. I would like to draw everyone's attention when looking for information about the R-27 ALAMO missile that the missile family marked with the number 1, i.e. the R-27R1 - R-27T1 - R-27ER1 - R-27ET1 missiles, has nothing to do with the original Soviet products because the production has become separate and Russia uses a different R-27 missile. In any case, you should know that the weapons that are manufactured for EXPORT are ALWAYS weaker than Russia's weapons. This is how Russia defends itself against being attacked with its own weapons! "Насколько я понимаю ситуацию, после распада Советского Союза, «Артем» продолжал выпускать полную линейку ракет и работать в качестве поставщика для российских вооруженных сил и на экспорт для российских истребителей. После 2014 года было введено эмбарго на все оборонные торги с Россией, «Артем» был отрезан от Госмкб «Вымпел» в Москве, и в настоящее время компания опираясь на свои значительные проектные мощности разрабатывает новую продуктовую линейку на базе Р-27. В стремлении разработать новую линейку продуктов, независимых от российских компонентов, два украинских предприятия — Артем и Радионикс — вступили в кооперацию по программе создания новой версии ракеты воздух-воздух Р-27 «Вымпел». Получается, что цифра 1 используется для обозначения версии собственной разработки. Либо существует договоренность с Вымпелом о том что Артем будет самостоятельно выпускать только экспортный вариант Р-27 с цифрой "1". Чтобы не иметь претензий со стороны Вымпела. Но это только догадки." "As I understand the situation, after the collapse of the Soviet Union, Artem continued to produce a full line of missiles and operate as a supplier to the Russian military and for export to Russian fighter aircraft. After 2014, an embargo was introduced on all defense trades with Russia, Artem was cut off from the Vympel State Design Bureau in Moscow, and the company is currently building on its significant design capacity to develop a new product line based on the R-27. In an effort to develop a new line of products independent of Russian components, two Ukrainian enterprises - Artem and Radioniks - entered into cooperation on a program to create a new version of the R-27 Vympel air-to-air missile. It turns out that the number 1 is used to indicate the version of our own development. Or there is an agreement with Vympel that Artem will independently produce only the export version of the R-27 with the number “1”. To avoid any claims from Vympel. But these are just guesses." http://forums.airforce.ru/sovremennost/7587-mig-29um-ukrainskie-mushki/#post177450
  3. Reading for maniacal Fulcrum fans: MiG-29 - Jane's - How to Fly and Fight in the Mikoyan Mig-29 Fulcrum
  4. MFI-55 armament description: https://bte.by/upload/iblock/281/281035bb28f83d8c992d0a90e74e96ac.pdf MFI-55 Navigation mode presentation! Installation of the PS-25 sighting system Use of the Kh-29T missile (imitation attack) Adjustable aerial bomb with TV head homing KAB-500KR
  5. Your attention does not extend to the details that you can install that fin (deflector) and if you remove it, it will brake the aircraft less aerodynamically, just as the RVV-AE missile is also stripped down to brake the aircraft less! You come up with a theory again... and there is nothing behind it but a fantasy! For my part, that's all about the topic, and I respectfully suggest that if you are bored, read about the topic because it will benefit you, you won't invent fantasy things! Have a nice day and don't hate me, nobody on this forum loves DCS Flankers more than me, and I'm fighting to make this love better and enjoyable for everyone! They used to remove the fins from the missile during training! You can also see this with the R-73 imitator! There is also a version with fins!
  6. You are also talking about the MFI-55! MFI-55 upgrade is part of MiG-29BM - MiG-29CM - Su-30KN - Su-27UBM - J-11A! MiG-29B 9-12B + MFI-55 = MiG-29BM MiG-29C 9-13C + MFI-55 = MiG-29CM Su-27UB or Su-27PU + MFI-55 = Su-30KN Su-27UB + MFI-55 = Su-27UBM 1 and 2 J-11 + MFI-55 = J-11A MLU МиГ-29БМ МиГ-29СМ Су-30КН Су-27УБМ1 Су-27УБМ2 J-11 ---Here again, you will find that Belarus, that is, Ukrainians, helped to update the J-11A. I cannot describe enough that no one will post official military documents on this forum, because these are military secret documents, so there is no other way to prove it! You can read all about these planes and their history! Take your time and you will understand why I am writing on the forum! Thank you for your patience and professional attitude! I may have offended someone, but it was boring for me that I didn't do anything else for 2 weeks, I just looked for the information about the Chinese training rockets marked with yellow, and he couldn't write enough to say: thank you or something! I got bored with the fact that if I appear, he will automatically attack! He doesn't even know that the APK-9 pod is needed for the KH-59 missile, and the MFI-55 update that the Ukrainians gave to other countries does not include the APK-9 pod or the KH-59! I did what I could, and you can see that you can use the forum normally! I verify my information with pictures and websites, the other party makes things up and cannot prove it! If possible, when you say one thing about me and you think something else, prove what you say with information that is not based on writing a few sentences, but on public documents, websites, and pictures. There is no other way to debate fairly, because it is not credible that two people write your sentences, and I prove what I claim with pictures, websites, videos and other means! We can see that someone invented that the PL-12 missile is carried by the J-11A, which is a false claim, it took me 2 weeks to find and prove it. When I'm bored, I read about the subject, I don't look at pictures because they're beautiful, and I make up theories like a child dreaming.
  7. At the beginning, it was planned to integrate the domestic PL-12 medium-range air-to-air missile into the J-11A fighter jet. However, doing so will lead to major changes to the entire avionics system, resulting in a larger workload and low cost performance. Therefore, with the assistance of the Belarusian 588 aviation repair shop, we decided to imitate the level of the Su-27UBM1 and upgrade the J-11A fighter to the level of the J-11A MLU. The J-11A has nothing to do with the PL-12 missile! By the way, they are trying to make the J-11A Flanker elsewhere, but they ran into obstacles, so they can't get information anywhere else, in a place where it is not mandatory to simulate the capabilities! Here is the full article in Chinese, I've been searching for J-11A information for months and you won't find anything more authentic: https://baijiahao.baidu.com/s?id=1739591670325822206&wfr=spider&for=pc
  8. The 1 or 2 marked tool shown in the picture is used for targeting! Therefore, since it is a military secret, it cannot be implemented in DCS World! By the way, I already played with the KH-29T in Flaming Cliffs 2 and had fun, you can see how it worked in Flaming Cliffs 2, it's practically an MFI-55 function! I am linking to 2 videos, one shows the KH-29T, the other the KH-31P missile. I think these suggestions are compatible with the philosophy of FC3 and would serve a lot of people with fun gameplay! Here are the two video links, check them out! https://youtu.be/qdkKDc_wsuU?si=uBxtIuguU197HtD0 https://youtu.be/lHarJ1mNj4Q?si=UT9g5PhPG01b5uMA Does this fit the style of FC3? This is how I see that a few functions of the MFI-55 could be implemented. I don't think the ground scanning radar is possible in FC3 style, but I think these are!
  9. You have no idea what you are talking about, because the APK-9 pod is used on the Su-30MKI - MKM types! The MFI-55 appeared on the original Su-30KN prototype, then Ukraine continued to use it to help other countries modernize the Flanker and Fulcrum types! I think you should somehow try to write less about a topic you don't know much about! Here is your statement about the PL-12, which I had to correct, because you are writing false information on the forum and deceiving other users: https://forum.dcs.world/topic/326099-j-11a-with-pl-12/
  10. Unfortunately, you are very uninformed on the subject, just as you didn't even know that the yellow marked missiles were practice rockets! Please read through the history of the J-11A because others have already searched for all the available data about it with pictures: https://forum.dcs.world/topic/303416-accurate-j-11a/?do=findComment&comment=5393297 You are still waiting for military secrets that are secret and it seems that you don't even read my comments, I specifically asked you not to do this toxic condescending behavior, but there is no point in writing answers to you because you are on a dead end! Unlike you, I have been dealing with this for more than 10 years, how the different Flanker and Fulcrum aircraft types have developed! If possible, ignore it, there's no point in me writing here, because whatever I suggest is met with indifference. Unfortunately, I have to repeat myself that you will never receive Ukrainian military secrets on this forum, so you don't understand the proposal itself, or, as I said, you don't read what I write and react to my posts like that! I had to ask you to write respectfully to your fellow forum members, because you don't write with your friends who buy this style!
  11. Another proof of MFI-55: http://www.irkutsk.org/fed/su.html
  12. I have already described countless times on the forum that the Ukrainian aircraft factory 558 modernized the J-11A! The J-11's radar is a dinosaur and outdated. That's why the processor had to be replaced. I read about it for at least 1 hour every day! Yesterday, for example, I read that the N001 radar had such a weak processor that if there were 10 targets on the HUD at the same time and the 11th target appeared, it was overloaded and had to be restarted. Somehow understand that Ukraine will not release the secret Military Documents! I already wrote about this, that what Deka wanted is impossible. (unfortunately, he won't write on the forum that I'm sorry, guys, I promised something I shouldn't have done) He hasn't been able to do it for 6 years, no one will get those secret documents! The J-11A needs a Su-25T style solution. You can aim the KH-29T and KAB-500KR weapons with the OLS or the weapon's seeker. And the KH-31P can use Su-25T style targeting to target the J-11A as the Su-25T uses the KH-58 and KH-25MPU weapons. The appearance of the MFI-55 display is not a secret, a user has already done this himself! Here is the full description of the MFI-55! The J-11A could also be built from this without violating military secrets: https://lancercell.wordpress.com/2017/04/06/upgrade-su-27-30-oleh-558-aircraft-repair-plant/ It should be understood that these are secret Ukrainian military secrets! The FC3 product does not present the full functions of the aircraft, but does everything in a simplified way. That's why it would be good to return these functions in a simplified way! Since 2018, what Deka has been promising people is starting to turn into a farce, and we could have had the existing solutions used by the Su-25T years ago, and we could have enjoyed the extra functions of the J-11A! All this is that ordinary citizens are trying to obtain military secrets, and moreover, completely free of charge, and they cannot understand that this is impossible without going to Ukraine and talking to the head of plant 558! From these screenshots, you can put together what kind of weapons the MFI-55 can use! Currently, if you mount the KH-31P missile on the Su-25T, it can launch it. The Su-25T uses the KH-29T and KAB-500KR weapons by default. Temporarily this would be easy to do! The radar is another question, does ED allow it to have a range of 120 km, be able to attack 2 targets at the same time in an ECM environment and increase the tracking distance to 70 km! You don't need the Satellite ECM pod, it's a completely military secret! I think Deka could still make people happy! Please don't criticize, I want to help and that these weapons can be used on the J-11A in some form!
  13. Improved the above post! During the installation of DCS World, only 1 skin is installed for each aircraft! These are the codes that are needed for the different aircrafts. In order for DCS World to find the skin for the aircraft using the code, you need a UNIVERSAL CODE! What this means is that during the default installation of DCS World, only 1 skin is available for each aircraft type, this code will be included in the code of all skins. This ensures that if there is no installed skin in the list that the user wants, then the DEFAULT CODE skin will be added to the aircraft! In the current DCS World version, if the user does not have the skin installed, some ugly texture will be added to the aircraft. With the help of the new UNIVERSAL CODE, only 1 skin will be added to the aircraft, any other skin chosen by another user on another plane of the same or different type! However, it is still important that the size of the texture be reduced! HERE IS THE SOLUTION! ALL textures are radically reduced and VRAM and RAM usage is also reduced, in return the FPS increases: https://forum.dcs.world/topic/322190-32-bpc-textures/?do=findComment&comment=5180533 Here, the solution emphasizes that the user does not notice any visual difference! See for yourself, it reduces the 65 MB texture to 5 MB without any visual difference! This is a wonderful solution! I tried to talk about this in all my other posts, that this is necessary and I wanted to express this somehow! If someone were to perform this conversion on the entire DCS World library and permanently keep it that way forever, it would be a huge step forward! This is also an existing solution that is ideal for the happiness of DCS World users!
  14. Dear fellow Flanker fans and esteemed ED developers, Unfortunately, no one will post secret military documents on the forum. It's unfortunate that ED is so strict about FC3 and doesn't understand that it could be a little more lenient with this product, emphasizing playability and ensuring that any changes made do not detract from the value of the FC3 product for the success of DCS World. The J-11A in FC3 does not match the real Chinese J-11A MLU Flanker! It has a stronger N001VE radar. There’s no need to violate military secrets; simply correct the radar as described in the information on the forum about the N001VE. I have provided substantial information about the J-11A. It could be updated with compromises. The MFI-55 display is completely secret, so as the entire FC3 product is built, functions that enable the use of KH-29T, KH-31P, and KAB-500KR weapons could be created. The KH-31P anti-radar missile could work just as the Su-25T uses the KH-58 and the KH-25MPU! The KH-29T and KAB-500KR, which have been researched for years for use by the J-11A, could also be implemented. These weapons work with TV display targeting, and the OLS could be aimed as it works in the Su-25T! You could enhance FC3's appeal without violating military secrets and thereby have more satisfied DCS World users. Although three new aircraft types were announced in FC2024, they do not address this issue. I reiterate that FC3 is not about simulating real functions but presents simplified functions, and many people love the FC3 product for this reason. This philosophy, with which the FC3 product was created, would make the J-11A more similar to the real-life J-11A! I respectfully ask the developers to consider this. It does not require many years of development to implement the changes I have described, but it would make DCS World much more attractive! We also know that if a product is attractive, many more people will spend money on it. I think this is worth keeping in mind!
  15. I don't know more about this rocket, I will do my best to provide more information to the developers. It is up to them how attractive they make the FC3 product, if they are not interested then their product will not be attractive!
  16. I think it's pretty obvious that people have been pointing out for years that DCS World's oversized textures are getting worrisome! I have also expressed concern about this. I also described the solution that the basic DCS World that we install without the current skins must be installed on everyone's computer so that it takes up little space! I propose 2 solutions to the problem! I think a reasonable solution is that, just as skins with huge textures are possible in the settings of DCS World, it should be possible to install a LOW and HIGH texture package! These two packs should apply to ALL textures! If you install the LOW texture package, you can achieve the maximum resolution of the LOW texture package with the HIGH texture setting. If you use the Medium or Low setting, you can set the texture resolution even lower and thus the memory usage required by DCS World will be much less. Also, it will take up much less space and allow more people to be here with us in this amazing simulator! If you install the High texture pack, you will get the current version that requires a lot of VRAM and memory, and those who need it will get what they want. This is a simple installation change during the installation of DCS World where it asks the user if they want to install a Low texture pack or a High texture pack. If you choose the Low option, further updates of DCS World will also contain Low textures, if you install the High texture pack, the current DCS World will be available with high texture resolution! For this, a developer has to convert all textures down to have a Low texture option and mark DCS World with SD and HD! I think this is the solution! I only use a basic DCS World with an FC3 product and I did not install the new patch with the F4 Phantom and the SSD takes up 145 GB. I have another CA product that I don't use and the other free map for DCS World that I use is not installed. If I look at the CoreMods folder, which takes up 111 GB of space and could be halved, only 55 GB of space could be freed up in my case! Which is quite a lot! Imagine the users who use 500+ GB of storage space, how much storage space would be freed up! THERE IS ANOTHER SOLUTION! This solution saves users more storage space! It is very simple to implement and I think the developers would like it better too! Installing DCS World would look like only 1 skin is available for each aircraft and no more! So this is the default installation! If you need more skins, install the skin pack from the module manager, which contains all the skins of the current CoreMods folder! I consider this to be the best solution because it saves even more space and speeds up DCS World itself because on online servers there would only be 1 skin per aircraft and if several people play with several different skins, only the same 1 skin would have to be loaded into the VRAM and memory ! In order for users to have more skins, simply select the skins separately in a pack that can be installed with the module manager, the skin pack that is currently used by the CoreMods folder! So the bottom line! If you install DCS World, 1 plane 1 skin option will be available by default! You have to write a script so that if you don't install the skin pack for DCS world, the skin options that can be set are there on online servers and in single player, but the script will only use 1 default skin that takes up little storage space! I think this is a good compromise and allows more users to play the game without having to waste a lot of storage space by storing skins on the SSD that you don't even have the purchased product with! Let's see what people write about using outdated processors on the forum: https://forum.dcs.world/topic/349544-cpu-bound-with-only-20-30-fps-even-with-lowest-settings/?do=findComment&comment=5441919 Then let's see if the Low texture setting is not enough to play DCS World with 32 GB of RAM! So, on the subject, I strongly reasoned that the dear developers should not overdo the size of the textures because it limits the number of users and those who do not have enough income cannot buy such expensive computer parts to play DCS World! Therefore, if you reduce the size of the textures, there will be many more players and many more satisfied users who will happily give you money to make ED more successful! Here is the topic that shows that even Low texture is a lot because DCS World consumes 32 GB of RAM and the game is unplayable because the developer feels like an artist and uses DCS World as a studio where he exhibits his paintings and this is quite a problem for DCS World: https://forum.dcs.world/topic/349544-cpu-bound-with-only-20-30-fps-even-with-lowest-settings/ I understand professionals who use up-to-date technologies and I respect how smart they think they are to follow trends and technologies, but unfortunately the problem is that this does not move the success of DCS World forward, but backwards! I would like to respectfully inform everyone, don't hate me because I criticize, but realize that sometimes things don't go in the right direction and this hinders the development of DCS World! Regarding the topic of Windows 10, whether it is supported or not! In this regard, I agree that it is supported, but it strongly does not represent the future and does not support the latest Intel processors with P and E cores, for example! It is only justified if you play DCS World with a very old computer, otherwise Windows 11 can be installed for free even on a 6-year-old computer! A successful and bright future for ED! I ask the developers of ED to consider the development of DCS World in the future in such a way that it uses as little memory and VRAM as possible, because in this way many more people can be here in our simulator and many more people can give money to ED! Thank you for your time and patience in putting up with my criticisms! Everything I criticize is done to make DCS World even better and more enjoyable! Successful landing!
  17. The missiles of the J-11A with a yellow line always mean training missiles, not combat missiles! All Flanker fans can see the R-27ER training missile from a different angle! Unfortunately, these are not PL-12 missiles! Another picture where the J-11A performs a task with a R-27ER training missile! Two more detailed pictures of the MAWS used by the J-11A!
  18. Ask Chizh, I personally saw him in a conversation where he talked about it! Windows 10 is not supported, so it is not up to date! Running DCS World with a 10-year-old AMD FX processor is a serious joke! You can be an interesting tester if you don't even know that Windows 10 is not supported!
  19. Because SP player or not MP where DCS World uses much more memory!
  20. This is outdated, ask the developers personally, it was written on the forum a few months ago!
  21. Obviously you don't feel the problem under 16GB of VRAM, so you don't know about it, you would feel it better if you felt the problem personally! Those with 4 GB of VRAM and low memory will suffer in DCS World. That's exactly what the topic is about. Try not to think based on emotions! Just think about it, if the 32 GB video cards appear, your video card will only be mid-range! In the meantime, if you have 4 GB of VRAM and low memory, try to pray that DCS World runs smoothly on your computer!
  22. The bigger a texture is, the more space it takes up on the SSD! The bigger the preset you set for the texture, the longer the loading time will be, you will enter the server later! The bigger a Texture, the more memory and VRAM is needed! If the VRAM is full, it starts loading the many textures into the memory, which slows down the computer! The paging file also contributes to this, because if its size were smaller, the game would be much faster and would run more smoothly. Do you remember when a lot of people came to the forum because their computer was freezing due to running DCS World? We're just talking about the topic. Solution: set the paging file to automatic, it's a good way to stress the SSD! Do you remember the days when the MiG-21Bis appeared? It took years to fix it so that if someone connect the MiG-21Bis on a server, the server does freeze for 1-2 seconds. Even then, the intentionally oversized texture was a problem! From my point of view, that's all about the topic, there are those who understand and would like it all to change! And it would be better if so many paintings didn't take up so much space.
  23. I have nothing to do with it! You know, when a game is properly optimized and doesn't have such photorealistic textures, but is more user-friendly, it allows many more people to play the game, and these games are successful because they can be played on 10+ year old computers without any problems! You must not have heard the interview with the developer of Heatbluer that he doesn't like to play with his own product because the demands on the computer are so high, and he prefers to play with ED's products because they don't eat up the FPS! I don't want to get personal with you, but you don't play much on MP servers, you test simple missions on SP! I have been following you on YouTube for years, and your opinion is not relevant! I, who have been playing on online PvP servers since Flaming Cliffs 2 since 2009, am completely incompetent, aren't I? You would be much better off if you played DCS world instead of 12 hours a day on the forum! I laughed at this for a long time, because they know the problem exists and they don't care, buy another SSD!
  24. I don't want to get personal or make comments to you, but it's frustrating that you think that someone who has been here on the forum for 1 week has only been playing DCS World for 1 week. I've been here since Lock On Modern Air Combat, I just haven't registered! I have been flying with ED Flanker for 15 years! I know exactly what I'm talking about when I say that DCS World's textures are overscaled! Because of this, many users with lower incomes are simply excluded from DCS World!
  25. Your logic and comprehension are like a bag of dead fish! Because of this, he is unable to understand what I am talking about! WOT and WT can be cited as examples of user-friendly scaling of textures, which DCS World cannot do. Millions play the two mentioned games precisely because of this. DCS World is not a popular game for that reason! Also here, as an answer, write the ED marketing text that the developers teach you on the forum what to think. Developers love users who don't think, just buy. Long live FOMO! Purposeful thinking is not fashionable! 2 months ago, a friend of mine uninstalled DCS World because he only has 16 GB of RAM. With my idea, he would still play with DCS Word, because of your way of thinking, ED lost a user! Everyone pour your money on ED if you can. Let me quietly note that ED was close to bankruptcy a long time ago! Have fun!
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