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rocketeer

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Everything posted by rocketeer

  1. Most interface cards only support inputs, ie. toggles, push buttons, pots, encoders, rotary switches. The easy ones to use are hagstrom, Leo boards etc. esp now with Helios. Few also provide output for LED, LCD, 7 segment displays, namely phidgets, OC etc. you can use a vendor for both input and output, or use an easy to use solution for input, then use OC for output. Many I believe are hesitate about OC because of the need to learn SOIC. So far most use OC for output. I'd be using Alex RC pilot's boards which cover inputs and outputs, even support stepper motors etc. so far I've only tried his prototype input board. Works for all the input switch types, and easy to use. And the master card also has a breakout board for 128 inputs. I like it.
  2. Also could not find the symbol brightness rocker in Helios. Then I found out its the push left and right entry level functions in Helios. But the left and right functions are wrongly named in Helios. The push left entry level actually pushes the right side of the rocker and vice versa. No big deal. I just bind them in the opposite way. Rocker work on mfcd. Cool!
  3. Sorry the mfcd for day/night off is correct as 3 values so it works for rotary. My bad.
  4. For the clock's two push buttons since they are not in Helios, I set them directly in the sim's key commands and they worked. Also for the altimeter's elect/pneu toggle. It also works now. I noticed another thing. In Helios the MFDs has the off/night/day function for a pot. I thought it is a rotary switch. I'd have to see how to use lua for rotaries. Guess I'm asking questions that most of you have not tried yet.
  5. In Helios there are two altimeters. The first one just called altimeter is for the pressure knob. That works when I bind it to an encoder. The second one is called radar altimeter. It says set normal or disengage. Disengage what? I blinded this to a toggle but nothing happened in the sim. Also I could not find the elect/pneu functon in Helios.
  6. Guys, am I right to say the RWR brightness and the two Digital clock push buttons are not in Helios? I can't find them. Stuff like this that are not in Helios, will it be difficult to edit LUA manually to make it work?
  7. Thanks again DM. You are a great A10 library! So it seems that you can pull to cage the knob in the SAI in RL but this functionality is not built in the sim and Helios at the moment, so I don't have to simulate this. I'd check out some OSRAMS. :thumbup:
  8. Two questions guys, 1. SAI. It says in manual to pull to cage, but in the sim there is no function to do so when I mouse over it. Similarly in helios, you can only turn the knob, not pull it. So I suppose the cage/uncage function doesn't exist? 2. The CMSC seems to be using character display like those in the CDU, but here we'd need three separate single lines displays. Any idea where to get these?
  9. Thanks DM for the references. I'd also check out the training sessions. One of them should cover the use of the Nav and TISL panels.
  10. We all start somewhere. You'd have to decide if you want a generic or aircraft specific pit. You can get the TM MFDs, or use a bunch of push buttons to simulate them. And the UFC is also simple to make if you want to be more A10 specific.
  11. I agree HARS, TCN, and ILS have single triangles while EGI, STR PT,and ANCHR have double. But the TISL on the Nav panel doesn't light up at all when pushed from my observation, unless I am doing wrong. As for the TISL panel, all four buttons don't light up when I push them. When do they light up?
  12. DM, my first question is a question, not a statement. :) When ordering encoders at digikey, they have pictures of encoders with different types of bushing, some threaded that let you put a nut over it to secure it to a panel, some with smooth bushing. Then the same data sheet shows bushing type barling, sleeve and die cast. I wanted to know which of these is the threaded bushing. Called digikey today and they not so confidently said it should be the die cast ones.
  13. Ok, maybe this question is easier. In the Nav panel, there are seven illuminated push buttons that seem to be momentary types, not latched. Some of them seem to light up with one triangle, some two. The TISL button does not light up at all. Are they consistently so, or does one that usually light up with one triangle sometimes light up with two? Similar for the four push buttons on the TISL panel. They don't light up at all when pushed. But the manual shows them as lighted up. When will they light up if they ever do?
  14. Did you make the two smaller fuel gauges work too? Can you show how you set up the gears for the flaps and fuel gauges?
  15. Thanks Gus. Can anyone tell me what is the diff between barling, sleeve and die cast bushing type in encoders? Google didn't find anything meaningful except data sheets that don't explain anything.
  16. http://forums.eagle.ru/showthread.php?t=80106 I can assign toggles, push buttons, pots, rotary switches, even encoders, after watching his videos. Thanks ragtop!
  17. While the idea of using mirror is great, 1.how do you plan to mount the mirror in front of the monitor without blocking view of other gauges and the UFC? 2. And is it possible to inverse the HUD info in the monitor since the mirror will inverse the HUD too?
  18. This is awesome. You mentioned in another thread about the HUD being not correct in 3D projection. If we were to export the HUD this way then we can enjoy DCS in 3D and also have a working HUD right?
  19. I noticed in the HARS control panel that there is a 'push to sync'. so I added a push button below. Simple mod. I had a pot with push button but couldn't find it.
  20. I checked the sim. It behaves slightly different from what you described in RL. The lever stay in the middle position pointing down. It springs 45 deg to the left to ELECT position. It springs 90 deg right to the PNEU position. From what you described there is no middle position, just 45 deg to the left or right between the two positions.
  21. Wow, very nice!
  22. Thanks DM for the info. I can add a spring. But in the sim I thought it turns 90 degree and does not show any spring back. Will have to check the sim again.
  23. No. The elect/pneu switch on the altimeter looks like it can use a 90 degrees rotary switch. So being the usual cheapo/creative me is trying to kill a stop in my 45 degree rotary switch and make it into one turn 90 degree switch into of two turns. Not sure if it's possible.
  24. Thanks guys. Is there a way to make a rotary switch skip a stop? Like for a 8 position 45 degree switch, can I make it into a 90 degrees switch? I dismantled one today and cutaway one of the plastic studs inside. That didn't reduce anything. I'm still getting 8 stops.
  25. Looks good. I'd like to see what you have done to the left and right consoles that I can learn from. Your front dash looks really nice.
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