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Pat01

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Everything posted by Pat01

  1. First post updated.
  2. Fixed and should be part of a next update
  3. Fixed in next update and already stipulated in change log for a while
  4. Same issue and explanation at http://forums.eagle.ru/showthread.php?t=166085
  5. Autohover is directly dependent of rotor Rpm as it is coded now, only "not directly" linked to fuel lever position (from a coder point of view) If rotor Rpm goes below the normal regulated Rpm, the auhover is disconnected As soon as the fuel lever is not full forward, the rotor Rpm will decrease and go lower than the regulated value, so the autohover will disconnect Before the main red alarm lamp was switched off a bit before full forward position, it's been corrected now. There is no "button" as some may have written, the sound is the sound of the lever reaching its max position. and same when in full backward position I did my best to try to explain hope it means Something.
  6. Hi You can fly the campaign missions directly without changing anything, just loading the mission in the server. Then you'll be able to fly the "player" gazelle with a human copilot. If you want more human controlled gazelles you'll have to add them in mission editor though. Enjoy.
  7. It's been fixed and will appear in a next update
  8. Thanks for all the kind words Gents They really help us to go on our job. Thanks to all of of you.
  9. The pleasure was for us Sure a huge thank to IASGATG who helped us to fix the Mistral missile You and him are great guys. Thanks a lot.
  10. It's been fixed and will be part of a next update
  11. Thanks It's been corrected and will be part of a next update
  12. TS info: spiderpig.selfip.com password: spiderpig
  13. Hi Looking at your log.zip no crash log has been created when the crash happened The log file itself shows graphic issues just before it crashed Can't find precompiled shader model/glass_material.fx Maybe asking for a repair could fix it And of course disable any mod if you use some EDIT : We already checked it has Nothing to do with the "show pilot body" option
  14. Mistral and multicrew version has been released for all versions at the same time 1.5.4 public, 1.5.4 open beta, and 2.0.3 open alpha Thanks ED :)
  15. Please create missions from scratch before reporting And just a reminder for those who missed it, please re-assign your controls Thanks
  16. Wow, good new then If you got the mistral version multicrew is there too Multicrew is still WIP and currently we are working at improving copilot controls Some of the latest parts in the change log may not be part of this update, i'll check and update the change log.
  17. Unfortunately it won't With the latest DCS improvements, we have to update the module Thanks for your patience.
  18. at the moment, autohover cannot be engaged when at ground but autohover is not automatically disengaged when you land in autohover mode using the manual collective.
  19. Landing at building top or at ships has been corrected, it was the reason of this issue.
  20. Corrected VRS will show in a next update. EDIT: it's just been added to the change log conditions to enter VRS should be horizontal speed < 30km/h vertical speed < -150m/min pitch between 0 and 6° nose up absolute roll < 3°
  21. Hi gents the autohover engaging conditions are not fuel lever position dependent here are the conditions as a reminder - ground speed < 18 km/h - not at ground - roll and pitch absolute values < 30 degrees - absolute vertical speed < 60m/min - gyro hot - no autopilot mode engaged (speed nor altitude)
  22. Oui comme d'hab :) yes, as usual
  23. @nomdeplume already known issue first post updated
  24. Hi First post updated to reflect last changes
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