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RogueRunner

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Everything posted by RogueRunner

  1. That's kinda OCD thing to nitpick about IMO. :music_whistling:
  2. Ground radar but I'm not sure ED knows how to make it work within acceptable performance limits. I highly doubt we will see this anytime in the near future!
  3. In the mission editor make sure you edit waypoint 0 then add the tacan advanced function thete
  4. That would be a long list!
  5. Nope!! It will not accept 525.
  6. How do I enter 525kHz, the NDB at Pirvelli-Arkava into the radio of the Hornet? It would not accept that value
  7. +1 Something like the controls window would be perfect.
  8. Must every MP client connect to the same SRS server or can every MP client connect to his own, ie localhost?
  9. Help out a n00b here. Is TS still used for radios comms in MP or is it now with ver2 incorporated into the game engine using the radios and freq in the aircraft? If so, taking the Mirage for instance, what is used as PTT, the MAIN and AUX radio select switches? Or is TARS still the way to go? Sorry never did the MP thing and thinking of start flying with a buddy.
  10. Seems to work. Tried the trigger thing at the same time which might have confused things.
  11. Does this work in 2? For the love of me cannot get it to work on both uh1 and mi8. Help well be hugely appreciated.
  12. Thank you
  13. Loaded Win10, took me 3 days to get everything on my computer again on 4M DSL line. Did not even bother with 1.5 this time. The reactivation of all the modules was the least of my worries. ;-)
  14. Trying to use Beatty (CH94) as a navigation source on the Nevada map, does not seem to work. Still issues regarding navigation on this map or was it sorted and is CH94 on the map not CH94 in the Mig?
  15. You sure you do not have that axis assigned twice to two devices. The game kinda makes default axis assignments and I have to generally clear all my device profiles for each module before I start assigning axis to my control devices.
  16. Ahhhh, we'll there is the problem. So update was only 1.5?!? Thanx! Thought something I missed.
  17. Ok so why do guys talk about their engine damage if they advance the throttle too quickly on the Gazelle and I have none of that, can throw that throttle forward without any consequence whatsoever! No updates available via the updater
  18. Since I installed the Gazelle I now read there is engine damage and all that added, yet when I start the game the updater do not see new updates for me to install. Am I missing something regarding module updates and game engine updates? Is there another way to update modules only?
  19. Instant purchase for me too!
  20. Module wise the Mig is light years ahead of the M2000, it's not even comparable, always were, even at launchtime and IMO always will be! Getting things 'done' in the Mig is just so more satisfactory than with any other module! I would imagine performance wise the Mig would not do favorable against a M2000.
  21. Hence the deadline. They HAD to release it in time for xmas and a lot of things did not make it into this version. Other betas did have a semi finished feel to it, this feels unfinshed and rushed. Yeah it's nice but I am surprised that ED allowed it out in this state. Like I said, that xmas deadline must have been very important for them.
  22. Disagree! This one feels rushed to meet the xmas deadline.
  23. That was alpha, needs a few more buttons now. :)
  24. On the starter panel, vent switch to the right, switch above it on, both boost pumps on, open the start switch cover and press the button. At 11% move the throttle a little and rpm should increase, at 20% bat on, and all three switches next to it. Hyd electric switch on. Switch on the hud, radar and nws and you are good to go. Thats my shortened startup.
  25. I'm sorry, feels like an alpha still. Lots of animations not working. keyboard config menu feels unfinished, ie left/ right engine config which might be throttle and emergency throttle. Dont know if its just me or is there no needles on the hyd guages?
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